openPR Logo
Press release

Video Games Market Forecast, Trend Analysis & Competition Tracking: Global Review 2017 to 2022

11-22-2017 09:22 AM CET | Business, Economy, Finances, Banking & Insurance

Press release from: Fact.MR

Video Games Market- Fact.MR

Video Games Market- Fact.MR

Competitive video games have become an integral part of computer users, penetrating urban cultures across all parts of the world. Easy development of open-ended games, instant profits, and in-game purchases continue to translate robust business growth for video game developers. However, social impact of role-playing games and increasing exposure of violent graphics among young gamers is expected to curb the demand for video games, to a considerable extent.

The Fact.MR report on global video games market offers a detailed forecast on how the market will expand at a sluggish pace, bringing in close to US$ 140 Bn during the forecast period, 2017-2022. Following insights will offer a predicted road map on how the global video games market will expand through 2022.

Request Free Sample Report- https://www.factmr.com/connectus/sample?flag=S&rep_id=124

Key Market Projections

According to the report, by the end of 2017, nearly one-third of video games sold in the world will be action & fighting games. However, towards the end of forecast period, action video games are expected to witness a sluggish growth owing to increasing concerns of violent games influencing the mindset of young generations. Sport games will also remain a top-seller in the global video games market, creating over US$ 3.8 Bn incremental opportunity between 2017 and 2022.

In Asia-Pacific excluding Japan (APEJ) region, a majority of video game sales are influenced by the penetrating trend of multi-player user dungeons (MUDs). Moreover, consumers in the APEJ region are growing more inclined towards interactive games available through smartphone applications. By the end of 2022, the video games market in APEJ region is expected to surpass US$ 34 Bn in value.

North America is anticipated to remain the largest market for video games through 2022. Prevalence of digital platforms such as gaming consoles, smartphones and portable media devices has propelled the use of video games in the US and Canada. Growing inclination of North American gamers towards advanced user interface technologies such as Virtual Reality (VR) is influencing the future strategies of video game developers.

Handheld gaming devices will remain the sought-after hardware for video games in the future. Procuring more than two-fifth of the global revenue share, global sales of this key video gaming hardware – handheld consoles – will bring in close to US$ 60 Bn revenues by the end of 2022. During the forecast period, global sales of static consoles are expected to gain relatively higher traction, compared to handheld consoles.

On the basis of physical platforms, console games will continue to dominate the global video games market, particularly due to enhanced user engagement offered by console games. Computers, correspondingly, will also remain a great physical dais for playing video games, especially for their compatibility with multiple video game developers. The report also projects that nearly one-fourth of video game revenues procured in the global market will be accounted by the digital platform – PC (personal computers). Console games, again, will be a dominant segment in terms of digital platforms, procuring close to US$ 100 Bn revenues by 2022-end.

Browse Full Report with TOC- https://www.factmr.com/report/124/video-games-market

The report has also profiled leading developers of video games, outlining the companies that will remain active in expansion of global video game market through 2022. These companies include Nintendo Co. Ltd., Sony Corporation, Electronic Arts Inc., Disney Interactive Studios (The Walt Disney Company), Activision Blizzards Inc., NVIDIA Corporation, King Digital Entertainment Plc., Microsoft Corporation, Vivendi SA, Ubisoft Entertainment SA, Supercell Oy, Take-Two Interactive Software Inc., Konami Holdings Corporation, THQ Nordic (Nordic Games GmbH), Zynga Inc., and Sega Games Co., Ltd.

Check Discount- https://www.factmr.com/connectus/sample?flag=D&rep_id=124

About Fact.MR
Fact.MR is a fast-growing market research firm that offers the most comprehensive suite of syndicated and customized market research reports. We believe transformative intelligence can educate and inspire businesses to make smarter decisions. We know the limitations of the one-size-fits-all approach; that's why we publish multi-industry global, regional, and country-specific research reports.

Contact Us
Fact.MR
Suite 9884
27 Upper Pembroke Street,
Dublin 2, Ireland
Telephone: +353-1-6111-593
Email: sales@factmr.com/
Web: https://www.factmr.com/

This release was published on openPR.

Permanent link to this press release:

Copy
Please set a link in the press area of your homepage to this press release on openPR. openPR disclaims liability for any content contained in this release.

You can edit or delete your press release Video Games Market Forecast, Trend Analysis & Competition Tracking: Global Review 2017 to 2022 here

News-ID: 827731 • Views:

