Press release
Know Why E-sports Market Is Booming Worldwide? Players evolved: Gfinity, Turner Broadcasting System, CJ
A latest study released by HTF MI on Global E-sports Market covering key business segments and wide scope geographies to get deep dive analysed market data. The study is a perfect balance bridging both qualitative and quantitative information of E-sports market. The study provides historical data (i.e. Volume** & Value) from 2013 to 2018 and forecasted till 2025*. Some are the key & emerging players that are part of coverage and have being profiled are Modern Times Group (Sweden) , Activision Blizzard (United States) , FACEIT (United Kingdom) , Total Entertainment Network (United States) , Gfinity (United Kingdom) , Turner Broadcasting System (United States) , CJ Corporation (South Korea) , Valve Corporation (United States) , Tencent (China) , Electronic Arts (United States) , Hi-Rez Studios (United States) , KaBuM (Canada) and Wargaming Public (Cyprus) & Others.Click to get Global E-sports Market Research Sample PDF Copy Instantly @: https://www.htfmarketreport.com/sample-report/1490648-global-e-sports-market-6
Scope of the Study
eSports refer as a type of sport facilitated by electronic system in which all the functions of the sport are performed through human-computer interface. eSports is allowing the users to experience different type of game aspects including ladder, tournament and league through single system. eSports provides several competitive advantages such as selection of teams, players, and organizations which are not bound with location and ability to integrate with non-traditional media.
Market Drivers
Increasing popularity of video games and growing awareness about esports
Increase in number of eSports enthusiast
Market Trend
The emergence of franchises
Convergence of business models
Restraints
Connection problem can be the barrier
Operator do not have full control over the tournaments and leagues
Opportunities
Sponsorships and direct advertisements are offering various opportunities to the brand owners to directly reach to the game fans in an event
Key highlights that report is going to offer :
• Market Share & Sales Revenue by Key Players & Emerging Regional Players. [Some of the players covered in the study are Modern Times Group (Sweden) , Activision Blizzard (United States) , FACEIT (United Kingdom) , Total Entertainment Network (United States) , Gfinity (United Kingdom) , Turner Broadcasting System (United States) , CJ Corporation (South Korea) , Valve Corporation (United States) , Tencent (China) , Electronic Arts (United States) , Hi-Rez Studios (United States) , KaBuM (Canada) and Wargaming Public (Cyprus) & Others]
• Gap Analysis by Region. Country Level Break-up will help you dig out Trends and opportunity lying in specific area of your business interest.
• Revenue splits by most promising business segments. [By Type (MOBA , FPS , RTS and Others), By Application (Professional and Amateur) and any other business Segment if applicable within scope of report]
• A separate chapter on Market Entropy to gain insights on Leaders aggressiveness towards market [Merger & Acquisition / Recent Investment and Key Developments]
• Patent Analysis** No of patents / Trademark filed in recent years.
• Competitive Landscape: Company profile for listed players with SWOT Analysis, Business Overview, Product/Services Specification, Business Headquarter, Downstream Buyers and Upstream Suppliers.
** May vary depending upon availability and feasibility of data with respect to Industry targeted
Enquire for customization in Report @ https://www.htfmarketreport.com/enquiry-before-buy/1490648-global-e-sports-market-6
Market Dynamics:
Set of qualitative information that includes PESTEL Analysis, PORTER Five Forces Model, Value Chain Analysis and Macro Economic factors, Regulatory Framework along with Industry Background and Overview
Competitive Landscape:
Mergers & Acquisitions, Agreements & Collaborations, New Product Developments & Launches, Business overview & Product Specification for each player listed in the study. Players profiled are Modern Times Group (Sweden) , Activision Blizzard (United States) , FACEIT (United Kingdom) , Total Entertainment Network (United States) , Gfinity (United Kingdom) , Turner Broadcasting System (United States) , CJ Corporation (South Korea) , Valve Corporation (United States) , Tencent (China) , Electronic Arts (United States) , Hi-Rez Studios (United States) , KaBuM (Canada) and Wargaming Public (Cyprus) & Others
Most frequently asked question:
Can we add or profiled new company as per our need?
