Press release
eSports Market is expanding rapidly with Lenovo introducing new Legion Gaming PCs with new Intel Core processors and high-refresh monitor for enhanced esports experiences
๐๐ง๐ข๐ญ๐๐ ๐๐ญ๐๐ญ๐๐ฌ/๐๐: The global esports market is expected to reach a value of US$ 3.73 Bn by 2027 at a CAGR of 20.3% between 2020 and 2027.Esports also styled as e-sports are a type of video game sports competition. Competitors from different teams participate in the same game. There is a number of popular games, for which different teams face off such as Fortnite, Counter-Strike, League of Legends, Call of Duty, and others. Esports has gained significant popularity over the years, typically due to the rapid growth of the PC gaming sector. The popularity of esports has increased massively over the years. With the availability of special gaming computers and supporting devices, esports is likely to be gaining significant traction in the near future. With growing popularity, video gaming companies are focused on launching new attractive games, in order to expand their product portfolio and gain a competitive edge in the industry. Recently, in October 2020, An Esports launched its new range of Mid Tower Chassis ICE1-30 AG and ICE-120AG in India. Hence, such factors can augment growth of the esports market.
๐๐ฒ๐ ๐๐ผ๐บ๐ฝ๐น๐ฒ๐๐ฒ ๐๐ป๐ณ๐ผ๐ฟ๐บ๐ฎ๐๐ถ๐ผ๐ป ๐ง๐ต๐ฟ๐ผ๐๐ด๐ต ๐ฆ๐ฎ๐บ๐ฝ๐น๐ฒ ๐ฃ๐๐ ๐ผ๐ณ ๐ง๐ต๐ถ๐ ๐ฅ๐ฒ๐ฝ๐ผ๐ฟ๐ @ https://www.coherentmarketinsights.com/insight/request-sample/4191
๐๐๐๐ค๐ง ๐๐ง๐ค๐ข๐๐ฃ๐๐ฃ๐ฉ ๐๐๐ฎ ๐๐๐ฃ๐๐ค๐ง๐จ ๐๐ง๐:-
Activision Blizzard, Inc., NVIDIA Corporation, Valve Corporation, Nintendo of America Inc., Riot Games, Inc., Epic Games, Inc., Tencent Holding Limited, Gameloft SE, Turner Broadcasting System, CJ Corporation and Electronic Arts Inc. and Others
Another key factor governing the development of this market is rising live streaming of games. There are many live game streaming platforms such as Twitch, Hitbox, Azubu, and YouTube Gaming available that allow people to record themselves playing games to a live audience online. Growing popularity of these platforms has increased the adoption of esports and video games. Thus, such factors can potentially stimulate growth of the esports market. Recently, in May 2021, Lenovo launched new Legion Gaming PCs with new Intel Core processors and high-refresh monitors for enhanced esports experiences.
When it comes to regional impact, North America seems to be gaining significant traction in the esports market. This is typically due to the fact that PC gaming is highly popular in the U.S. As a matter of esports is a multimillion-dollar business in the U.S. with the involvement of developers, gamers, leagues, streaming platforms, and TV networks. On the contrary, Asia Pacific is registering robust growth since there is high penetration of mobile gaming and internet usage in the region.
๐ฅ๐ฒ๐พ๐๐ฒ๐๐ ๐ณ๐ผ๐ฟ ๐๐๐๐๐ผ๐บ๐ถ๐๐ฎ๐๐ถ๐ผ๐ป ๐ผ๐ณ ๐ฅ๐ฒ๐ฝ๐ผ๐ฟ๐:-
https://www.coherentmarketinsights.com/insight/request-customization/4191
๐๐ฒ๐๐ฎ๐ถ๐น๐ฒ๐ฑ ๐ฆ๐ฒ๐ด๐บ๐ฒ๐ป๐๐ฎ๐๐ถ๐ผ๐ป:
Global eSports Market, By Revenue Stream:
Sponsorship
Advertising
Merchandise & Tickets
Publisher Fees
Media Rights
Others
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