openPR Logo
Press release

Animation, VFX & Game Market 2019 Global Analysis By Key Players – Tencent, Sony, Activision Blizzard, Microsoft, Nintendo, Netease, Walt Disney Animation Studios, NBCUniversal, Warner Bros, Framestore, TOEI ANIMATION

01-31-2019 10:04 AM CET | IT, New Media & Software

Press release from: Marketresearchnest

/ PR Agency: marketresearchnest
Animation, VFX & Game, Animation, VFX & Game Industry, Animation, VFX & Game Trends.

Animation, VFX & Game, Animation, VFX & Game Industry, Animation, VFX & Game Trends.

MarketResearchNest.com adds “Global Animation, VFX & Game Market 2019 by Manufacturers, Regions, Type and Application, Forecast to 2024”new report to its research database. The report spread across in a 121 pages with table and figures in it.

Animation is the rapid display of static images in a way that creates the illusion of motion. Nowadays animation is used mostly in motion pictures and videos, plus some computer applications, such as moving icons, and in video games. Like photographic cinema, animated video usually incorporates sound for dialog, musical accompaniment, and other effects. But unlike photographic cinema, it can depict anything that the animation artist can imagine visually, and therefore it is especially useful for telling stories with fantasy elements that would be hard to stage in reality. Animation is also used to create special visual effects within movie productions that otherwise use traditional photographic methods.

Scope of the Report:
The entire Animation, VFX and Games market continues to grow in the foreseeable future, and with the increased consumer spending on entertainment products and the higher visual requirements for Animation and Game production, Animation, VFX and Games will gain growing industry influence.

United States was the largest consumer market with a market share of 26.43% in 2013 and 22.77% in 2017 with a decrease of 3.66%, while China ranked the first markets with the market share of 26.90% in 2017, driven by market and national government policy.

The global Animation, VFX and Game market is valued at 376100 million USD in 2018 and is expected to reach 453000 million USD by the end of 2024, growing at a CAGR of 3.2% between 2019 and 2024.

The Asia-Pacific will occupy for more market share in following years, especially in China, also fast growing India and Southeast Asia regions.
North America, especially The United States, will still play an important role which cannot be ignored. Any changes from United States might affect the development trend of Animation, VFX and Game.

Europe also play important roles in global market, with market size of xx million USD in 2019 and will be xx million USD in 2024, with a CAGR of xx%.
This report studies the Animation, VFX and Game market status and outlook of Global and major regions, from angles of players, countries, product types and end industries; this report analyzes the top players in global market, and splits the Animation, VFX and Game market by product type and applications/end industries.

Request a sample copy at
https://www.marketresearchnest.com/report/requestsample/521716

Market Segment by Manufacturers, this report covers
• Tencent
• Sony
• Activision Blizzard
• Microsoft
• Nintendo
• Netease
• Walt Disney Animation Studios
• NBCUniversal
• Warner Bros
• Framestore
• TOEI ANIMATION

Market Segment by Regions, regional analysis covers
• North America (United States, Canada and Mexico)
• Europe (Germany, France, UK, Russia and Italy)
• Asia-Pacific (China, Japan, Korea, India and Southeast Asia)
• South America (Brazil, Argentina, Colombia etc.)
• Middle East and Africa (Saudi Arabia, UAE, Egypt, Nigeria and South Africa)

Market Segment by Type, covers
• Animation and VFX
• Game and VFX

Market Segment by Applications, can be divided into
• Anime
• Film
• Video Game

Browse full table of contents and data tables at
https://www.marketresearchnest.com/Global-Animation-VFX-and-Game-Market-2019-by-Company-Regions-Type-and-Application-Forecast-to-2024.html

