Press release
Video Conferencing Endpoint Market Research Report: Sales, Volume, Revenue and Players Analysis 2026
On Dec 18, the latest report "Global Video Conferencing Endpoint Market 2026 by Manufacturers, Regions, Types and Applications, Forecast to 2032" from Global Info Research provides a detailed and comprehensive analysis of the global Video Conferencing Endpoint market. The report provides both quantitative and qualitative analysis by manufacturers, regions and countries, types and applications. As the market is constantly changing, this report explores market competition, supply and demand trends, and key factors that are causing many market demand changes. The report also provides company profiles and product examples of some of the competitors, as well as market share estimates for some of the leading players in 2026.Get Report Sample with Industry Insights https://www.globalinforesearch.com/reports/3361022/video-conferencing-endpoint
According to our (Global Info Research) latest study, the global Video Conferencing Endpoint market size was valued at US$ 7349 million in 2025 and is forecast to a readjusted size of USD million by 2032 with a CAGR of % during review period.
In 2024, global Video Conferencing Endpoint production reached approximately 4010 k units, with an average global market price of around US$ 1685 per unit. Video conferencing system endpoints are physical equipment or software that people use to make video connections. Video conferencing endpoint mainly includes collaboration room endpoints and collaboration personal endpoints.
Technological integration and intelligent upgrading
The video conferencing equipment industry is undergoing a transition from basic audio and video transmission to full dimensional intelligent interaction. The deep empowerment of AI technology has become the core driving force, including intelligent noise reduction, real-time multilingual translation, virtual avatars, and other functions with a penetration rate of 65%. Computer vision technology assists in adjusting conference rhythm through facial expression analysis. 5G and edge computing work together to compress end-to-end delay to less than 100ms and support 8K UHD transmission. Quantum encryption technology is solving the trust problem in high security demand scenarios such as government affairs and finance.
Scenario based and vertical domain penetration
In the medical field, low latency transmission technology enables remote surgical guidance with sub millimeter level accuracy, and AI assisted diagnostic systems improve consultation efficiency.
In the field of education, the dual teacher classroom model connects urban and rural resources through interactive whiteboards and answer systems, and builds virtual laboratories using metaverse technology.
In the industrial field, AR remote assistance function is widely used in equipment operation and maintenance, improving operation and maintenance efficiency by 9 times, and supporting engineers to guide on-site operations in real time through AR glasses.
Future technological evolution direction
Immersive experience: Spatial audio technology creates a 3D sound field with a directional perception error of less than 2 degrees, and holographic projection technology achieves "remote tactile feedback".
Mixed Reality Fusion: Combining VR/AR with conference systems, digital avatars in metaverse conferences enable cross regional on-site interaction.
Internet of Things collaboration: edge computing nodes and 5G work together to solve more than 60% of system delays, and intelligent terminals are linked with office furniture, whiteboards and other equipment.
This report is a detailed and comprehensive analysis for global Video Conferencing Endpoint market. Both quantitative and qualitative analyses are presented by manufacturers, by region & country, by Type and by Application. As the market is constantly changing, this report explores the competition, supply and demand trends, as well as key factors that contribute to its changing demands across many markets. Company profiles and product examples of selected competitors, along with market share estimates of some of the selected leaders for the year 2025, are provided.
This report also provides key insights about market drivers, restraints, opportunities, new product launches or approval.
Video Conferencing Endpoint market is split by Type and by Application. For the period 2021-2032, the growth among segments provides accurate calculations and forecasts for consumption value by Type, and by Application in terms of volume and value. This analysis can help you expand your business by targeting qualified niche markets.
Market segment by Type: Collaboration Room Endpoints、 Collaboration Personal Endpoints
Market segment by Application: Education - Public/Private、 Consulting/Professional Services、 Government (Non-Military)、 Manufacturing、 Financial Services、 Healthcare、 Others
Major players covered: Cisco(Tandberg)、 HP(Polycom)、 Huawei、 ZTE、 Avaya (Radvision)、 Logitech、 Enghouse(Vidyo)、 Kedacom、 ClearOne、 SONY、 Yealink
The content of the study subjects, includes a total of 15 chapters:
Chapter 1, to describe Video Conferencing Endpoint product scope, market overview, market estimation caveats and base year.
Chapter 2, to profile the top manufacturers of Video Conferencing Endpoint, with price, sales quantity, revenue, and global market share of Video Conferencing Endpoint from 2021 to 2026.
Chapter 3, the Video Conferencing Endpoint competitive situation, sales quantity, revenue, and global market share of top manufacturers are analyzed emphatically by landscape contrast.
Chapter 4, the Video Conferencing Endpoint breakdown data are shown at the regional level, to show the sales quantity, consumption value, and growth by regions, from 2021 to 2032.
Chapter 5 and 6, to segment Video Conferencing Endpoint the sales by Type and by Application, with sales market share and growth rate by Type, by Application, from 2021 to 2032.
Chapter 7, 8, 9, 10 and 11, to break the Video Conferencing Endpoint sales data at the country level, with sales quantity, consumption value, and market share for key countries in the world, from 2021 to 2025.and Video Conferencing Endpoint market forecast, by regions, by Type, and by Application, with sales and revenue, from 2026 to 2032.
Chapter 12, market dynamics, drivers, restraints, trends, and Porters Five Forces analysis.
Chapter 13, the key raw materials and key suppliers, and industry chain of Video Conferencing Endpoint.
Chapter 14 and 15, to describe Video Conferencing Endpoint sales channel, distributors, customers, research findings and conclusion.
The Primary Objectives in This Report Are:
To determine the size of the total market opportunity of global and key countries
To assess the growth potential for Video Conferencing Endpoint
To forecast future growth in each product and end-use market
To assess competitive factors affecting the marketplace
Contact Us:
Global Info Research
Web: https://www.globalinforesearch.com
Email: report@globalinforesearch.com
Global Info Research is a company that digs deep into global industry information to support enterprises with market strategies and in-depth market development analysis reports. We provides market information consulting services in the global region to support enterprise strategic planning and official information reporting, and focuses on customized research, management consulting, IPO consulting, industry chain research, database and top industry services. At the same time, Global Info Research is also a report publisher, a customer and an interest-based suppliers, and is trusted by more than 30,000 companies around the world. We will always carry out all aspects of our business with excellent expertise and experience.
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