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Impact Of E-Sports Growth On The Console Games Market: Strategic Insights Driving Console Games Market Momentum in 2025

07-18-2025 09:01 AM CET | IT, New Media & Software

Press release from: The Business Research Company

Console Games Market

Console Games Market

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What Is the Expected CAGR for the Console Games Market Through 2025?
The size of the console games market has seen substantial growth in the past few years. The market is anticipated to expand from $79.71 billion in 2024 to $86.74 billion in 2025, reflecting a compound annual growth rate (CAGR) of 8.8%. The surge during the historical period can be linked to the influence of exclusive game titles, digital distribution platforms, diversification of gaming genres, launch of home consoles, and the popularity of iconic game titles.

What's the Projected Size of the Global Console Games Market by 2029?
The size of the console games market is anticipated to experience robust growth in the coming years, with projections placing it at $119.68 billion by 2029, at a compound annual growth rate (CAGR) of 8.4%. This predicted growth within the forecast period may be due to the changeover to next-generation gaming platforms, subscription-oriented gaming services, cloud-based gaming infrastructures, virtual reality integration, and a sustained focus on exclusive gaming titles. The forecast period also expects to see trends like story-driven games, ecological and societal themes, improved accessibility and inclusivity, augmented reality integration, in addition to the expansion of esports.

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Top Growth Drivers in the Console Games Industry: What's Accelerating the Market?
The surge in interest in e-sports is predicted to spur the expansion of the console games market. E-sports tournaments are structured competitive events, allowing both professional and amateur players to compete in a variety of video games. The rising prominence of these tournaments can be attributed to widespread internet availability, growing global gaming communities, and the increasing prestige of professional video gaming contests with significant prizes. These esports events enhance the gaming experience for console players by promoting competitive playing and community interaction, also offering brands an avenue to interact with a dedicated demographic. For example, as per a report by Newzoo International B.V., a Netherlands-based data provider for video games and gamers, in October 2022, the global esports audience is anticipated to increase by 8.7% y-o-y, amounting to 532 million people. This includes 261 million enthusiasts and 271 million occasional spectators. The quantity of esports aficionados is foreseen to inflate to 640 million by 2025. Consequently, the swelling popularity of e-sports is fuelling the console games market.

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What Trends Will Shape the Console Games Market Through 2029 and Beyond?
Leading firms in the console games market are concentrating on the creation of innovative products like wireless controllers to improve gameplay and retain player interest. These controllers, advanced gaming accessories operating on wireless technology, provide players with more ease of movement, customizable controls, and better ergonomics for a more immersive gaming experience. For instance, in January 2023, Sony Interactive Entertainment (SIE), an American firm that manufactures and manages video game consoles and related products, launched the DualSense Edge wireless controller worldwide. This customizable high-performance controller for PlayStation 5 is engineered to uplift the gaming experience. It lets players customize controls according to their unique playstyle preferences while offering features like interchangeable stick caps, adjustable sensitivity, and a user-friendly interface for creating custom profiles.

What Are the Main Segments in the Console Games Market?
The console games market covered in this report is segmented -

1) By Type: Digital Console Games, Online Or Microtransaction Console, Physical Console Games
2) By Device: TV, Computer Or PC, System Consoles
3) By Application: Shooter, Action, Sport Games, Role-Playing, Adventure, Racing, Fighting, Strategy, Other Applications

Subsegments:
1) By Digital Console Games: Downloadable Games, Digital Bundles And Collections, Subscription-Based Games
2) By Online Or Microtransaction Console Games: Free-To-Play Games With Microtransactions, Paid Games With In-Game Purchases, Seasonal Pass Games
3) By Physical Console Games: Disc-Based Games, Cartridge-Based Games, Limited Edition Physical Releases

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Which Top Companies are Driving Growth in the Console Games Market?
Major companies operating in the console games market include Sony Interactive Entertainment, Microsoft Studios, Nintendo Co., Ltd., Ubisoft Entertainment, Electronic Arts Inc., Activision Blizzard, Inc., Square Enix Holdings Co., Ltd., Capcom Co., Ltd., Bandai Namco Entertainment Inc., Sega Corporation, Konami Holdings Corporation, Take-Two Interactive Software Inc., Rockstar Games, THQ Nordic, CD Projekt, Bethesda Softworks, Warner Bros. Interactive Entertainment, Insomniac Games, Naughty Dog LLC, bun*gie Inc., Epic Games, Gearbox Software, FromSoftware Inc., Atlus Co. Ltd., Koei Tecmo Holdings Co. Ltd., Remedy Entertainment, SNK Corporation, Arc System Works, Telltale Games, Lucasfilm Games

Which Regions Will Dominate the Console Games Market Through 2029?
Asia-Pacific was the largest region in the console games market share in 2024. Asia-Pacific is expected to be the fastest-growing region in the global console games market report during the forecast period. The regions covered in the console games market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.

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4. Consultants & Analysts - To support market entry, expansion strategies, and client advisory work.

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With over 15,000+ reports from 27 industries covering 60+ geographies, The Business Research Company has built a reputation for offering comprehensive, data-rich research and insights. Our flagship product, the Global Market Model delivers comprehensive and updated forecasts to support informed decision-making.

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