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Press Releases from K-12 Game-based Learning (1 total)

Emeging Evolution : K-12 Game-based Learning Market Globally Grow at a CAGR of 2 …

Albany, New York, August 29, 2017 : Recent research and the current scenario as well as future market potential of "Global K-12 Game-based Learning Market 2017-2021" globally. Game-based learning connects educational content with a computer or video games and is used by students interested in subjects, including STEM, language learning, and social sciences. It has been designed to balance subject matter with gameplay, having certain defined learning outcomes. Game-based learning helps

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