More Releases from Fact.MR

Bioinformatics Market is Growing at a CAGR of 13.4% by 2034 | Fact.MR Report
Bioinformatics Market is Growing at a CAGR of 13.4% by 2034 | Fact.MR Report
The latest report on the Bioinformatics Market, projecting robust growth driven by the increasing demand for genomic research, advancements in artificial intelligence (AI), and the rising adoption of precision medicine. Valued at USD 14.29 billion in 2024, the global market is forecast to expand at a compound annual growth rate (CAGR) of 13.4%, reaching USD 50.25 billion by 2034. This significant growth underscores the critical role of bioinformatics in decoding
Residential Robotic Vacuum Cleaner Market to Reach USD 11.6 Billion by 2033 | Key Players: iRobot Corporation, Neato Robotics, Inc., Yujin Robot, Co., Ltd., and Dyson Inc
Residential Robotic Vacuum Cleaner Market to Reach USD 11.6 Billion by 2033 | Ke …
Fact.MR today released its latest report on the Residential Robotic Vacuum Cleaner Market, projecting robust growth driven by increasing demand for automation, busy lifestyles, and advancements in smart home technologies. Valued at USD 3.0 billion in 2023, the global market is forecast to expand at a compound annual growth rate (CAGR) of 14.4%, reaching USD 11.6 billion by 2033. This significant growth highlights the rising adoption of robotic vacuum cleaners
Brain-Computer Interface Market is Estimated to Reach USD 6.5 Billion by 2033
08-29-2025 | Health & Medicine
Fact.MR
Brain-Computer Interface Market is Estimated to Reach USD 6.5 Billion by 2033
The global brain-computer interface (BCI) market was valued at USD 1.6 billion in 2022 and is projected to reach USD 6.5 billion by 2033, growing at a compound annual growth rate (CAGR) of 13.6% from 2023 to 2033. This expansion reflects the increasing adoption of BCI technologies in medical applications, driven by advancements in neuroscience, AI, and sensor technologies. BCIs enable direct communication between the brain and external devices, offering
Orally Disintegrating Tablet Market is Projected to Reach USD 72.68 Billion by 2034 | Key Players: Johnson & Johnson Services Inc; Teva Pharmaceutical Industries Ltd.; Sun Pharmaceutical Industries Ltd.; Takeda Pharmaceutical Company Limited
08-29-2025 | Health & Medicine
Fact.MR
Orally Disintegrating Tablet Market is Projected to Reach USD 72.68 Billion by 2 …
The global orally disintegrating tablet (ODT) market is valued at USD 24.45 billion in 2024 and is forecasted to expand at a compound annual growth rate (CAGR) of 11.5%, reaching USD 72.68 billion by 2034. This robust growth is driven by the increasing demand for patient-friendly dosage forms, particularly among the elderly, pediatric, and dysphagic populations, who benefit from ODTs' ease of administration without water and rapid dissolution. ODTs enhance

All 5 Releases


More Releases for Games

MMO Games Market is Booming Worldwide | NetEase Games, Tencent Games, Ubisoft
Global MMO Games Market by Player, Region, Type, Application and Sales Channel (2024-2032) is the latest research study released by HTF MI evaluating the market risk side analysis, highlighting opportunities, and leveraging strategic and tactical decision-making support. The report provides information on market trends and development, growth drivers, technologies, and the changing investment structure of the Global MMO Games Market. Some of the key players profiled in the study are
Arcade Racing Games Market Size in 2023 To 2029 | Playground Games, Codemasters, …
The research report also provides a competitive assessment of market share, growth strategies, capabilities, and product offers of the key market player in the Arcade Racing Games market. The research report will help new entrants/stakeholders understand and analyze upcoming challenges and opportunities. The report also offers major driver restraints, challenges, and opportunities of the Arcade Racing Games market. The Arcade Racing Games report clarifies the drivers and controls that experience
Mobile Games Market is Booming Worldwide | Epic Games, Blizzard Entertainment, R …
Advance Market Analytics published a new research publication on "Global Mobile Games Market Insights, to 2027" with 232 pages and enriched with self-explained Tables and charts in presentable format. In the Study you will find new evolving Trends, Drivers, Restraints, Opportunities generated by targeting market associated stakeholders. The growth of the Mobile Games market was mainly driven by the increasing R&D spending across the world. Some of the key players profiled
Android Games Market Top Key Players - EA Mobile – Sports and Other genres, Ki …
Android Games Market needs to use gameplay to motivate learning, participate in knowledge acquisition, and improve the efficiency of learning content delivery, and mix education and purpose entertainment to make mGBL successful. With the development of advanced mobile technology, Android Games Market have shown significant upgrades in terms of entertaining gamers. In fact, the mobile gaming industry has endeavored to increase its presence for the enjoyment of successful users. Such
Arcade Gaming Market Top Key Players - Sony Games, Supercell Games, Miniclip Gam …
The term Arcade Gaming Market is used to refer to an action video game designed to play like an arcade game with desperately addictive gameplay. The focus of arcade games is on the user's reflexes, and games typically feature very few puzzle-solving complex thinking, or strategy skills. Games with complex thoughts are called strategy video games or puzzle video games. Arcade Gaming Market is often short, has simple and intuitive
Android Games Market Top Key Players - EA Mobile – Sports and Other genres, Ki …
Mobile games are one of the youngest creative industries in the world. Today, it is the most widespread gaming mode in the world, penetrating more areas than previously reached by PCs, consoles or handhelds. Android was first launched in 2005 when Google acquired a small startup called Android Inc. This has sparked speculation that Google is interested in expanding into the mobile device space. With the release of Android