openPR Logo
Press release

Esports Market 2019-2023 Forecast Analysis: Key Major Players are Valve Corporation, Activision Blizzard, Nintendo Co., Ltd. & Tencent Holdings Limited

05-09-2019 02:27 PM CET | Business, Economy, Finances, Banking & Insurance

Press release from: MarketReportsOnline

Global Esports Market Trends & Forecasts 2019-2023

Global Esports Market Trends & Forecasts 2019-2023

The report entitled “Global Esports Market: Size, Trends & Forecasts (2019-2023) Edition”, provides an in-depth analysis of the global esports market, with market sizing and growth. The analysis includes esports market in terms of value, market by audience/viewers, market share by region, and by segments. The report also includes market segment analysis with their actual and forecasted value. A Brief regional analysis of Europe, China, Japan, and Korea has also provided in the report.

Download Sample Brochure @ http://www.marketreportsonline.com/contacts/requestsample.php?name=784773.

Growth of the overall global esports market has forecasted for the years 2019-2023, taking into consideration the previous growth patterns, the growth drivers and the current and future trends.

Valve, Activision Blizzard, Nintendo, and Tencent are some of the key players operating in the global esports market, whose company profiling has been done in the report. In this segment of the report, business overview, financial overview and business strategies of the respective companies have provided.

Company Coverage: Valve Corporation, Activision Blizzard, Nintendo Co., Ltd. & Tencent Holdings Limited

Regional Coverage: Europe, China, Japan, Korea

Esports is a short form of electronic sports and is a subsection of the sports market. In esports, people play in tournaments, which played on electronic systems, particularly video games. Esports tournament can be of single combat or multiplayer video game, mainly played between professional players.

The esports games generally fall into four types of genre-based games namely; fighting games, first-person shooter, real-time strategy and multiple online battle arena games. Esports video games have designed based on a platform on which the game is to be played: online, spectator mode or local area network.

Purchase a copy of this “Global Baby and Adult Diaper Market” report at USD 850 (Single User License) http://www.marketreportsonline.com/contacts/purchase.php?name=784773.

Esports is a big platform for players on an international level. And as the level of tournament rises, the number of media covering the event increases like television, internet live streaming, news reporting, and print media coverage. Esports are of different formats with various subtypes. For e.g. match types (best of 1, best of 2, best of 3); Group stages (Round robin, Double round robin, Swiss seeding) and Knockout stages (Single/Double elimination bracket).

The global esports market is anticipated to grow at a significant growth rate over the forecasted period i.e. 2019-2023. Growth in the market is primarily driven by increasing esports popularity among youngsters, hypnotic gaming experience: VR market, growing eSports viewership, increasing eSports awareness, etc. Still, the market faces certain hindrances and challenges, such as limited entry of competitive gaming, refusal of intermediaries in the payment of winnings, weakness in smartphone games, etc. Few trends of the market are the rise of platforms offering live eSports coverage, increasing time spending on watching eSports, and rising contribution of brands in revenue growth.

Browse all latest it & telecommunication market research reports @ http://www.marketreportsonline.com/cat/information-technology-market-research.html.

About Us:
Market Reports Online is a comprehensive online library of more than 100,000 reports, in-depth market research studies on thousands of micro markets and a range of industries. The reports are analytically and statistically rich, and offer a comprehensive view of the dynamic market scenario across the globe. We offer online and offline support services to ensure your research requirements are met on time.

Contact Us:
Vishal Kalra
Tel: + 1 888 391 5441
Email: sales@marketreportsonline.com

This release was published on openPR.

Permanent link to this press release:

Copy
Please set a link in the press area of your homepage to this press release on openPR. openPR disclaims liability for any content contained in this release.

You can edit or delete your press release Esports Market 2019-2023 Forecast Analysis: Key Major Players are Valve Corporation, Activision Blizzard, Nintendo Co., Ltd. & Tencent Holdings Limited here

News-ID: 1733303 • Views:

