Press release
Virtual Reality Gaming Market to Witness Growth Acceleration during 2022-2028.
The virtual reality gaming market has been growing steadily over the past few years and is expected to continue to grow in the coming years. According to a report by Market Square Insights, the global virtual reality gaming market size was valued at USD 11.6 billion in 2021 and is expected to grow at a compound annual growth rate (CAGR) of 30.2% from 2022 to 2028.One of the major factors driving the growth of the virtual reality gaming market is the increasing popularity of gaming among millennials and Gen Z. Virtual reality technology has made gaming more immersive and interactive, providing gamers with a more realistic experience.
Key Research Findings:
● The adoption of virtual reality technology in various industries such as healthcare, education, and entertainment is also expected to contribute to the growth of the virtual reality gaming market. Moreover, the increasing availability of virtual reality devices such as Oculus Rift, PlayStation VR, and HTC Vive is making virtual reality gaming more accessible to consumers.
● However, the high cost of virtual reality devices and the limited availability of content for virtual reality gaming are some of the factors that could hinder the growth of the market. Additionally, the COVID-19 pandemic has had both positive and negative impacts on the virtual reality gaming market. While the pandemic has increased the demand for virtual reality gaming as people spent more time at home, it has also disrupted the supply chain of virtual reality devices and content.
● A researcher studied the impact BOXVR on the Oculus Rift had on teens' stress and anxiety levels, cognitive function, and enjoyment of exercise.
● The research proves the reduction in stress through VR gaming as compared to You tube guided Boxing Exercise. After The Pandemic This has been the major reason in the growth of this Market.
Get a Sample Report of Global Virtual reality in gaming Market: https://marketsquareinsights.com/global-virtual-reality-gaming-accessories-market-2021-recent-trends-covid-19-impact-in-depth-analysis-by-application-by-type-size-share-growth-and-forecast-to-2028/?query=sample_report
Virtual reality in gaming Market Segmentation:
By Type:
● Headset
● VR Controller
● VR Treadmill
● Gaming Suit
● VR PC Backpack
By Application:
● Gaming Console
● PC
● Smartphone
What important contenders are dominating the Global Virtual reality in gaming Market industry and how competitive will the market be by 2023?
Global Virtual reality in gaming Market report provides an in-depth analysis of the global leading players and their strategies in the industry. It examines their revenue, market share, profit margins, major product portfolio, and SWOT analysis. It also offers an insightful look into the supply chain, including process chart introduction, upstream key raw material and cost analysis, and distributor and downstream buyer analysis. Additionally, the report provides the global and regional market size and forecast, major product development trends, and typical downstream segment scenarios, all under the context of market drivers and inhibitors analysis.
Key Companies:
● HTC
● Sony
● Microsoft
● Virtuix Holdings
● Samsung
● Nintendo
● Oculus VR
● HP
● Xiaomi
Competitive Outlook:
The report notes that the Global Virtual reality in gaming Market is highly competitive, with various vendors offering innovative products and services that are gaining increasing popularity. This is expected to have a major impact on the growth of the Global Virtual reality in gaming Market in the near future.
Geographic Segment Analyzed in the Report:
The Global Virtual reality in gaming Market report is organized into the following regions and countries.
North America (USA and Canada)
Latin America (Brazil, Mexico, and the rest of Latin America)
Europe (UK, Germany, France and the rest of Europe)
Asia Pacific (China, Japan, India, and the rest of the Asia Pacific region)
Middle East and Africa (GCC and rest of the Middle East and Africa)
Points Covered in The Report:
• The points that are discussed within the report are the major market players that are involved in the market such as market players, raw material suppliers, equipment suppliers, end users, traders, distributors, etc.
• The complete profile of the companies is mentioned. And the capacity, production, price, revenue, cost, gross, gross margin, sales volume, sales revenue, consumption, growth rate, import, export, supply, future strategies, and the technological developments that they are making are also included within the report. This report analyzed 12 years of data history and forecast.
• The growth factors of the market are discussed in detail wherein the different end users of the market are explained in detail.
• Data and information by market player, by region, by type, by application etc, and custom research can be added according to specific requirements.
• The report contains the SWOT analysis of the market. Finally, the report contains the conclusion part where the opinions of the industrial experts are included.
Get More Insights On Virtual Reality Gaming Market: https://marketsquareinsights.com/global-virtual-reality-gaming-accessories-market-2021-recent-trends-covid-19-impact-in-depth-analysis-by-application-by-type-size-share-growth-and-forecast-to-2028/
Miss. Akshita Jain
Market Square Insights
Phone: IND: +91 9405802422
USA: +1 315 557 6479
Email: sales@marketsquareinsights.com
About Us:
Market Square Insights is a market research and consulting firm.
At Market Square Insights, we understand research requirements and help a client in taking informed business-critical decisions. The company focuses on helping the clients achieve transformational growth by helping them make crucial business decisions. At Market Square Insights, we diligently study emerging trends across various industries at global and regional levels, to identify potential opportunities for our client.
