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Animation VFX & Game Market Forecast Showing 3.2% CAGR to 2024: Tencent, Sony, Activision Blizzard, Microsoft, Nintendo, Netease, Walt Disney Animation Studios

03-06-2019 01:32 PM CET | IT, New Media & Software

Press release from: ReportsWeb

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ReportsWeb

Global Animation VFX & Game Market Growth Status and Outlook 2019-2024

Animation is the rapid display of static images in a way that creates the illusion of motion. Nowadays animation is used mostly in motion pictures and videos, plus some computer applications, such as moving icons, and in video games. Like photographic cinema, animated video usually incorporates sound for dialog, musical accompaniment, and other effects. But unlike photographic cinema, it can depict anything that the animation artist can imagine visually, and therefore it is especially useful for telling stories with fantasy elements that would be hard to stage in reality. Animation is also used to create special visual effects within movie productions that otherwise use traditional photographic methods.

The entire Animation, VFX & Games market continues to grow in the foreseeable future, and with the increased consumer spending on entertainment products and the higher visual requirements for Animation & Game production, Animation, VFX & Games will gain growing industry influence.

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Companies Profiled in this report includes: Tencent, Sony, Activision Blizzard, Microsoft, Nintendo, Netease, Walt Disney Animation Studios, NBCUniversal, Warner Bros, Framestore, TOEI ANIMATION

United States was the largest consumer market with a market share of 26.43% in 2013 and 22.77% in 2017 with a decrease of 3.66%, while China ranked the first markets with the market share of 26.90% in 2017, driven by market and national government policy.

According to this study, over the next five years the Animation, VFX & Game market will register a 3.2% CAGR in terms of revenue, the global market size will reach US$ 453000 million by 2024, from US$ 376100 million in 2019. In particular, this report presents the global revenue market share of key companies in Animation, VFX & Game business, shared in Chapter 3.

This report presents a comprehensive overview, market shares and growth opportunities of Animation, VFX & Game market by product type, application, key companies and key regions.

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Research objectives

To study and analyze the global Animation, VFX & Game market size by key regions/countries, product type and application, history data from 2014 to 2018, and forecast to 2024.

To understand the structure of Animation, VFX & Game market by identifying its various subsegments.

Focuses on the key global Animation, VFX & Game players, to define, describe and analyze the value, market share, market competition landscape, SWOT analysis and development plans in next few years.

To analyze the Animation, VFX & Game with respect to individual growth trends, future prospects, and their contribution to the total market.

To share detailed information about the key factors influencing the growth of the market (growth potential, opportunities, drivers, industry-specific challenges and risks).

To project the size of Animation, VFX & Game submarkets, with respect to key regions (along with their respective key countries).

To analyze competitive developments such as expansions, agreements, new product launches and acquisitions in the market.

To strategically profile the key players and comprehensively analyze their growth strategies.

Table of Content:

2019-2024 Global Animation, VFX & Game Market Report (Status and Outlook)

1 Scope of the Report

2 Executive Summary

3 Global Animation, VFX & Game by Players

4 Animation, VFX & Game by Regions

5 Americas

6 APAC

7 Europe

8 Middle East & Africa

9 Market Drivers, Challenges and Trends

10 Global Animation, VFX & Game Market Forecast

11 Key Players Analysis

11.1 Tencent

11.1.1 Company Details

11.1.2 Animation, VFX & Game Product Offered

11.1.3 Tencent Animation, VFX & Game Revenue, Gross Margin and Market Share (2017-2019)

11.1.4 Main Business Overview

11.1.5 Tencent News

11.2 Sony

11.2.1 Company Details

11.2.2 Animation, VFX & Game Product Offered

11.2.3 Sony Animation, VFX & Game Revenue, Gross Margin and Market Share (2017-2019)

11.2.4 Main Business Overview

11.2.5 Sony News

11.3 Activision Blizzard

11.3.1 Company Details

11.3.2 Animation, VFX & Game Product Offered

11.3.3 Activision Blizzard Animation, VFX & Game Revenue, Gross Margin and Market Share (2017-2019)

11.3.4 Main Business Overview

11.3.5 Activision Blizzard News

11.4 Microsoft

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Contact Info:
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Email: sales@reportsweb.com
Company Name: ReportsWeb
Website: Reportsweb.com

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About ReportsWeb:                   

ReportsWeb.com is a one stop shop of Market research reports and solutions to various companies across the globe. We help our clients in their decision support system by helping them choose most relevant and cost effective research reports and solutions from various publishers. We provide best in class customer service and our customer support team is always available to help you on your research queries.

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