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Global Edutainment Market Size, Share, Analysis, Growth, Trends, Industry Report And Outlook

Edutainment Market

Edutainment Market

The Business Research Company's global market reports are now updated with the latest market sizing information for the year 2023 and forecasted to 2032

Edutainment Market Size, Growth Rate, And Forecast
The global edutainment market size grew from $5.42 billion in 2022 to $6.22 billion in 2023 at a compound annual growth rate (CAGR) of 14.7%. The Russia-Ukraine war disrupted the chances of global economic recovery from the COVID-19 pandemic, at least in the short term. The war between these two countries has led to economic sanctions on multiple countries, a surge in commodity prices, and supply chain disruptions, causing inflation across goods and services and affecting many markets across the globe. The edutainment market size is expected to grow to $11.12 billion in 2027 at a CAGR of 15.6%.

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Edutainment Market Drivers
Increased adoption of edutainment globally is expected to propel the growth of the edutainment market during the forecast period. The concept of combining entertainment with education offers children an interactive learning environment. Edutainment presents a great advantage to the learning process as it places intellectually stimulating learning concepts. Children are expected to be curious seekers such as playing their favorite character or visiting their dream place, instilling 'happy energy' and confidence in them.

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Edutainment Market Segments
1) By Product Type: Interactive, Non interactive, Hybrid, Explorative
2) By Facility Size: 5,001 to 10,000 sq. ft., 10,001 to 20,000 sq. ft., 20,001 to 40,000 sq. ft., > 40,000 sq. ft.
3) By End User: Children, Teenagers, Young Adult, Adult

• By Geography: Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa. North America was the largest region in the Edutainment Market.

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Edutainment Market Key Players
Major competitors in the Edutainment Market include Pororo Parks, Kidzania, Plabo, Legoland Discovery Center, Kidz Holding S.A.L, CurioCity, Kindercity, and Mattel Play! Town, Totter's Otterville, Little Explorers, Grey Sim, KneoMedia, Meraas, and ConveGenius

The Business Research Company's "Global Edutainment Market Report 2023" is a comprehensive report of the market, covering over 60 geographies and high level market segmentation per geography. The section on regional and country breakdowns examines the market in each geography as well as market size by region and country. Furthermore, it evaluates the market's historical and projected growth and identifies significant trends and strategies that businesses can use to expand their operations.

The Table Of Content For The Edutainment Market Include:
1. Executive Summary
2. Edutainment Market Characteristics
3. Edutainment Market Trends And Strategies
4. Edutainment Market - Macro Economic Scenario
5. Edutainment Market Size And Growth
.......
26. Africa Edutainment Market
27. Edutainment Market Competitive Landscape And Company Profiles
28. Key Mergers And Acquisitions In The Edutainment Market
29. Edutainment Market Future Outlook and Potential Analysis
30. Appendix

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