This release was published on openPR.
Permanent link to this press release:
Copy
Please set a link in the press area of your homepage to this press release on openPR. openPR disclaims liability for any content contained in this release.
You can edit or delete your press release Virtual Reality Gaming Market to Witness Growth Acceleration during 2022-2028. here
News-ID: 2980896 • Views: …
More Releases from Market Square Insights
RTD Beverages Enter New Era with Emerging Trends in Health, Flavor, and Packagin …
The Ready-to-Drink (RTD) Beverage Market is witnessing rapid transformation as consumers increasingly seek convenient, health-conscious, and flavorful options across both non-alcoholic and alcoholic categories. From functional teas and protein-infused waters to premium RTD cocktails, demand is being driven by evolving lifestyles, wellness trends, and a growing preference for grab-and-go formats. Brands are responding with bold innovation, sustainable packaging, and expanded distribution channels to capture attention in this fast-moving global landscape.…
Paint Thinner Market Enters New Era with Trends in Eco-Friendly Formulations, Pe …
The Global Paint Thinner Market is undergoing a significant transformation as industries and consumers alike demand higher-performing, environmentally safer, and regulation-compliant solvent solutions. Traditionally used to reduce paint viscosity and clean painting equipment, paint thinners are evolving with changing standards in sustainability, indoor air quality, and chemical safety.
From low-VOC (volatile organic compound) thinners to bio-based alternatives, manufacturers are investing in R&D to meet tightening environmental guidelines while maintaining or improving…
Eco-Friendly Construction Surges: Green Building Materials Market Accelerates To …
The Green Building Materials Market is entering a transformative phase, driven by rising environmental awareness, stricter regulations, and growing demand for sustainable construction solutions. As developers, architects, and governments seek to reduce carbon footprints and create healthier living environments, the adoption of eco-friendly materials-ranging from recycled insulation and bamboo flooring to low-VOC paints and energy-efficient glass-is gaining significant momentum.
Green building materials refer to environmentally responsible construction products that reduce environmental…
More Releases for Virtual
Virtual Office Staff and Fortitude Virtual Professionals Unite to Elevate Virtua …
On May 5, 2025, two esteemed virtual assistant agencies-Virtual Office Staff and Fortitude Virtual Professionals-officially merged, forming a dynamic alliance poised to redefine the standards of virtual executive support and business operations.
This strategic merger combines the strengths of both organizations, uniting their commitment to delivering top-tier virtual office services that exceed client expectations. Operating under the Fortitude Virtual Professionals brand, the unified entity leverages a robust infrastructure and a reputation…
Virtual Assistance Revolution: Intelligent Virtual Assistants Market (2023-2032)
Global Intelligent Virtual Assistants Market Scope and Overview Report 2023-2032
"According to the research report, the global intelligent virtual assistant market was valued at USD 2.62 billion in 2022 and is expected to reach USD 22.45 billion by 2032, to grow at a CAGR of 24.0% during the forecast period."
This visionary report entitled Intelligent Virtual Assistants Market: By Size, Latest Trends, Share, Huge Growth, Segments, Analysis and Forecast, 2030 published by…
Virtual Workplace Market Seeking Excellent Growth | Opus Virtual Offices, Blackm …
Advance Market Analytics published a new research publication on "Virtual Workplace Market Insights, to 2027" with 232 pages and enriched with self-explained Tables and charts in presentable format. In the Study you will find new evolving Trends, Drivers, Restraints, Opportunities generated by targeting market associated stakeholders. The growth of the Virtual Workplace market was mainly driven by the increasing R&D spending across the world.
Get Free Exclusive PDF Sample Copy of…
Virtual Internet launches “On-Demand” Virtual Data Centers
LONDON, England Feb. 21, 2011 | Virtual Internet – Virtual Internet has announced a new cloud package called Virtual Data Centers which allow IT managers to virtualize their infrastructure “on-demand” via the Internet.
The new self-service package allows managers to slice and dice a minimum of 10GB (or more) of physical disk space and/or physical memory into multiple configurations at will.
Incorporating the best features of a private cloud and Infrastructure-as-a-Service (IaaS),…
Caribbean Association Of Virtual Assistants Open Virtual Assistant Directory To …
CAVA Seeks Outside Assistance In Order To Meet Increased Demands For Virtual Assistants
The Caribbean Association Of Virtual Assistants, the Caribbean’s leading association for virtual assistants is set to accept listings from virtual assistants the world over.
The industry is still fairly new in the Caribbean and due to ever-increasing demands for the services provided by members of the association, the directors have made the decision to seek outside assistance.
Virtual assistants…
Virtual Assistants Become a Little Less Virtual
Toronto, Canada … North American Virtual Assistants and particularly Canadian VA’s have never before had the opportunity to meet and exchange views in this kind of forum and on Canadian soil. Barb Lang, a Toronto based Virtual Assistant specializing in Event Planning, saw a need for new and seasoned VA’s to meet in person in order to exchange ideas and business expertise in a mastermind / workshop type event.…
