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Global Pre-School Games and Toys Market Anticipated to Reach a Valuation of US$ 11,902.5 Mn by 2022

04-10-2018 03:21 PM CET | Industry, Real Estate & Construction

Press release from: Fact.MR

Fact.MR

Fact.MR

For growing toddlers it is important to get introduced to pre-school game and toys, helping them polish their cognitive skills. It has been researched and analyzed that, pre-school games and toys offer entertainment as well as help the children learn various lessons regarding coordination, mental agility and manual skills. Over the years, there has been a significant increase in the collection of pre-school games and toys available in the market. Be it activity games and toys like musical instruments, board games and puzzles, or arts and crafts, construction toys and play-acting products, the consumers can grab amazing items for their little ones without any hassle utilizing the power of e-commerce.

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According to a fresh report released by Fact.MR, the global pre-school games and toys market is likely to surge at a prominent CAGR during the forecast period (2017-2022) to acquire a valuation of US$ 11,902.5 Mn.

Geographical Expansion for the Pre-School Games and Toys Market

With a stern focus on the geographical reach for the pre-school games and toys market, the contribution of emerging countries such as India, China and Brazil is quite well-known and is expected to create high-end attractiveness. Moreover, additional factors such as increasing disposable income and growth of online sales are playing a substantial role in driving the sales of pre-school games and toys across the globe. Interestingly, it has been found out that manufacturers of these kids’ products are aiming to capitalize on the varied opportunities developed by e-commerce; moreover, active utilization by market players focusing online portals to promote their brands is another trend that is prevailing.

Construction Toys Dominate the Product Segment

It has been noted that, the demand as well as sale of construction toys has been attractive and would stay strong in the coming years. Following the analytics, sales of construction toys is indeed making a considerable contribution to the whole revenue created in the global market. If everything moves at a steady pace, then construction toys worth more than US$ 3,000 Mn are predicted to be sold globally by the end of 2022.

Plastic-Based Products Spotted as the Preferred Choice

Looking at the material type comprising of wood, metal and plastic, the inclination towards plastic based pre-school games and toys is quite high. This can be mainly credited to the consumer-friendly nature, since they are durable and safe when it comes to children. According to active statistic, more than US$ 4,000 Mn worth plastic based pre-school games and toys are likely to be sold worldwide by the end of 2017. Furthermore, the availability of specialty raw materials is permitting manufacturers to enhance their product quality. This is one of the evident factors which is surely reflecting favourable outcomes in the global pre-school games and toys market.

Browse Full Report with TOC @https://www.factmr.com/report/311/pre-school-games-and-toys-market

At present, the major players operating in the concerned market include names like Mattel, Inc., LEGO A/S, Hasbro, Inc., BANDAI NAMCO Holdings Inc., TOMY Company, Ltd., Spin Master Ltd., SIMBA-DICKIE-GROUP GmbH, Alpha Group, Playgo Toys Manufacturing Limited and Ravensburger AG. The contributions by these companies has been commendable and they are surely going to pave a solid path for the global market for pre-school games and toys in the future.

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About Fact.MR

Fact.MR is a fast-growing market research firm that offers the most comprehensive suite of syndicated and customized Retail & Consumer Goods Market research reports. We believe transformative intelligence can educate and inspire businesses to make smarter decisions. We know the limitations of the one-size-fits-all approach; that's why we publish multi-industry global, regional, and country-specific research reports.

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