Press release
In-flight Entertainment (IFE) Market Projected to Surpass 10400 Million US$ globally by 2022, growing at a CAGR of 14.0% | Global Key Players - Gogo LLC, Global Eagle Entertainment, Thales Group, Zodiac Aerospace, Honeywell International
Global Autonomous Vehicle Market Report 2018 explores future trends for supply, demand and market growth rate, market size, prices, trading, competition and value chain as well as Key Players of the industry’s information with forecast from 2018 to 2022.Global In-flight Entertainment (IFE) Market Overview:
According to Market Analyst, Global In-flight Entertainment (IFE) Market is projected to grow at a healthy growth rate from 2018 to 2022.
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The In-flight Entertainment (IFE) market was valued at 3650 Million US$ in 2017 and is projected to reach 10400 Million US$ by 2022, at a CAGR of 14.0% during the forecast period.
For industry structure analysis, the In-flight Entertainment (IFE) industry is relatively concentrated. Most of these manufacturers are large multinational corporations. The top five producers account for about 57 % of the revenue market. The revenue of In-flight Entertainment (IFE) decreased from 1989.8 million USD in 2013 to 3649 million USD in 2017 with an average growth rate of 16.37%.
Increasing long distance flights is the major factor which is expected to contribute to the growing global IFE systems demand of as amusement devices make long journeys comfortable and enjoyable. IFE systems include entertainment in the form of audio, video, and video games. Small LED TVs also helps in enhancing personal entertainment which is installed on seat back panel. Emerging economies including India, Brazil and China have shown enormous development in the aircraft industry.
The In-flight Entertainment (IFE) market is segmented based on Product Type, Application, and region. Based on Product Type, the market is divided into IFE Hardware, IFE Connectivity & Communication, IFE Content. Based on Application, Market is further segmented into Narrow Body Aircraft, Wide Body Aircraft, Other
Regionally, North America is the biggest market in terms of revenue, also the leader in the whole In-flight Entertainment (IFE) industry. North America occupied 30.22% of the revenue market in 2017. It is followed by Asia-Pacific and Europe, which respectively account for around 27.25% and 26.97% of the Global total industry.
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The Market is segmented and projected on the basis of major key player’s:
1 Gogo LLC
2 Global Eagle Entertainment, Inc.
3 Thales Group
4 Zodiac Aerospace
5 Honeywell International
6 Panasonic Avionics Corporation
7 Viasat Inc.
8 Rockwell Collins
9 Lufthansa Systems GmbH & Co. Kg
10 SITAONAIR
The Market is segmented and projected on the basis of major Region Segmentation
1 North America Country (United States, Canada)
2 South America
3 Asia Country (China, Japan, India, Korea)
4 Europe Country (Germany, UK, France, Italy)
5 Other Country (Middle East, Africa, GCC)
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Key Questions Answered in this Report:
1 What will the market size be in 2022?
2 What are the key factors driving the In-flight Entertainment (IFE) Market?
3 What are the challenges to market growth?
4 Who are the key players in In-flight Entertainment (IFE) Market?
5 What are the market opportunities and threats faced by the key players?
TABLE OF CONTENTS
1 Report Overview
2 Global Growth Trends
3 Market Share by Manufacturers
4 Market Size by Type
5 Market Size by Application
6 Production by Regions
7 In-flight Entertainment (IFE) Consumption by Regions
8 Company Profiles
9 Market Forecast: Production Side
10 Market Forecast: Consumption Side
11 Value Chain and Sales Channels Analysis
12 Opportunities & Challenges, Threat and Affecting Factors
13 Key Findings
14 Appendix
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Thales Group
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Japan
China
India
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Japan
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