Press release
Web3 Games Market May Set New Growth Story | Decentraland, Sky Mavis, Gala, Wax Studios
Advance Market Analytics published a new research publication on "Web3 Games Market Insights, to 2028" with 232 pages and enriched with self-explained Tables and charts in presentable format. In the Study you will find new evolving Trends, Drivers, Restraints, Opportunities generated by targeting market associated stakeholders. The growth of the Web3 Games market was mainly driven by the increasing R&D spending across the world.Get Free Exclusive PDF Sample Copy of This Research @ https://www.advancemarketanalytics.com/sample-report/201352-global-web3-games-market#utm_source=OpenPRKavita
Some of the key players profiled in the study are: Decentraland (China), Sky Mavis (Singapore), PIXOWL INC. (United States), Gala Inc (Japan), Wax Studios (United States), Dapper Labs Inc. (Canada), OpenSea (United States), Mythical Games Inc. (United States), G2A (Netherlands) and ITAM Games (South Korea).
Scope of the Report of Web3 Games
Web3 Games (also known as play-to-earn, play-to-own, crypto, blockchain, or NFT games) are digital games that incorporate blockchain technology as an underlying component of the game's economy. Web3 games are distinguished by the presence of game assets owned (stored in custodial wallets) by players in the form of non-fungible tokens (NFTs) or fungible tokens. This innovation's functional implication is that player assets are tangibly owned, and liquid markets exist to allow assets to be sold or traded in the same way that physical goods are. The fact that players in play-to-earn web3 game economies own in-game assets contrasts sharply with traditional free-to-play (Freemium) game economies, which have largely existed within a closed ecosystem that prevents players from trading in-game items for real-world value. Web3 has transformed many industries, including gaming. Web3-based games, in contrast to traditional gaming platforms, allow players to interact with the games in novel and decentralized ways. People can earn money by playing with cryptocurrencies and NFTs. This democratizes all aspects of gaming and places primary power in the hands of the player rather than one central authority within a game.
The titled segments and sub-section of the market are illuminated below: by Type (Action, Esports, Puzzle Games, Racing Games, Role Playing Games, Sports Games, Other), Platform (PC, Tablet, Smartphone, Gaming Console, Arcade Games), Blockchain (Binance Smart Chain (BNB), Polygon (MATIC), Hive Blockchain, Solana (SOL), Tezos, Others), Reward (Non-Fungible Tokens (NFTs), Decentralized Finance (DeFi), Cryptocurrencies (Cryptos)) Players and Region - Global Market Outlook to 2027
On 4th August 2022, Infinite Assets, Inc., a Web3 and Metaverse infrastructure company that empowers brands and makers to create, generate more revenue, and drive consumer engagement with virtual goods, announced the strategic acquisition of Super Bit Machine, an impartial gaming studio and Armajet developer premised by experienced professionals with experience running massive online games with top 10 grossing gameplay on iOS and Android, including Bingo Blitz by Buffalo Studios. With the addition of real-time multiplayer games concerning sustainable development, InfiniteWorld's ability to provide best-in-class Web3 and Metaverse experiences to brands and creators will be strengthened even further. This acquisition also represents the continued convergence of blockchain and gaming platforms, connecting traditional gamers' experiences delivered via mobile devices, PCs, and consoles with dynamic Web3 functionality.
The government of India introduced the Online Gaming (Regulation) Bill to protect youth and innocent people. The bill has been passed in Congress. The bill aims to protect the integrity of multiplayer gaming while also creating a regulatory framework for it. The Bill proposes the formation of an Online Gaming Commission, to be appointed by the Central Government. Gaming contractors will be required to obtain a license from the Review Committee.
The rising use of mobile applications and the demand for web3 games in the region have created a fiercely competitive environment among market players, resulting in a highly fragmented gaming market. The market's major participants, such as Sony Corporation, Microsoft, and Nintendo, are increasing competition by constantly innovating and introducing new game systems. The web3 games market research includes a thorough examination of the market's competitive environment as well as extensive information on suppliers. It also includes a business summary, product terms, production, sales capacity, revenue, pricing, and gross margin sales for the industry's leading players. The study also includes cutting-edge ideas from top industry participants to help them improve their product offerings.
Market Drivers:
Growing Gaming Industry across the World
Data Ownership Shifting towards the Users
Growing the Penetration of Internet
Market Trends:
Real Life Web3 Games Experience in Digital by E sports
Integration of Advance Technology Such Ai and Block Chain in Gaming
Opportunities:
Growing Popularity of Web3 Games
High Growth of Web3 Games as a Social and Investment Opportunity Will Boost the Market
Have Any Questions Regarding Global Web3 Games Market Report, Ask Our Experts@ https://www.advancemarketanalytics.com/enquiry-before-buy/201352-global-web3-games-market#utm_source=OpenPRKavita
Region Included are: North America, Europe, Asia Pacific, Oceania, South America, Middle East & Africa
Country Level Break-Up: United States, Canada, Mexico, Brazil, Argentina, Colombia, Chile, South Africa, Nigeria, Tunisia, Morocco, Germany, United Kingdom (UK), the Netherlands, Spain, Italy, Belgium, Austria, Turkey, Russia, France, Poland, Israel, United Arab Emirates, Qatar, Saudi Arabia, China, Japan, Taiwan, South Korea, Singapore, India, Australia and New Zealand etc.
Strategic Points Covered in Table of Content of Global Web3 Games Market:
Chapter 1: Introduction, market driving force product Objective of Study and Research Scope the Web3 Games market
Chapter 2: Exclusive Summary - the basic information of the Web3 Games Market.
Chapter 3: Displaying the Market Dynamics- Drivers, Trends and Challenges & Opportunities of the Web3 Games
Chapter 4: Presenting the Web3 Games Market Factor Analysis, Porters Five Forces, Supply/Value Chain, PESTEL analysis, Market Entropy, Patent/Trademark Analysis.
Chapter 5: Displaying the by Type, End User and Region/Country 2018-2022
Chapter 6: Evaluating the leading manufacturers of the Web3 Games market which consists of its Competitive Landscape, Peer Group Analysis, BCG Matrix & Company Profile
Chapter 7: To evaluate the market by segments, by countries and by Manufacturers/Company with revenue share and sales by key countries in these various regions (2023-2028)
Chapter 8 & 9: Displaying the Appendix, Methodology and Data Source
finally, Web3 Games Market is a valuable source of guidance for individuals and companies.
Read Detailed Index of full Research Study at @ https://www.advancemarketanalytics.com/reports/201352-global-web3-games-market#utm_source=OpenPRKavita
Thanks for reading this article; you can also get individual chapter wise section or region wise report version like North America, Middle East, Africa, Europe or LATAM, Southeast Asia.
Contact Us:
Craig Francis (PR & Marketing Manager)
AMA Research & Media LLP
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New Jersey USA - 08837
Phone: +1(201) 7937323, +1(201) 7937193
sales@advancemarketanalytics.com
About Author:
Advance Market Analytics is Global leaders of Market Research Industry provides the quantified B2B research to Fortune 500 companies on high growth emerging opportunities which will impact more than 80% of worldwide companies' revenues.
Our Analyst is tracking high growth study with detailed statistical and in-depth analysis of market trends & dynamics that provide a complete overview of the industry. We follow an extensive research methodology coupled with critical insights related industry factors and market forces to generate the best value for our clients. We Provides reliable primary and secondary data sources, our analysts and consultants derive informative and usable data suited for our clients business needs. The research study enable clients to meet varied market objectives a from global footprint expansion to supply chain optimization and from competitor profiling to M&As.
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