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Virtual Classroom Market is Estimated Value of USD 31.51 Billion by 2026 At a CAGR of 16.31% Covering Covid-19 Impact: Data Bridge Market Research
The research and analysis conducted in Virtual Classroom Market Report helps clients to predict investment in an emerging market, expansion of market share or success of a new product with the help of global market research analysis. This report has been designed in such a way that it provides very evident understanding of the business environment and Virtual Classroom industry. Nevertheless, this global market research report unravels many business problems very quickly and easily. Due to high demand and the value of market research for the success of different sectors, Virtual Classroom Market report is provided that covers many work areas.Global virtual classroom market is expected to rise from its initial estimated value of USD 9.41 billion in 2018 to an estimated value of USD 31.51 billion by 2026, registering a CAGR of 16.31% in the forecast period of 2019-2026. Rising demand for connected devices is the major factor for the growth of this market.
Virtual classroom is a classroom where teachers and students get online learning environment so that they can interact with each other. Here they can see and discuss any presentations, can do video conferencing, web-based Voice over IP, live streaming etc. This classroom allows the multiple users to get connected with each other at the same time anywhere. Increasing prevalence for personalized learning experiences is the major factor fuelling the growth of this market.
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Market Drivers:
Rising prevalence for personalized learning experiences is driving the growth of this market
Technological advancement and development in AR/VR technologies is another factor driving the market
Market Restraints:
Less availability of resources and base in the industries is restraining the growth of this market
High price of the AR/VR devices is another factor restraining the market
Segmentation: Global Virtual Classroom Market
By Component
Solutions
Hardware
Services
By Solutions
Content Management
Device Management
Unified Communications and Collaboration
Security
Analytics and Data Visualization
By Hardware
Interactive Whiteboards
Mobile Computing Devices
Virtual Reality Devices
Interactive Displays and Projectors
Security and Video Cameras
Others
By Service
Professional Services
Training and Consulting
Deployment and Integration
Support and Maintenance
Managed Services
By Deployment Mode
Cloud
On- Premises
By User Type
Academic Institutions
K-12
Higher Education
Corporates
Healthcare and Life Sciences
Retail and Ecommerce
Telecommunications and It
Banking, Financial Services, and Insurance
Manufacturing
Government and Public Sector
Others
By Geography
North America
US
Canada
Mexico
South America
Brazil
Argentina
Rest of South America
Europe
Germany
France
United Kingdom
Italy
Spain
Russia
Turkey
Belgium
Netherlands
Switzerland
Rest of Europe
Asia-Pacific
Japan
China
South Korea
India
Australia
Singapore
Malaysia
Indonesia
Thailand
Philippines
Rest of Asia-Pacific
Middle East and Africa
South Africa
Egypt
Saudi Arabia
United Arab Emirates
Israel
Rest of Middle East and Africa
Key Developments in the Market:
In September 2018, Sikshana Foundation along with Dell and Karnataka Government announced the launch of their new Sikshana’s Technology in Education Program so that they can encourage the schools to adopt new technologies in teaching. Dell also gifted laptops to the schools so that they can train their students and teachers. The main aim is to help the underprivileged children so that they can adopt these new technologies.
In July 2018, University of Phoenix announced that they have partnered with Blackboard so that they can provide university Blackboard Learn with the Ultra experience which is next- generation learning management system. It also help the students and faculty to get information with mobile-first design that is connected to the university’s technology ecosystem.
Competitive Analysis
Global virtual classroom market is highly fragmented and the major players have used various strategies such as new product launches, expansions, agreements, joint ventures, partnerships, acquisitions, and others to increase their footprints in this market. The report includes market shares of virtual classroom market for global, Europe, North America, Asia-Pacific and South America.
New Business Strategies, Challenges & Policies are mentioned in Table of Content, Request FREE TOC at @ https://www.databridgemarketresearch.com/toc/?dbmr=global-virtual-classroom-market&somesh
Major Market Competitors/Players
Few of the major competitors currently working in the virtual classroom market are Saba Software, Google, Blackboard Inc., Microsoft, IBM Corporation, Cisco Systems, Dell, Oracle, HTC Corporation, SAMSUNG, Hitachi, Ltd., Panasonic Corporation, Barco, LG Electronics., Electa Communications Ltd., SkyPrep Inc., Impero Software (UK), WizIQ Inc., BigBlueButton, Digital Samba SL., TutorRoom, Veative Labs, EON Reality Inc, Virtually Live., Foxconn Electronics Inc.
Major Highlights of Virtual Classroom market in Covid-19 pandemic covered in report:
The report provides impact of COVID-19 on Virtual Classroom market along with its impact on overall industry and economy of world. Further, it adds changes in consumer buying behavior as it impacts majorly on market growth and sales. Distributors and traders on marketing strategy analysis focusing on region wise needs in covid-19 pandemic is also added in the Virtual Classroom market report. The last segment of COVID-19 impact chapter include recovery and major changes opted by major players involved in Virtual Classroom market.
Reasons to Purchase this Report:
Market segmentation analysis including qualitative and quantitative research incorporating the impact of economic and policy aspects
Regional and country level analysis integrating the demand and supply forces that are influencing the growth of the market.
Market value USD Million and volume Units Million data for each segment and sub-segment
Competitive landscape involving the market share of major players, along with the new projects and strategies adopted by players in the past five years
Comprehensive company profiles covering the product offerings, key financial information, recent developments, SWOT analysis, and strategies employed by the major market players
Table of Content:
PART 01: EXECUTIVE SUMMARY
PART 02: SCOPE OF THE REPORT
PART 03: RESEARCH METHODOLOGY
PART 04: INTRODUCTION
PART 05: MARKET LANDSCAPE
PART 06: MARKET SIZING
PART 07: FIVE FORCES ANALYSIS
PART 08: MARKET SEGMENTATION BY PRODUCT
PART 09: MARKET SEGMENTATION BY DISTRIBUTION CHANNEL
PART 10: CUSTOMER LANDSCAPE
PART 11: MARKET SEGMENTATION BY END-USER
PART 12: REGIONAL LANDSCAPE
PART 13: DECISION FRAMEWORK
PART 14: DRIVERS AND CHALLENGES
PART 15: MARKET TRENDS
PART 16: COMPETITIVE LANDSCAPE
PART 17: COMPANY PROFILES
PART 18: APPENDIX
Inquire Before Buying This Research Report: https://www.databridgemarketresearch.com/inquire-before-buying/?dbmr=global-virtual-classroom-market&somesh
Contact:
Data Bridge Market Research
US: +1 888 387 2818
UK: +44 208 089 1725
Hong Kong: +852 8192 7475
corporatesales@databridgemarketresearch.com
About Us:
An absolute way to forecast what future holds is to comprehend the trend today!
Data Bridge Market Research set forth itself as an unconventional and neoteric Market research and consulting firm with an unparalleled level of resilience and integrated approaches. We are determined to unearth the best market opportunities and foster efficient information for your business to thrive in the market. Data Bridge Market Research provides appropriate solutions to complex business challenges and initiates an effortless decision-making process.
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