Press release
"Gaming Gadgets Market Booms among Rising E-Sports Popularity"
The Gaming Gadgets Market is projected to reach USD 153.86 Bn. by 2030. The market was valued at USD 84.76 Bn. in 2023 and the market is expected to grow at a CAGR of 9 percent from 2024 to 2030, according to Stellar Market Research. The report is based on both primary and secondary data, includes insights from experts who have analyzed the market's growth trends and future potential.๐๐จ ๐๐๐๐๐ฌ๐ฌ ๐ฆ๐จ๐ซ๐ ๐๐๐ญ๐๐ข๐ฅ๐ฌ ๐ซ๐๐ ๐๐ซ๐๐ข๐ง๐ ๐ญ๐ก๐ข๐ฌ ๐ซ๐๐ฌ๐๐๐ซ๐๐ก, ๐ฏ๐ข๐ฌ๐ข๐ญ ๐ญ๐ก๐ ๐๐จ๐ฅ๐ฅ๐จ๐ฐ๐ข๐ง๐ ๐ฐ๐๐๐ฉ๐๐ ๐:https://www.stellarmr.com/report/Gaming-Gadgets-Market/432
Gaming Gadgets Market Overview:
The gaming gadgets market is experiencing a significant surge in demand, driven by the increasing popularity of e-sports and gaming as a mainstream entertainment medium. Gaming has grown into an incredible and adventurous platform. There is a boom in Augmented Reality (AR) and Virtual Reality (VR), and businesses are leveraging these innovations to their maximum potential, resulting in tremendous industry growth. In the segment by Product Home consoles are dominated the gaming gadgets market with a 70% share, and are expected to increase at a CAGR of 7.4 % through the forecast period.
What are the Gaming Gadgets Market Dynamics?
The gaming gadgets market has increased due to an increase in online video gaming brought on by technology improvements. This trend is demonstrated by the debut of gaming laptops by MSI in India and the Odessey Neo G9 gaming monitor by Samsung with quantum mini-LED technology. The multi-device compatible Microsoft Pulse Red wireless controllers are another sign of the expanding market. The emergence of motion gaming and the growing appeal of e-sports, which need quick reflexes and dexterity, are the main drivers driving demand.
Market Regional Insight: North America dominated the gaming gadgets market with 44% of the market share. With the most revolutionary technology, the market is swiftly and consistently expanding. China, India, and South Korea are predicted to push the Asia-Pacific market enormously through the forecast period. Because China is becoming a significant gaming hub, the Asia-Pacific market is likely to grow rapidly.
๐ ๐จ๐ซ ๐ข๐ง-๐๐๐ฉ๐ญ๐ก ๐ข๐ง๐๐จ๐ซ๐ฆ๐๐ญ๐ข๐จ๐ง ๐จ๐ง ๐ญ๐ก๐ข๐ฌ ๐ฌ๐ญ๐ฎ๐๐ฒ, ๐ฏ๐ข๐ฌ๐ข๐ญ ๐ญ๐ก๐ ๐๐จ๐ฅ๐ฅ๐จ๐ฐ๐ข๐ง๐ ๐ฅ๐ข๐ง๐ค:https://www.stellarmr.com/report/req_sample/Gaming-Gadgets-Market/432
Gaming Gadgets Market Scope:
Market Size in 2023 USD 84.76 Bn.
Market Size in 2030 USD 153.86 Bn.
CAGR 9% (2024-2030)
Forecast Period 2024-2030
Base Year 2023
Number of Pages 275
No. of Tables 120
No. of Charts and Figures 115
Segment Covered by Gadget, Product, and Age Group
Region Covered by North America, Europe, Asia Pacific, Middle East and Africa, South America
Report Coverage Gaming Gadgets Market Share, Size & Forecast by Revenue | 2024-2030, Market Dynamics, Growth Drivers, Restraints, Investment Opportunities, and Key Trends, Competitive Landscape, Key Players Benchmarking, Competitive Analysis, SMR Competition Matrix, Competitive Leadership Mapping, Global Key Players' Market Ranking Analysis.
Gaming Gadgets Market Segmentation:
By Gadget
PlayStation
Xbox
Nintendo Switch
Others
By Product
Handheld Consoles
Home Consoles
By Age Group
Below 25 years
26- 35 years
36-50 years
51 years & above
๐ ๐จ๐ซ ๐ข๐ง-๐๐๐ฉ๐ญ๐ก ๐ข๐ง๐๐จ๐ซ๐ฆ๐๐ญ๐ข๐จ๐ง ๐จ๐ง ๐ญ๐ก๐ข๐ฌ ๐ฌ๐ญ๐ฎ๐๐ฒ, ๐ฏ๐ข๐ฌ๐ข๐ญ ๐ญ๐ก๐ ๐๐จ๐ฅ๐ฅ๐จ๐ฐ๐ข๐ง๐ ๐ฅ๐ข๐ง๐ค:https://www.stellarmr.com/report/req_sample/Gaming-Gadgets-Market/432
Some of the current players in the Gaming Gadgets Market are:
Nintendo Co., Ltd. (Kyoto, Japan)
Sony Corporation (Tokyo, Japan)
Microsoft (New Mexico, United States)
Atari, Inc. (California, United States)
Hyperkin, Inc. (California, United States)
Razer Inc. (California, United States)
NVIDIA Corporation (California, United States)
Valve Corp. (Washington, United States)
Key questions answered in the Gaming Gadgets Market are:
What segments are covered in the Global Gaming Gadgets Market report?
Which region is expected to dominate the Global Gaming Gadgets Market?
What is the market size of the Global Gaming Gadgets Market by 2030?
What is the forecast period for the Global Gaming Gadgets Market?
Key Offerings:
Past Market Size and Competitive Landscape
Gaming Gadgets Market Size, Share, Size & Forecast by different segment
Market Dynamics - Growth Drivers, Restraints, Opportunities, and Key Trends by region
Gaming Gadgets Market Segmentation - A detailed analysis by Product
Competitive Landscape - Profiles of selected key players by region from a strategic perspective
Competitive landscape - Market Leaders, Market Followers, Regional player
Competitive benchmarking of key players by region
PESTLE Analysis
PORTER's analysis
Value chain and supply chain analysis
Legal Aspects of business by region
Lucrative business opportunities with SWOT analysis
Recommendations
Explore our top-performing reports on the latest trends:
Toys Market
Games and Puzzles Market
Contact Stellar Market Research:
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sales@stellarmr.com
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About Stellar Market Research:
Stellar Market Research is an India-based consulting and advisory firm focused on helping clients reach their business transformation objectives with advisory services and strategic business. Firm research on many topics like Healthcare, Pharmaceuticals, Electronics and communications, Chemical and Material, Food and Beverages, Aerospace, and defense, and other sectors. The company provide numerous services i.e. consultancy, Market Intelligence, Syndicate Research etc. to help executives in any organization and consumers achieve their mission-critical goals.
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