openPR Logo
Press release

Digital Games Market Size by Global Industry Analysis 2018 and Forecast to 2022 by Revenue, Type, Application, Growth and Top Key Companies: Asobo Studio, CCP hf, Warner Bros. Interactive Entertainment, The Lego Group

11-18-2018 05:29 PM CET | Advertising, Media Consulting, Marketing Research

Press release from: Report Hive Research

Digital Games Market Report

Digital Games Market Report

Global Digital Games Market Report explores manufacturer’s competitive scenario and provides market share for all major players of this market based on production capacity, sales, revenue, geographical presence and other major factors. The report also covers import/export data across all major regions covered in this report

An electronic game that consists of a video device for communication of human with the game user interface is referred to as video game. The numerous video devices consist of PC monitor, mobile display, and TV. The different electronic systems used to play video games are referred to as platforms. The numerous platforms include consoles, PCs, mobile devices TVs, and others. There are different types of games available for numerous gaming platforms.

The key companies in the digital games market include Behavior Interactive, Activision Blizzard Inc., Asobo Studio, CCP hf, Warner Bros. Interactive Entertainment, The Lego Group, Cryptic Studios, Changyou.com, Electronic Arts Inc.,4A Games, GameHouse, Gamelion, Nexon, Konami Corp., Microsoft Corp., Rovio Entertainment Ltd., Ubisoft Entertainment SA, and GungHo Entertainment.

Request for the sample copy: https://www.reporthive.com/enquiry.php?id=1073060&req_type=smpl

The two major formats of video games available include physical and digital. The format where game is played with physical disc is called as physical format. The format where game is downloaded before playing and physical disc does not come into play is called digital format.

Geographically, the digital games market across the globe is segmented into North America, Europe, Asia-Pacific and Rest of the World that includes Latin America and Middle East and Africa. North American market generates the highest revenue in the global digital games market followed by Europe. However, Asia-Pacific is estimated to be the swiftly developing market for digital games. According to the National Bureau of Statistics, the annual per capita disposable income of urban households in China has increased from USD 2,271.0 to USD 3408.5 during the four years period. The annual disposable income has increased in India and medium household income has increased from USD 1,366.2 billion to USD 1,587.6 billion over a period of three years.

The major factors propelling the market growth include increased number of gamers, high disposable income and various technological developments and innovation for digital games market. There are rising number of active game players across the world. According to the research carried out by independent research firm in the 110 nations across the world, around 18% of the population is involved in playing games and almost 2.4 billion populations are users of internet. Also,

China consists of about 180 million active game players which is equivalent to the number of active game players in the Western European countries. Increasing disposable income in the emerging countries such as India and China is expected to fuel the growth rate of digital games market. Due to the rising disposable income, the consumers have the opportunity to spend extra money.

Presently, the gaming platforms gaining high popularity include iOS and android. The active game players mostly choose casual, puzzles, action, and sports games on these platforms. The other most popular digital games include Counter strike, League of Legends, crossfire, and candy crush. Currently, more than 30% of the people belonging to the age group of 18-35 years spend over 22 hours per week on playing games. In order to expand the gaming reach and attract large number of gamers, the gaming platform providers offer attractive virtual gifts to the gamer so that they move on to the next level by inviting more people to play the game.

Due to the increasing demand from the gaming audience, numerous companies are assisting freemium model. It has been estimated that in future, different innovations such as virtual gaming will be seen in the digital gaming market. The cost of games will also be of low and they would possess high resolution with improved graphics thereby improving the overall gaming experience of gamers.

Click For Buy Full Report: https://www.reporthive.com/enquiry.php?id=1073060&req_type=purch

Table of Contents:

TABLE OF CONTENTS
1. MARKET OVERVIEW
1.1. Market Definitions
1.2. Research Methodology
1.3. Market Segmentation

2. EXECUTIVE SUMMARY

3. MARKET DYNAMICS
3.1. Drivers
3.2. Restraints
3.3. Opportunities
3.4. Premium Market Trends

4. INDUSTRY ANALYSIS
4.1. Value Chain Analysis
4.2. Technology Roadmap
4.3. Market Attractiveness Analysis

5. DIGITAL GAMES MARKET, BY PLATFORMS
5.1. Segment Share (%) (2016 v/s 2022)
5.2. Platforms
5.2.1. Consoles,
5.2.2. PCs,
5.2.3. Mobile devices
5.2.4. TVs
5.2.5. Others
Toc continued…!

About Report Hive Research
Report Hive Research delivers strategic market research reports, statistical survey, industry analysis & forecast data on products & services, markets and companies. Our clientele ranges mix of global Business Leaders, Government Organizations, SME’s, Individual & Start-ups, Management Consulting Firms, and Universities etc. Our library of 600,000+ market reports covers industries like Chemical, Healthcare, IT, Telecom, Semiconductor, etc. in the USA, Europe Middle East, Africa, Asia Pacific. We help in business decision-making on aspects such as market entry strategies, market sizing, market share analysis, sales & revenue, technology trends, competitive analysis, product portfolio & application analysis etc.

500, North Michigan Avenue,
Suite 6014
Chicago, IL - 60611
United States
Contact Us
Mike Ross
Marketing Manager
sales@reporthive.com
http://www.reporthive.com
Phone Number: +1-312 604 7084

This release was published on openPR.

Permanent link to this press release:

Copy
Please set a link in the press area of your homepage to this press release on openPR. openPR disclaims liability for any content contained in this release.

