openPR Logo
Press release

Licensed Entertainment and Character Merchandise Market Size, Trends, Growth Analysis, and Forecast | Valuates Reports

01-03-2025 09:49 AM CET | Advertising, Media Consulting, Marketing Research

Press release from: Valuates Reports

Licensed Entertainment and Character Merchandise Market Size

The global Licensed Entertainment and Character Merchandise market was valued at US$ 147630 million in 2023 and is anticipated to reach US$ 271970 million by 2030, witnessing a CAGR of 9.7% during the forecast period 2024-2030.

Get Free Sample: https://reports.valuates.com/request/sample/QYRE-Auto-36H18456/Global_Licensed_Entertainment_and_Character_Merchandise_Market_Research_Report_2024

North American market for Licensed Entertainment and Character Merchandise is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.

Asia-Pacific market for Licensed Entertainment and Character Merchandise is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.

Purchase Regional Report: https://reports.valuates.com/request/regional/QYRE-Auto-36H18456/Global_Licensed_Entertainment_and_Character_Merchandise_Market_Research_Report_2024

The global market for Licensed Entertainment and Character Merchandise in Under 12 Years Old is estimated to increase from $ million in 2023 to $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.

The major global companies of Licensed Entertainment and Character Merchandise include The Walt Disney Company, Meredith Corporation, PVH Corp, Iconix Brand Group, Authentic Brands Group, Universal Brand Development, Nickelodeon, Major League Baseball, IMG College (Collegiate Licensing Company), Sanrio, etc. In 2023, the world's top three vendors accounted for approximately % of the revenue.

Major Trends in the Licensed Entertainment and Character Merchandise Market

1. Growth in Global Sales

The licensed entertainment and character merchandise market has witnessed a consistent rise in global sales, with increasing consumer interest in branded merchandise tied to popular entertainment franchises. This growth is fueled by the expanding influence of media content and fandom cultures.
2. Entertainment and Character Merchandise as Market Leaders

Products featuring characters and entertainment-based themes remain dominant, accounting for a significant portion of the industry's retail sales. Popular franchises in movies, TV shows, and video games continue to drive demand for collectibles, apparel, and other themed merchandise.
3. Digital Platforms Driving Merchandise Popularity

Social media platforms like TikTok, Instagram, and Pinterest have significantly boosted the visibility of licensed merchandise. Fans often showcase their purchases online, creating a trend that blends fandom with personal expression. Exclusive merchandise drops through digital campaigns have also gained popularity.
4. Music Merchandise Evolution

Music-related merchandise has transitioned from simple memorabilia to more stylish and culturally relevant items. These products now include fashion-forward designs that fans view as collectibles or personal style statements.
5. Technological Integration in Merchandise

The integration of technology in merchandise, such as augmented reality (AR) features or smart apparel, is a growing trend. These innovations enhance consumer interaction with the products and create unique user experiences.

By Type
• Licensed Apparel
• Accessories
• Publishing
• Paper Products
• Food and Beverage

By Application
• Under 12 Years Old
• 12-22 Years Old
• Over 22 Years Old

Key Companies
The Walt Disney Company, Meredith Corporation, PVH Corp, Iconix Brand Group, Authentic Brands Group, Universal Brand Development, Nickelodeon, Major League Baseball, IMG College (Collegiate Licensing Company), Sanrio, Sequential Brands Group, Westinghouse, Hasbro, FOXA

View Full Report: https://reports.valuates.com/market-reports/QYRE-Auto-36H18456/global-licensed-entertainment-and-character-merchandise

Please reach us at sales@valuates.com

Address:
Valuates,
4th Floor,
Balaraj's Arcade,
Whitefield Main road,
Bangalore 560066

Valuates offers an extensive collection of market research reports that helps companies to take intelligent strategical decisions based on current and forecasted Market trends.

This release was published on openPR.

Permanent link to this press release:

Copy
Please set a link in the press area of your homepage to this press release on openPR. openPR disclaims liability for any content contained in this release.

You can edit or delete your press release Licensed Entertainment and Character Merchandise Market Size, Trends, Growth Analysis, and Forecast | Valuates Reports here

News-ID: 3802724 • Views:

