Press release
Fighting Mobile Game Market Share Expands as Genre Sees Growing Player Engagement | Valuates Reports
Fighting Mobile Game - Market SizeThe global market for Fighting Mobile Game was estimated to be worth US$ 365 million in 2023 and is forecast to a readjusted size of US$ 517.8 million by 2030 with a CAGR of 5.2% during the forecast period 2024-2030
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https://reports.valuates.com/request/sample/QYRE-Auto-13C10769/Global_and_United_States_Fighting_Mobile_Game_Market_Report_Forecast_2022_2028
The fighting mobile game market is witnessing robust growth, driven by rising smartphone penetration and the increasing popularity of competitive gaming formats. Players are showing a strong preference for action-packed, skill-based titles that deliver console-quality experiences on mobile platforms.
Advancements in mobile graphics engines, improved network infrastructure, and the proliferation of cloud gaming are further accelerating market momentum. Developers are increasingly integrating real-time multiplayer features, character customization, and global leaderboards to boost player retention and monetization.
In-app purchases, ad-based revenue models, and strategic brand collaborations are emerging as key revenue drivers. Additionally, the rise of esports and mobile tournaments is contributing to the genre's visibility and user engagement worldwide.
Asia-Pacific continues to dominate due to its massive mobile gaming user base, while Western markets are seeing steady adoption with the localization of popular titles. Ongoing innovation in gameplay mechanics and immersive storytelling is expected to strengthen the market presence of fighting mobile games across diverse demographics.
Valuates Reports anticipates that the market will continue gaining traction as publishers invest in expanding their gaming portfolios and leveraging influencer-driven marketing strategies.
Segment by Type:
• Pay to Play
• Free to Play
Segment by Application
• Android
• IOS
By Company
Tencent, Net Ease, Funplus, Droidhang Network Technology, Supercell, IGG, Yotta Games, Habby, Niantic, Inc., Firecraft Studios, Lilith Games, EA Sports
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https://reports.valuates.com/market-reports/QYRE-Auto-13C10769/global-and-united-states-fighting-mobile-game
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