openPR Logo
Press release

Gamification Market to be Worth $96.3 Billion by 2030

10-17-2023 10:26 AM CET | IT, New Media & Software

Press release from: Meticulous Research®

Meticulous Research®-a leading global market research company, published a research report titled, 'Gamification Market by Type (Structural, Content), Offering, Organization Size, Deployment Mode, Application (HRM, CRM, Customer Engagement), End-use Industry (BFSI, Retail & E-commerce, Education & Research), and Geography - Global Forecast to 2030.'

Access Complete Free Sample PDF Copy Here: https://www.meticulousresearch.com/download-sample-report/cp_id=5015

According to this latest publication from Meticulous Research®, the Gamification Market is projected to reach $96.3 billion by 2030, at a CAGR of 27.4% from 2023 to 2030. The growth of the gamification market is driven by the benefits of gamification in training professionals and enhancing user experience and the growing use of gamification in sales & marketing to improve customer engagement and retention. However, low awareness regarding the advantages of gamification among schools and SMEs (small & medium-sized enterprises) restrains the growth of the gamification market.

The increasing potential of gamification as a strategic management tool is expected to generate growth opportunities for the players operating in this market. However, user disengagement and confusion due to gamification platforms' poor designs and monotonous elements pose major challenges to the market's growth. Growth in digital learning, the rising adoption of AR/VR technologies, and the integration of artificial intelligence (AI) into gamification solutions are technology trends in the market.

The global gamification market is segmented by type, offering, organization size, deployment mode, applications, and end-use industry. The study also evaluates industry competitors and analyzes the market at the region/country level.

Based on type, the global gamification market is segmented into structural gamification and content gamification. In 2023, the structural gamification segment is expected to account for the larger share of the global gamification market. This segment is also expected to register the higher CAGR during the forecast period. The growth of this segment is attributed to the increasing adoption of structural gamification among various end-use industries to engage and motivate users and the growing use of structural gamification over content gamification due to its easy implementation and potential benefits for learners.

Based on offering, the global gamification market is segmented into solutions and services. In 2023, the solutions segment is expected to account for the larger share of the global gamification market. This segment is also expected to register the higher CAGR during the forecast period. The growth of this segment is driven by the increasing adoption of gamification solutions by organizations to attract more customers and clients. Additionally, the demand for these solutions is increasing as they enhance employee engagement by providing recognition and rewards based on their performance.

Based on organization size, the global gamification market is segmented into small & medium-sized enterprises and large enterprises. In 2023, the large enterprises segment is expected to account for the larger share of the global gamification market. The large market share of this segment is attributed to the growing adoption of advanced technologies such as AI and AR/VR and gamification among large enterprises for engaging employee onboarding & pre-onboarding experiences.

However, the small & medium-sized enterprises segment is expected to register the higher CAGR during the forecast period. The growth of this segment is attributed to the increasing adoption of gamification to increase employee engagement and the rising use of artificial intelligence & machine learning in mobile gaming and E-commerce.

Check complete table of contents with list of table and figures: https://www.meticulousresearch.com/product/gamification-market-5015

Based on deployment mode, the global gamification market is segmented into on-premise deployments and cloud-based deployments. In 2023, the cloud-based deployments segment is expected to account for the larger share of the global gamification market. This segment is also expected to register the higher CAGR during the forecast period. The growth of this segment is driven by the increasing adoption of cloud-based solutions among small & medium-sized enterprises, the rising adoption of advanced technologies, and the low implementation costs of cloud-based gamification solutions.

Based on application, the global gamification market is segmented into human resource management, customer relationship management, sales & marketing, customer engagement, learning & development, and other applications. In 2023, the sales & marketing segment is expected to account for the largest share of the global gamification market. This segment is also expected to register the highest CAGR during the forecast period. The growth of this segment is attributed to the increasing adoption of gamification by organizations for marketing strategies and the use of gamification to increase brand awareness and sales of products.

Based on end-use industry, the global gamification market is segmented into retail & E-commerce, media & entertainment, education & research, IT & telecom, lifestyle & fitness, hospitality, marketing & advertising, BFSI, healthcare, manufacturing, government, and other end-use industries. In 2023, the media & entertainment segment is expected to account for the largest share of the global gamification market. The large market share of this segment is attributed to the rapid proliferation of mobile devices, the rise of multi-digital channels, and the increased need for user engagement with a new product or event.

However, the retail & E-commerce segment is expected to register the highest CAGR during the forecast period. The growth of this segment is attributed to the rising adoption of gamification solutions by retail & e-commerce to enhance customer engagement, increase product sales, and improve brand loyalty.