More Releases from Valuates Reports

Semiconductor Probe Card Market Research Report
What is the current size and growth outlook of the Semiconductor Probe Card Market? The global Semiconductor Probe Card market is projected to grow significantly, reaching US$ million by 2028, up from an estimated US$ million in 2022, with a CAGR of % during 2023-2028. • North America: Expected to increase from $ million in 2022 to $ million by 2028, at a CAGR of %. • Asia-Pacific: Forecasted to grow from $ million in
Skid Steer Loaders Market Report 2025
What is the projected market size and growth rate of the Skid Steer Loaders Market? In India, the Skid Steer Loaders market revenue is projected to expand significantly, growing from US$ million in 2022 to US$ million by 2029, registering a CAGR of % during the forecast period (2023-2029). Globally, skid steer loaders are gaining traction as versatile, compact, and high-performance machinery in multiple sectors including construction, logistics, and agriculture. Get Free
Military Drone Market Research Report 2025
What is the size of the global military drone market? The global military drone market is projected to reach US$ 17,270 million by 2030, up from US$ 11,770 million in 2024, growing at a CAGR of 6.6% between 2024 and 2030. Get Free Sample: https://reports.valuates.com/request/sample/QYRE-Auto-17E9125/Global_Military_Drone_Market_Outlook?utm_source=Openpr&utm_medium=Referral ________________________________________ Why is the military drone market growing so rapidly? The surge in demand for unmanned aerial vehicles (UAVs) is driven by: • Enhanced surveillance and intelligence gathering capabilities. • Ability to conduct precision
Hostile Vehicle Mitigation Device Market Research Report 2025
What is the current size of the Hostile Vehicle Mitigation Device Market? The global Hostile Vehicle Mitigation (HVM) Device market was valued at US$ 276 million in 2024 and is projected to reach US$ 388 million by 2031, growing at a CAGR of 5.1% during the forecast period. Get Free Sample: https://reports.valuates.com/request/sample/QYRE-Auto-29O15695/Global_Hostile_Vehicle_Mitigation_Device_Market_Research_Report?utm_source=Openpr&utm_medium=Referral ________________________________________ Why is the Hostile Vehicle Mitigation Device Market Growing? • Heightened security concerns in urban spaces and public events. • Government investments in advanced perimeter

All 5 Releases


More Releases for Merchandise

Global Non Licensed Sports Merchandise Market Size by Application, Type, and Geo …
USA, New Jersey- According to Market Research Intellect, the global Non Licensed Sports Merchandise market in the Internet, Communication and Technology category is projected to witness significant growth from 2025 to 2032. Market dynamics, technological advancements, and evolving consumer demand are expected to drive expansion during this period. The market for non-licensed sports merchandise has grown remarkably as a result of rising customer desire for customized and distinctive sporting goods. As
Movie Merchandise Market Research Report 2023
Movie Merchandise Market The global Movie Merchandise market was valued at US$ 29850 million in 2022 and is anticipated to reach US$ 35070 million by 2029, witnessing a CAGR of 2.3% during the forecast period 2023-2029. Download Free Sample: https://reports.valuates.com/request/sample/QYRE-Auto-31G11966/Global_Movie_Merchandise_Market_Size_Manufacturers_Supply_Chain_Sales_Channel_and_Clients_2022_2028 Movie Merchandise Market This report studies the Movie Merchandise market. Movie merchandise includes licensed merchandise with characters and properties from feature films. The merchandise industry involves merchandise manufacturers buying licenses from film or
ParaRational.com debuts its merchandise store
New Bigfoot, alien, and ghost hunting merch for paranormal fans [Seattle, WA February 20, 2019] - ParaRational.com a recognized name in the paranormal community has now officially launched their merchandise shop https://store.pararational.com and is welcoming all the fans of the paranormal. “There really isn’t much in the way of new merchandise, when it comes to paranormal related t-shirts,” Chris Cliff, the founder of ParaRational.com says. “With this store, we hope to bring
Booming Digitalization Spurs Digital Printing Demand; Merchandise to Take over P …
According to a recent market report published by Future Market Insights, titled “Photo Printing and Merchandise Market: Global Industry Trend Analysis 2013 to 2017 and Forecast 2018 – 2028,” the US$ 16.9 Bn photo printing and merchandise market is expected to register a CAGR of 2.6% through the forecast period. Emergence of 3D printing technology and elevating use of smartphone applications will however manage to sustain the market growth at
Booming Digitalization Spurs Digital Printing Demand; Merchandise to Take over P …
According to a recent market report published by Future Market Insights, titled “Photo Printing and Merchandise Market: Global Industry Trend Analysis 2013 to 2017 and Forecast 2018 – 2028,” the US$ 16.9 Bn photo printing and merchandise market is expected to register a CAGR of 2.6% through the forecast period. Emergence of 3D printing technology and elevating use of smartphone applications will however manage to sustain the market growth at
Promotional Merchandise Launch 'Fast Quote' System
London, United Kingdom (01 October 2010) - Promotional Merchandise, a leading UK online store supplying promotional products, have launched a Fast Quote System for regular buyers on the Promotional Merchandise website. To simplify the quote-receiving process for repeat buyers, Promotional Merchandise recently released the Promotional Merchandise Fast Quotes Program as part of their client satisfaction-based approach to customer service, in hopes that this will help buyers to receive more accurate and