There are 15 Chapters to deeply display the global Animation, VFX & Game market.
Chapter 1, to describe Animation, VFX & Game Introduction, product scope, market overview, market opportunities, market risk, market driving force;
Chapter 2, to analyze the top manufacturers of Animation, VFX & Game, with sales, revenue, and price of Animation, VFX & Game, in 2016 and 2017;
Chapter 3, to display the competitive situation among the top manufacturers, with sales, revenue and market share in 2016 and 2017;
Chapter 4, to show the global market by regions, with sales, revenue and market share of Animation, VFX & Game, for each region, from 2013 to 2019;
Chapter 5, 6, 7, 8 and 9, to analyze the market by countries, by type, by application and by manufacturers, with sales, revenue and market share by key countries in these regions;
Chapter 10 and 11, to show the market by type and application, with sales market share and growth rate by type, application, from 2013 to 2019;
Chapter 12, Animation, VFX & Game market forecast, by regions, type and application, with sales and revenue, from 2019 to 2024;
Chapter 13, 14 and 15, to describe Animation, VFX & Game sales channel, distributors, traders, dealers, Research Findings and Conclusion, appendix and data source.

Order a Purchase Report Copy at
https://www.marketresearchnest.com/report/purchase/521716

About Us:
MarketResearchNest.com is the most comprehensive collection of market research products and services on the Web. We offer reports from almost all top publishers and update our collection on daily basis to provide you with instant online access to the world’s most complete and recent database of expert insights on Global industries, organizations, products, and trends.

Contact Us
Mr. Jeet Jain
Sales Manager
sales@marketresearchnest.com
+1-240-284-8070(U.S)
+44-20-3290-4151(U.K)
Connect with us: Google+ | LinkedIn | Twitter | Facebook

This release was published on openPR.

Permanent link to this press release:

Copy
Please set a link in the press area of your homepage to this press release on openPR. openPR disclaims liability for any content contained in this release.

You can edit or delete your press release Animation, VFX & Game Market 2019 Global Analysis By Key Players – Tencent, Sony, Activision Blizzard, Microsoft, Nintendo, Netease, Walt Disney Animation Studios, NBCUniversal, Warner Bros, Framestore, TOEI ANIMATION here

News-ID: 1549195 • Views:

More Releases from Marketresearchnest

ERP Software Market 2019 Global Analysis By Key Players – SAP, Oracle, Sage, Infor, Microsoft, Epicor, Kronos, Concur (SAP), IBM, Totvs, UNIT4, YonYou, NetSuite, Kingdee, Workday, Cornerstone, Digiwin, etc.
ERP Software Market 2019 Global Analysis By Key Players – SAP, Oracle, Sage, I …
MarketResearchNest.com adds “In-depth Research Report of Global ERP Software Market (2019 Version)”new report to its research database. The report spread across 147 pages with multiple tables and figures in it. This comprehensive Global ERP Software Market research report includes a brief on these trends that can help the businesses operating in the industry to understand the market and strategize for their business expansion accordingly. The research report analyzes the market size,
Global Mobile Banking Market Analysis 2019-2024 by Leading Companies: Atom Bank, Movencorp, Simple Finance Technology, Fidor Group, N26, Pockit, Ubank, Monzo Bank, MyBank (Alibaba Group), Holvi Bank, WeBank (Tencent Holdings Limited), Hello Bank, Koho Ban
Global Mobile Banking Market Analysis 2019-2024 by Leading Companies: Atom Bank, …
Marketresearchnest Reports adds “Global Mobile Banking Market Growth (Status and Outlook) 2019-2024”new report to its research database. The report spread across 157 pages with multiple tables and figures in it. According to this study, over the next five years the Mobile Banking market will register a xx% CAGR in terms of revenue, the global market size will reach US$ xx million by 2024, from US$ xx million in 2019. In particular,
Vehicle Insurance Market: Comprehensive Study Explores Huge Growth in Future: Leading Key Players- Allianz, AXA, Ping An, Assicurazioni Generali, China Life Insurance, Metlife, Nippon Life Insurance, Munich Reinsurance, State Farm Insurance, Zurich Insura
Vehicle Insurance Market: Comprehensive Study Explores Huge Growth in Future: Le …
MarketResearchNest.com adds “Global Vehicle Insurance Market Size, Status and Forecast 2019-2025” new report to its research database. The report spread across 101 pages with multiple tables and figures in it. This comprehensive Global Vehicle Insurance Market research report includes a brief on these trends that can help the businesses operating in the industry to understand the market and strategize for their business expansion accordingly. The research report analyzes the market size,
Video Game Software Market Share Analysis 2019-2025 by Major Players: EA, Vivendi, Ubisoft, Microsoft, Nintendo, SCE, Konami, Capcom, Square Enix, SEGA, Bandai Namco
Video Game Software Market Share Analysis 2019-2025 by Major Players: EA, Vivend …
MarketResearchNest.com adds “Global Video Game Software Market Size, Status and Forecast 2019-2025” new report to its research database. The report spread across 92 pages with multiple tables and figures in it. This comprehensive Global Video Game Software Market research report includes a brief on these trends that can help the businesses operating in the industry to understand the market and strategize for their business expansion accordingly. The research report analyzes the