Based on geography, the gamification market is segmented into North America, Europe, North America, Latin America, and the Middle East & Africa. In 2023, North America is expected to account for the largest share of the global gamification market. North America's major market share is attributed to the growing demand for cloud-based gamification solutions from businesses, the high adoption of customer- and enterprise-based solutions, and the growing need to retain user information more effectively.

However, Asia-Pacific is expected to register the highest CAGR during the forecast period. The growth of this regional market is attributed to the high penetration of smartphones, widespread internet availability, and increasing government initiatives promoting gamification platforms to improve employee productivity and increase revenue.

Have Any Query? Ask To Analyst: https://www.meticulousresearch.com/speak-to-analyst/cp_id=5015

Key Players:

The key players operating in the gamification market are Microsoft Corporation (U.S.), Cognizant Technology Solutions Corporation (U.S.), MPS Interactive Systems Limited (India), Aon Plc (U.K.), SAP SE (Germany), Verint Systems Inc. (U.S.), Ambition Solutions, Inc. (U.S.), Axonify Inc. (Canada), IActionable, Inc. (U.S.), Schoeneckers, Inc. (U.S.), G-Cube Webwide Software Pvt Ltd (U.S.), Raydiant, Inc. (U.S.), Biz-Effective Ltd. (U.S.), Mambo Solutions Ltd. (U.K.), Ascent Cloud LLC (U.S.), and Letrium Ltd. (Ukraine).

Key questions answered in the report-

Which are the high-growth market segments based on type, offering, organization size, deployment mode, application, end-use industry, and geography?

What was the historical market for gamification market?
What are the market forecasts and estimates for the period 2023-2030?

What are the major drivers, restraints, opportunities, and challenges in the gamification market?

Who are the major players, and what shares do they hold in the gamification market?

How is the competitive landscape in the gamification market?

What are the recent developments in the gamification market?

Quick Buy : https://www.meticulousresearch.com/Checkout/60437657

Related reports-

Healthcare Gamification Market by Offering (Solutions, Services), End User (Consumer, Enterprise), Deployment Mode (Cloud-based, On-premises) and Geography - Global Forecast to 2030- https://www.meticulousresearch.com/product/healthcare-gamification-market-2592

Learning Management Systems Market by Offering (Solution, Services), Deployment Mode (Cloud-based Deployment, On-premise Deployment), End User (Education, Corporate) and Geography - Global Forecast to 2030- https://www.meticulousresearch.com/product/learning-management-system-market-5052

ABOUT Us-
We are the trusted research partners for leading businesses around the world, providing market intelligence focused towards building revenue transformation strategies. Our research is used by Fortune 500 organizations to attain success by scouting next generation revenue opportunities well ahead of their competition.

Contact Us:
Mr. Khushal Bombe
Meticulous Market Research Inc.
1267 Willis St, Ste 200 Redding,
California, 96001, U.S.
USA: +1-646-781-8004
Europe : +44-203-868-8738
APAC: +91 744-7780008
Email- sales@meticulousresearch.com
Visit Our Website: https://www.meticulousresearch.com/
Connect with us on LinkedIn- https://www.linkedin.com/company/meticulous-research

This release was published on openPR.

Permanent link to this press release:

Copy
Please set a link in the press area of your homepage to this press release on openPR. openPR disclaims liability for any content contained in this release.

You can edit or delete your press release Gamification Market to be Worth $96.3 Billion by 2030 here

News-ID: 3251538 • Views:

More Releases from Meticulous Research®

Dietary Supplements Market Size, Trends, and Growth Outlook (2025-2032)
Dietary Supplements Market Size, Trends, and Growth Outlook (2025-2032)
The global dietary supplements market continues to expand as consumers increasingly focus on health, nutrition, and preventive wellness. Valued at USD 113.77 billion in 2024, the market is projected to reach USD 166.58 billion by 2032, growing at a CAGR of 4.9% from 2025 to 2032. This steady growth is driven by rising awareness of nutrition-enhanced products, an increasing preference for preventive healthcare, higher health and wellness spending, and a
Heat Shrink Tubing Market Size, Growth, and Future Outlook (2025-2032)
Heat Shrink Tubing Market Size, Growth, and Future Outlook (2025-2032)
The global heat shrink tubing market is witnessing steady growth, driven by the increasing demand for advanced insulation solutions across various industries. Valued at USD 2.1 billion in 2024, the market is projected to reach USD 3.2 billion by 2032, growing at a CAGR of 5.8% during the forecast period from 2025 to 2032. This growth is fueled by the rising use of electrical and electronic devices, expansion of the
Botanical Supplements Market Growth Outlook 2025-2032: Natural Wellness Driving Global Expansion
Botanical Supplements Market Growth Outlook 2025-2032: Natural Wellness Driving …
The global botanical supplements market is experiencing steady growth, fueled by rising health awareness and increasing consumer preference for plant-based wellness products. Valued at USD 47.9 billion in 2024, the market is expected to reach USD 81.6 billion by 2032, growing from USD 51.1 billion in 2025 at a CAGR of 6.9% during the forecast period from 2025 to 2032. Download Sample Report Here : https://www.meticulousresearch.com/download-sample-report/cp_id=6053 Rising Health Expenditures and Growing Demand
Document Readers Market Growth Outlook 2025-2032: Rising Demand for Advanced ID Verification Solutions
Document Readers Market Growth Outlook 2025-2032: Rising Demand for Advanced ID …
The global document readers market was valued at USD 296.8 million in 2024 and is projected to reach USD 501.2 million by 2032 from an estimated USD 314.3 million in 2025, growing at a CAGR of 6.9% during the forecast period of 2025-2032. This steady expansion reflects the rapid pace of digital transformation across industries and the growing need for efficient identity verification solutions. Download Sample Report Here : https://www.meticulousresearch.com/download-sample-report/cp_id=6042 Increasing Digitization

All 5 Releases


More Releases for CAGR

[CAGR of 6.7%] Nanocoatings Market Size, Industry Share, CAGR, Regional Forecast …
The global Nanocoatings Market generated $10.7 billion in 2020, and is projected to reach $20.1 billion by 2030, growing at a CAGR of 6.7% from 2021 to 2030. The report provides an in-depth analysis of the top investment pockets, top winning strategies, drivers & opportunities, market size & estimations, competitive scenario, and wavering market trends. Download sample PDF @ https://www.alliedmarketresearch.com/request-sample/2064 According to the report published by Allied Market Research,
[CAGR of 5.3%] Pigments Market Size, Industry Share, CAGR, Regional Forecast, 20 …
A recent report by Allied Market Research provides a detailed analysis of the pigments market, highlighting its robust growth. The industry was valued at $27.2 billion in 2022 and is projected to surge to $45.4 billion by 2032, exhibiting an impressive CAGR of 5.3% from 2023 to 2032. This research report identifies the growth drivers behind the market's expansion and delves into the market dynamics using advanced analytical frameworks
Enzymes Market Expansion CAGR of 4.9% CAGR Anticipated 2025-2034
The Enzymes Market report is an in-depth examination of the global Enzymes Market's general consumption structure, development trends, sales techniques, and top nations' sales. The research looks at well-known providers in the global Enzymes Market industry, as well as market segmentation, competition, and the macroeconomic climate. A complete Enzymes Market analysis takes into account a number of aspects, including a country's population and business cycles, as well as market-specific microeconomic
Waterproofing Membranes Market is Projected Grow at CAGR of 8% CAGR by 2033
The waterproofing membranes market is anticipated to witness a Compound Annual Growth Rate (CAGR) of 8.0% over the forecast period. By 2023, the estimated market value for waterproofing membranes is substantial, reaching US$ 31.5 billion. These waterproofing materials comprise thin, impermeable membranes designed to collaborate with asphalt, providing a protective shield for the structural integrity of buildings. The asphalt component in these membranes acts as a safeguard, preserving the underlying membrane
Electric Bed Market CAGR, Size, Share Grow USD 2,063 Million by 2030 CAGR 13.70%
Global electric bed market size is expected to be worth roughly USD 2,063 million by 2030, growing at a CAGR of more than 13.7% during the projected timeframe of 2022-2030, according to Ameco Research A significant portion of the population over the age of 60, who often have reduced immunity levels and are more susceptible to neurological disorders, cardiac issues, tumors, and spinal cord compression, is anticipated to have a substantial
Pediatric Radiology Market Size will Grow at CAGR 7.7% CAGR during 2017-2026
Pediatric Radiology Market:Overview The pediatric radiology market is likely to register robust growth in the near future. Chronic illnesses among children including neurological disorders such as ADHD are on the rise. According to the US labor bureau, the demand for pediatrician is expected to grow by 24% on average by 2020. This is the highest average growth among all professionals in the United States. Despite challenges such as training for new