You can edit or delete your press release Digital Games Market Size by Global Industry Analysis 2018 and Forecast to 2022 by Revenue, Type, Application, Growth and Top Key Companies: Asobo Studio, CCP hf, Warner Bros. Interactive Entertainment, The Lego Group here

News-ID: 1379368 • Views:

More Releases from Report Hive Research

Oryzenin Market 2022 scope and Research methodology | Axiom Foods, Inc., AIDP
Oryzenin Market 2022 scope and Research methodology | Axiom Foods, Inc., AIDP
The global Oryzenin market is expected to reach an estimated USD 561.1 Million by 2030 with a CAGR of 14.2% from 2022 to 2030. The Global Oryzenin market 2022 research provides a overview of the industry including definitions, classifications, applications and industry chain structure. The Global Oryzenin market report is provided for the US, EU, APAC, as well as development trends, competitive landscape analysis, and key regions development status. Development policies
Polymer Emulsions Market SWOT Analysis, Competitive Landscape and Massive Growth 2022 | BASF, Dow, Trinseo(Styron)
Polymer Emulsions Market SWOT Analysis, Competitive Landscape and Massive Growth …
The global Polymer Emulsions market was estimated at USD 27.3 billion in 2021 and is projected to expand at a CAGR of 7.5% from 2022 to 2030. The Report Hive Research has added a new statistical market report to its repository titled as, Polymer Emulsions Market. It provides the industry overview with market growth analysis with a historical & futuristic perspective for the following parameters; cost, revenue, demands, and supply data
Glufosinate Market Future Set to Significant Growth with High CAGR value 2022 | Bayer CropScience, Lier Chemical, Zhejiang YongNong
Glufosinate Market Future Set to Significant Growth with High CAGR value 2022 | …
The global Glufosinate market is expected to reach an estimated USD 4.12 billion by 2030 with a CAGR of 8.68% from 2022 to 2030. The Glufosinate market report provides a detailed analysis of global market size, regional and country-level market size, segmentation market growth, market share, competitive Landscape, sales analysis, impact of domestic and global market players, value chain optimization, trade regulations, recent developments, opportunities analysis, strategic market growth analysis, product
Glass Filled Nylon Market 2022 scope and Research methodology | DowDuPont, BASF, Asahi Kasei
Glass Filled Nylon Market 2022 scope and Research methodology | DowDuPont, BASF, …
The global Glass Filled Nylon market is projected to register an average CAGR of 5.6% during the forecast period 2022-2030. The Global Glass Filled Nylon market 2022 research provides a overview of the industry including definitions, classifications, applications and industry chain structure. The Global Glass Filled Nylon market report is provided for the US, EU, APAC, as well as development trends, competitive landscape analysis, and key regions development status. Development policies

All 5 Releases


More Releases for Games

MMO Games Market is Booming Worldwide | NetEase Games, Tencent Games, Ubisoft
Global MMO Games Market by Player, Region, Type, Application and Sales Channel (2024-2032) is the latest research study released by HTF MI evaluating the market risk side analysis, highlighting opportunities, and leveraging strategic and tactical decision-making support. The report provides information on market trends and development, growth drivers, technologies, and the changing investment structure of the Global MMO Games Market. Some of the key players profiled in the study are
Arcade Racing Games Market Size in 2023 To 2029 | Playground Games, Codemasters, …
The research report also provides a competitive assessment of market share, growth strategies, capabilities, and product offers of the key market player in the Arcade Racing Games market. The research report will help new entrants/stakeholders understand and analyze upcoming challenges and opportunities. The report also offers major driver restraints, challenges, and opportunities of the Arcade Racing Games market. The Arcade Racing Games report clarifies the drivers and controls that experience
Mobile Games Market is Booming Worldwide | Epic Games, Blizzard Entertainment, R …
Advance Market Analytics published a new research publication on "Global Mobile Games Market Insights, to 2027" with 232 pages and enriched with self-explained Tables and charts in presentable format. In the Study you will find new evolving Trends, Drivers, Restraints, Opportunities generated by targeting market associated stakeholders. The growth of the Mobile Games market was mainly driven by the increasing R&D spending across the world. Some of the key players profiled
Android Games Market Top Key Players - EA Mobile – Sports and Other genres, Ki …
Android Games Market needs to use gameplay to motivate learning, participate in knowledge acquisition, and improve the efficiency of learning content delivery, and mix education and purpose entertainment to make mGBL successful. With the development of advanced mobile technology, Android Games Market have shown significant upgrades in terms of entertaining gamers. In fact, the mobile gaming industry has endeavored to increase its presence for the enjoyment of successful users. Such
Arcade Gaming Market Top Key Players - Sony Games, Supercell Games, Miniclip Gam …
The term Arcade Gaming Market is used to refer to an action video game designed to play like an arcade game with desperately addictive gameplay. The focus of arcade games is on the user's reflexes, and games typically feature very few puzzle-solving complex thinking, or strategy skills. Games with complex thoughts are called strategy video games or puzzle video games. Arcade Gaming Market is often short, has simple and intuitive
Android Games Market Top Key Players - EA Mobile – Sports and Other genres, Ki …
Mobile games are one of the youngest creative industries in the world. Today, it is the most widespread gaming mode in the world, penetrating more areas than previously reached by PCs, consoles or handhelds. Android was first launched in 2005 when Google acquired a small startup called Android Inc. This has sparked speculation that Google is interested in expanding into the mobile device space. With the release of Android