All 5 Releases


More Releases for Animation

Animation Production Market to See Thriving Worldwide | Walt Disney Animation St …
HTF MI recently introduced Global Animation Production Market study with 143+ pages in-depth overview, describing about the Product / Industry Scope and elaborates market outlook and status (2025-2032). The market Study is segmented by key regions which is accelerating the marketization. At present, the market is developing its presence. Some key players from the complete study are Walt Disney Animation Studios, Pixar Animation Studios, DreamWorks Animation, Sony Pictures Animation, Illumination
Animation Gravity: Your Gateway to Stunning Video Animation
In a fast-paced digital world, capturing the attention of the audience demands strong storytelling and compelling ideas. Implementing visuals to your brand's products and messages is the perfect way to beat your digital competitors. Animation videos allow businesses to simply concepts and memorable brand experiences. Animation Gravity is a leading provider of video animation services that offers innovative solutions to brands looking to elevate their advertising and visual content. The
Animated Films Market to See Huge Demand by 2030: Pixar Animation Studios, Dream …
According to HTF Market Intelligence, the Global Animated Films market to witness a CAGR of 2.5% during forecast period of 2023-2028. The market is segmented by Global Animated Films Market Breakdown by Application (Children, Adults) by Type (Traditional Animation, 2D Animation, 3D Animation, Motion Graphics, Stop Motion) by Releasing Screen Version (Theatre Version, Original Video Animation Version) by Genres (Action Films, Amateur Films, Animé Films, B Movies, Biographical Films, Blaxploitation
Global Animated Films Market Size, Share, And Research Report 2021 - 2030 : Key …
The Global Animated Films Market Size was valued at USD 350.23 billion in 2021 and is expected to reach USD 560.32 billion by 2030, growing at a CAGR of 5.20 % during 2021-2030. Request To Download Free Sample copy of the report @ https://www.sphericalinsights.com/request-sample/1064 Our analysts are monitoring the situation globally to help you understand how COVID-19 will affect the Animated Films Market The Animated Films global market research studies offer an in-depth
Mango Animate's Drawing Animation Maker Formulates Thoughts Into Animation
Mango Whiteboard Animation Maker is known as Mango WM among users. This drawing animation maker (https://mangoanimate.com/products/wm) is an easy-to-use software program with an intuitive user interface and easy-to-learn tools, which allows users to create their own animation videos without any prior experience with ease. It provides a library of pre-made objects and characters that can be used as starting points for custom creations, making everything easy. The hand-drawing feature of this
Medical Animation Market 2020 Sees Promising Growth | Leading Players are Hybrid …
The primary sources employed while generating this Medical Animation Market report include the industry experts from the industry comprising the management corporation, processing organizations, analytical service suppliers of the industry’s value chain. All primary sources are interviewed to accumulate the data and validate qualitative & quantitative information and conclude future prospects. Secondary research consists of key data about the industry value chain, the complete pool of major players, and application