openPR Logo
Press release

Edutainment Market And Top Key Players are Curiocity, Edsys, IdeaCrate Edutainment Company, Junior Explorers

01-28-2020 01:52 PM CET | Advertising, Media Consulting, Marketing Research

Press release from: Kenneth Research

Edutainment Market And Top Key Players are Curiocity, Edsys,

The report covers the forecast and analysis of the Edutainment market on a global and regional level. The study provides historical data from 2015 to 2018 along with a forecast from 2019 to 2027 based on revenue (USD Million). The study includes drivers and restraints of the Edutainment market along with the impact they have on the demand over the forecast period. Additionally, the report includes the study of opportunities available in the Edutainment market on a global level.

In order to give the users of this report a comprehensive view of the Edutainment market, we have included a competitive landscape and an analysis of Porter's Five Forces model for the market. The study encompasses a market attractiveness analysis, wherein all the segments are bench marked based on their market size, growth rate, and general attractiveness.

Request For Full Report:https://www.kennethresearch.com/sample-request-10172660

The report provides company market share analysis to give a broader overview of the key players in the market. In addition, the report also covers key strategic developments of the market including acquisitions & mergers, new service & product launches, agreements, partnerships, collaborations & joint ventures, research & development, and regional expansion of major participants involved in the market on a global and regional basis.

The study provides a decisive view of the Edutainment market by segmenting the market based on component, age group, and regions. All the segments have been analyzed based on present and future trends and the market is estimated from 2019 to 2027. The regional segmentation includes the current and forecast demand for North America, Europe, Asia Pacific, Latin America, and the Middle East and Africa.

Moreover, few of the gaming producers are targeting new technologies for enhancing the virtual gaming experiences at the edutainment centers through a combination of VR and AR techniques with 3D projection mapping as well as interactive digital tools to produce advanced games. This will further drive the growth of the edutainment industry over the forecast timeline. Apart from this, highly digitized educational tools will spur the expansion of the edutainment industry over the forecast period.

Download Sample of This Strategic Report:https://www.kennethresearch.com/sample-request-10172660

Based on the component, the market is sectored into Edutainment Channels, Games, & Applications and Edutainment Centres. The Edutainment Centres segment is further divided into Indoor Play and Entertainment Centers and Educational Parks. On the basis of age group, the industry is classified into Children (0 to 12 years), Teenager (13 to 19 years), and Young Adult (20 to 25 years).

Some of the key players in the market include Curiocity, Edsys, IdeaCrate Edutainment Company, Junior Explorers, Inc., KIDZ Holding S.A.L, KidZania Operations S.A.R.L., KinderCity, Majid Al Futtaim Holding, PAX Edutainment Pvt. Ltd., DreamUs Edutainment, The LEGO Group, White Hutchinson Leisure & Learning Group, and Zee Learn Ltd.

Contact Us
David
Email: Sales@kennethresearch.com
Phone: +1 313 462 0609

About Kenneth Research:

Kenneth Research provides market research reports to different individuals, industries, associations and organizations with an aim of helping them to take prominent decisions. Our research library comprises of more than 10,000 research reports provided by more than 15 market research publishers across different industries. Our collection of market research solutions covers both macro level as well as micro level categories with relevant and suitable market research titles. As a global market research reselling firm, Kenneth Research provides significant analysis on various markets with pure business intelligence and consulting services on different industries across the globe. In addition to that, our internal research team always keep a track on the international and domestic market for any economic changes impacting the products' demand, growth and opportunities for new and existing players.

This release was published on openPR.

Permanent link to this press release:

Copy
Please set a link in the press area of your homepage to this press release on openPR. openPR disclaims liability for any content contained in this release.