Yes, we can add or profile new company as per client need in the report. Final approval would be provided by research team of HTF MI depending upon the difficulty of survey. Currently list of companies profiled in the study as of now are Modern Times Group (Sweden) , Activision Blizzard (United States) , FACEIT (United Kingdom) , Total Entertainment Network (United States) , Gfinity (United Kingdom) , Turner Broadcasting System (United States) , CJ Corporation (South Korea) , Valve Corporation (United States) , Tencent (China) , Electronic Arts (United States) , Hi-Rez Studios (United States) , KaBuM (Canada) and Wargaming Public (Cyprus) & Others.
** Data availability will be confirmed by research in case of privately held company. Upto 3 players can be added at no added cost.
Buy Full Copy Global E-sports Report 2018 @ https://www.htfmarketreport.com/buy-now?format=1&report=1490648
Segment & geographic Analysis: What Market Data breakdown will be provided by key geographies, Type & Application/End-users
• E-sports Market Revenue & Growth Rate by Type [MOBA , FPS , RTS and Others] (Historical & Forecast)
• E-sports Market Revenue & Growth Rate by Application [Professional and Amateur] (Historical & Forecast)
• E-sports Market Revenue & Growth Rate by Each Region Specified (Historical & Forecast)
• E-sports Market Volume & Growth Rate by Each Region Specified, Application & Type (Historical & Forecast)
• E-sports Market Revenue, Volume & Y-O-Y Growth Rate by Players (Base Year)
To comprehend Global E-sports market dynamics in the world mainly, the worldwide E-sports market is analyzed across major global regions. HTF MI also provides customized specific regional and country-level reports for the following areas.
• North America: United States, Canada, and Mexico.
• South & Central America: Argentina, Chile, and Brazil.
• Middle East & Africa: Saudi Arabia, UAE, Turkey, Egypt and South Africa.
• Europe: UK, France, Italy, Germany, Spain, and Russia.
• Asia-Pacific: India, China, Japan, South Korea, Indonesia, Singapore, and Australia.
Actual Numbers & In-Depth Analysis, Business opportunities, Market Size Estimation Available in Full Report.
Browse for Full Report at @: https://www.htfmarketreport.com/reports/1490648-global-e-sports-market-6
Thanks for reading this article, you can also get individual chapter wise section or region wise report version like North America, Europe or Asia.
HTF Market Report is a wholly owned brand of HTF market Intelligence Consulting Private Limited. HTF Market Report global research and market intelligence consulting organization is uniquely positioned to not only identify growth opportunities but to also empower and inspire you to create visionary growth strategies for futures, enabled by our extraordinary depth and breadth of thought leadership, research, tools, events and experience that assist you for making goals into a reality. Our understanding of the interplay between industry convergence, Mega Trends, technologies and market trends provides our clients with new business models and expansion opportunities. We are focused on identifying the “Accurate Forecast” in every industry we cover so our clients can reap the benefits of being early market entrants and can accomplish their “Goals & Objectives”.
Craig Francis (PR & Marketing Manager)
HTF Market Intelligence Consulting Private Limited
Unit No. 429, Parsonage Road Edison, NJ
New Jersey USA – 08837
Phone: +1 (206) 317 1218
sales@htfmarketreport.com
This release was published on openPR.
Permanent link to this press release:
Copy
Please set a link in the press area of your homepage to this press release on openPR. openPR disclaims liability for any content contained in this release.
You can edit or delete your press release Know Why E-sports Market Is Booming Worldwide? Players evolved: Gfinity, Turner Broadcasting System, CJ here
News-ID: 1719347 • Views: …
More Releases from HTF Market Intelligence Consulting Pvt. Ltd.
Community finance Market Is Booming Worldwide | Major Giants Local credit unions …
HTF MI recently introduced Global community finance Market study with 143+ pages in-depth overview, describing about the Product / Industry Scope and elaborates market outlook and status (2025-2033). The market Study is segmented by key regions which is accelerating the marketization. At present, the market is developing its presence.
Major companies in community finance Market are:
Grameen Bank, Kiva, Accion, BRAC, Opportunity International, Tala, M-Pesa (Safaricom/Vodafone), Square, PayPal, Stripe, Kabbage (American…
Social-emotional learning Market Is Booming Worldwide | Major Giants Positivity …
HTF MI recently introduced Global Social-emotional learning Market study with 143+ pages in-depth overview, describing about the Product / Industry Scope and elaborates market outlook and status (2025-2033). The market Study is segmented by key regions which is accelerating the marketization. At present, the market is developing its presence.