More Releases from MarketReportsOnline

US Lettuce & Chicory Market Key Players, Exports & Imports, Size, Share, Demands …
The US lettuce and chicory market is forecasted to reach US$5.09 billion in 2026, experiencing growth at a CAGR of 2.62% during the period spanning from 2022 to 2026. Growth in the lettuce and chicory market is supported by factors such as rising population, rising middle class spending, shift towards veganism/ vegetarianism, increasing awareness regarding the health benefit of chicory and rising social media influence. However, the market growth is
Global Breast Biopsy Market - Hologic, Danaher Corporation, Becton, Dickinson & …
The global breast biopsy market is forecasted to reach US$1.75 billion in 2025, experiencing growth at a CAGR of 8.56% for the period spanning 2022-202. Growth in the global breast biopsy market was supported by factors such as increasing prevalence of breast cancer and rising female population aged 65 or above. Growing adoption of liquid biopsy is likely to have a positive impact on the global breast biopsy market. However,
Global Contract Development & Manufacturing Organization Market - Catalent, Inc. …
The global Contract Development & Manufacturing Organization (CDMO) market is estimated to reach US$246.6 billion in 2026, growing at a CAGR of 9.31%, for the period spanning 2022-2026. The factors such as increasing per capita disposable income, increasing global healthcare expenditure, rising aging population, increasing R&D spending, growing number of new drugs, rise in investments and strategic collaborations and growing demand for pharmaceutical products are expected to drive the market.
Korean Gaming Market (Mobile, PC and Console) - Netmarble, Pearl Abyss, NCSoft, …
The Korean gaming market is anticipated to reach US$20.98 billion in 2026, growing at a CAGR of 6.21% during the period spanning 2022-2026. After the U.S., China, and Japan, it is the fourth largest market, accounting for more than 6% of the worldwide gaming industry in 2021. The growth in the market has been driven by factors like rising smartphone penetration, rapid urbanization, rising gaming subscribers' penetration rate, expansion of MMORPGs,

All 5 Releases


More Releases for Esports

Esports Meets VR Fitness: Simtek's VR Esports Tournament Highlights VR Hoverboar …
In late November, Simtek hosted an exciting VR Esports tournament featuring cutting-edge programs such as VR skiing and competitive shooter games using the Simtek VR Hoverboard. The event [https://youtu.be/-UDfs4wiMHM?si=TGAmrEIt28KJcQRv] showcased the brand's innovative approach to blending entertainment and sports, and attracted enthusiastic participation from a wide range of gamers. With pre-sales beginning in early 2025, Simtek will bring its cutting-edge VR locomotion solutions to the consumer market, inviting more users
Asian Games Esports Baton Pass: Tencent E-sports' Empower Esports Worldwide Seri …
Against the backdrop of the Asian Games, to actively promote the sharing and exchange of experiences in the field of esports between China and Japan and jointly explore new development paths for esports under the influence of the Asian Games, from September 24th to 27th, Tencent, together with Chinese esports ecological partners, visited Japan. As an important member of the Japan eSports Union (JeSU), during the Tokyo Game Show, Tencent
Esports Analytics Services Market Booming Worldwide from 2023 to 2030 |Sportrada …
According to Worldwide Market Reports, the Esports Analytics Services market is expected to achieve the greatest growth between 2023 and 2030. The focus of this intelligence report is based on expert research insights and complete market dynamics to focus on current trends, industry, financial overview, and historical data evaluation. The company profile is based on the current Esports Analytics Services market performance (including driving factors, trends, and challenges) calculated worldwide
Esports Market CAGR 2030
According to Ameco Research, the worldwide esports industry will increase at a CAGR of more than 25% throughout the forecast period, reaching a market size of more than US$ 7,100 million by 2028. The esports sector is growing at a breakneck pace and is expected to be worth billions of dollars in the near future. Companies in the esports industry, teams in the esports industry, and even athletes in the esports
Live Streaming of Esports Events facilitates Global Esports Market Growth
Inkwood Research predicts that the Global Esports Market is evaluated to register a CAGR of 22.18% during the forecasted period of 2022-2030. "Browse 67 Market Data Tables and 55 Figures spread over 243 Pages, along with an in-depth TOC on the Global Esports Market Forecast 2022-2030." ESports entails organized and competitive video gaming, with competitors from various teams or leagues facing each other in the same games. Their huge popularity facilitates lucrative
Esports Market
AMR Market Research offers the latest published report on Esports Market Research Report 2019 delivering key insights and providing a competitive advantage to clients through a detailed report. The report contains 75 pages which highly exhibit on current market analysis scenario, upcoming as well as future opportunities, revenue growth, pricing, and profitability. The report covers the present scenario and the growth prospects of the Esports market for 2017-2020. The report