You can edit or delete your press release Edutainment Market And Top Key Players are Curiocity, Edsys, IdeaCrate Edutainment Company, Junior Explorers here

News-ID: 1911440 • Views: 268

More Releases from Kenneth Research

Photomask Market Growth Analysis by Revenue, Size, Share, Scenario on Latest Tre …
Kenneth Research provides an extensive study by our analysts which offers forecast assessment by correlating the historical data with key market dynamics. The Photomask Market further includes trends and opportunities that are highlighted, along with the market valuation. The market is segmented by segments and portrays the industry overview along with elaborate description of the market for the forecast period 2020-2025. The report also constitutes future growth statistics which is
Embedded Systems Market 2020 New Innovations Trends, Research, Global Share and …
Kenneth Research provides an extensive study by our analysts which offers forecast assessment by correlating the historical data with key market dynamics. The Embedded Systems Market further includes trends and opportunities that are highlighted, along with the market valuation. The market is segmented by segments and portrays the industry overview along with elaborate description of the market for the forecast period 2020-2025. The report also constitutes future growth statistics which
DNS Service Market : Industry Development Scenario and Forecast to 2025
Global DNS Service Market to reach USD 600 million by 2025.Global DNS Service Market valued approximately USD 230 million in 2016 is anticipated to grow with a healthy growth rate of more than 12% over the forecast period 2018-2025. The DNS Service Market is continuously growing across the world over the coming years. The major driving factor of global DNS Service market are increasing awareness to safeguard the websites from
Xenon Lights Market Growth, Size, Share, Demand, Trends and Manufacturers Analys …
Kenneth Research provides an extensive study by our analysts which offers forecast assessment by correlating the historical data with key market dynamics. The Xenon Lights Market further includes trends and opportunities that are highlighted, along with the market valuation. The market is segmented by segments and portrays the industry overview along with elaborate description of the market for the forecast period 2020-2025. The report also constitutes future growth statistics which

All 5 Releases


More Releases for Edutainment

Edutainment Market - Implementation of Augmented and Virtual Reality Expected to …
According to a new market report published by Transparency Market Research the global edutainment market is estimated to reach US$ 10,120.2 Mn by the end of the forecast period 2027. According to the report, North America was the largest contributor in terms of revenue to the edutainment market in 2017. This is primarily due to strong technological advancement and considerable application of edutainment in banks and financial institutions across the
Edutainment Market - Implementation of Augmented and Virtual Reality Expected to …
a new market report published by Transparency Market Research the global edutainment market is estimated to reach US$ 10,120.2 Mn by the end of the forecast period 2027. According to the report, North America was the largest contributor in terms of revenue to the edutainment market in 2017. This is primarily due to strong technological advancement and considerable application of edutainment in banks and financial institutions across the region. Request a
Edutainment Market: Comprehensive study explores Huge Growth in Future | Pororo …
A new business intelligence report released by HTF MI with title "Global Edutainment Market Report 2018 " has abilities to raise as the most significant market worldwide as it has remained playing a remarkable role in establishing progressive impacts on the universal economy. The Global Edutainment Market Report offers energetic visions to conclude and study market size, market hopes, and competitive surroundings. The research is derived through primary and secondary
Edutainment Market to Incur Rapid Extension During 2018-2028
The global edutainment market size is expected to grow from US$ 2,553.0 Mn in 2018 to US$ 11,348.9 Mn by 2028 at a CAGR of 16.1% in terms of revenue during the forecast period (2018-2028). In this report, the global edutainment market is tracked in terms of value, and is calibrated to obtain the market revenue estimates of edutainment centres. Knowledge development through the content of the games, innovation in the
Knowledge development through the content of the games expected to boost the edu …
The global edutainment market size is expected to grow from US$ 2,553.0 Mn in 2018 to US$ 11,348.9 Mn by 2028 at a CAGR of 16.1% in terms of revenue during the forecast period (2018-2028). In this report, the global edutainment market is tracked in terms of value, and is calibrated to obtain the market revenue estimates of edutainment centres. View Complete Report : https://www.futuremarketinsights.com/reports/edutainment-market Knowledge development through the content of the
Is Edutainment Positively Effecting Our Learning?
If you are a parent or teacher, no doubt you've become overwhelmed at times by the increasing number of entertainment choices that claim to deliver bone fide educational benefits — ranging from character-based television series to YouTube how-to videos, to interactive video learning games. No wonder: sales in the "game-based learning products" slice of the entertainment-education market is simply exploding right now. One industry analyst, Ambient Insight, estimates sales will