Major companies in Social-emotional learning Market are:
CASEL (frameworks), Pearson, Scholastic, McGraw-Hill, Committee for Children (Second Step), EverFi, Panorama Education, Kognito, MindUP…
Corporate Ethics Market Next Big Leap | Major Giants Transparency International, …
HTF MI recently introduced Global Corporate Ethics Market study with 143+ pages in-depth overview, describing about the Product / Industry Scope and elaborates market outlook and status (2025-2033). The market Study is segmented by key regions which is accelerating the marketization. At present, the market is developing its presence.
Major companies in Corporate Ethics Market are:
PwC, Deloitte, EY, KPMG, BCG (ethics advisory), McKinsey & Company (ethics practice), Ethisphere, BSR, Transparency…
Out-Of-Home Advertising Market Next Big Thing: Major Giants- Outfront Media, Pri …
The latest study released on the Global Out-Of-Home Advertising Market by HTF MI evaluates market size, trend, and forecast to 2033. The Out-Of-Home Advertising market study covers significant research data and proofs to be a handy resource document for managers, analysts, industry experts and other key people to have ready-to-access and self-analyzed study to help understand market trends, growth drivers, opportunities and upcoming challenges and about the competitors.
Key Players in…
More Releases for Unit
Global Transcutaneous Electrical Nerve Stimulation Unit Market, Transcutaneous E …
Global Transcutaneous Electrical Nerve Stimulation Unit Market Overview:
The Transcutaneous Electrical Nerve Stimulation Unit market is a broad category that includes a wide range of products and services related to various industries. This market comprises companies that operate in areas such as consumer goods, technology, healthcare, and finance, among others.
In recent years, the Transcutaneous Electrical Nerve Stimulation Unit market has experienced significant growth, driven by factors such as increasing consumer demand,…
Glycol Dehydration Unit Market Glycol Dehydration Unit Market 2028
Persistence Market Research delivers key insights on the global glycol dehydration unit market, in its report titled, 'Glycol Dehydration Unit Market: Global Industry Analysis 2013-2017 and Forecast 2018-2028'. Over the forecast years, the global glycol dehydration unit market is expected to show a positive outlook.
The market value is expected to increase at a healthy pace over the forecast period. Based on the glycol type segment, the triethylene glycol segment is…
Biodiesel Processing Unit
While reserves of petroleum are decreasing every passing day, energy consumption is increasing at 6.5% per annum. And for solving this issue many countries are implementing new policies for minimizing the usage of fossil fuels and increase the use of alternative sources like solar power and Biodiesel. Biodiesel is a diesel fuel substitute made from a variety of oils, fats, and greases which can become a cheaper alternative to fossil…
Jackfruit Processing Unit
The fruit processing sector has some undoubtedly potential Business Ideas, and Jackfruits processing is highly recommended because jackfruits are highly perishable tropical fruits, which helps in improving the immunity, replenishes the energy, cardiovascular health, regulates Blood Pressure, Digestion, treats the skin diseases, prevent/control asthma and many more awesome advantages of jackfruit consumption.
Rising demand for processed fruit product for secondary preparations, rising income, and resultant increased spending on food items is…
Pomegranate Processing unit
India is the second largest producer of Pomegranates in the world after Iran, still contributes only 5% pomegranate related international trades. India produces the finest edible Pomegranates, which are available almost throughout the year, which provides a tremendous potential for export of Pomegranate and its products from India.
Processing of the Pomegranates becomes essential in order to increase the utilization and reduce the wastage of the fruit. Pomegranates being rich in…
Coconut Processing Unit
Coconut is an important fruit in the Indian economy as the country is listed among the top Coconut producing countries in the world. The contribution of Coconut is about ₹27900 crore to India’s Gross Domestic Product (GDP).
Today's improved economic stability, spending power, nutritional requirements, and awareness are pushing consumers to shift their preferences.
Currently, Coconut water, Coconut milk/cream and Virgin Coconut Oil (VCO) are expected to be main growth drivers for…
