Press release
Virtual Reality (VR) Market Leaders 2018: Google, Microsoft, Blippar, Vuzix, Metaio, Qualcomm, Oculus VR, EON Reality, Starbreeze Studios, Razer, HTC, BAE Systems
Market Highlights:Virtual Reality (VR) is the use of computer technology to create a simulated environment. Unlike traditional user interfaces, VR places the user inside an experience. Instead of viewing a screen in front of them, users are immersed and able to interact with 3D worlds. By simulating as many senses as possible, such as vision, hearing, touch, even smell, the computer is transformed into a door to this artificial world. FeelReal Inc. an immersive technology company into manufacturing of Head mounted displays designed sensory mask exclusively for 3D VR movies and games to give the user, perfection in the Virtual Journey beyond improvement by adding various sensory simulations. The global Virtual Reality market is expected to grow up to 45 Billion USD by the end of forecast period 2027.
Key Players:
• Google Inc. (US)
• Microsoft Corporation (US)
• Blippar Inc. (UK)
• Vuzix Corporation (US)
• Metaio Gmbh (Germany)
• Qualcomm Incorporated (US)
• Oculus VR, LLC (US)
• EON Reality, Inc. (US)
• Starbreeze Studios (Sweden)
• Razer Inc. (Singapore)
• HTC Corporation (Taiwan)
• BAE Systems AB (Sweden)
Request a Sample Report @ https://www.marketresearchfuture.com/sample_request/916
Regional Analysis:
The competitive landscape of Global Virtual Reality market is formed by major players in the market and some of the new entrants. The virtual reality has driven many areas like Aerospace & Defense, Gaming & Entertainment, Diagnostics & surgeries and many more. North America leads the market for Global Virtual Reality. Many of the technical giants from North America like Facebook, Qualcomm, Google, and Microsoft are in to virtual reality market .In October 2017, Microsoft launched major update for Windows 10 which will support Mixed Reality. Microsoft also today announced that Samsung is bringing a virtual reality headset for room-scale VR to its platform. The Samsung HMD Odyssey will feature full support for Microsoft’s Mixed Reality Platform and feature two AMOLED displays, inside-out tracking, a built-in microphone (for Cortona support) and the usual Windows motions controllers. During this process Samsung partnered with the Austrian headphone and microphone manufacturer AKG to offer built-in headphones. In April 2017, Facebook has unveiled a stand-alone virtual reality headset designed to extend the appeal of the company’s Oculus technology to the masses known as Oculus Go. The headset is lightweight and features a high-resolution LCD screen and speakers built in to deliver “spatial audio.
Europe has the potential to become a leading region in VR Market. In February 2017, LucidWeb, a Belgian VR and WebVR consulting and development agency partnered with Silicon Valley-based venture firm, The Venture Reality Fund and started working together to gain European market. In Asia Pacific region china leads the market for virtual reality. Chinese tech companies have already carved out their own niche in the VR space, creating their own eco-systems, demand, content, platforms and more - to cater to their domestic market. One such company is Superb Medical Skills. The company has developed China's first VR "live" surgery application, supported by more than 3,700 practitioners from all over the country to deliver clinical training to both doctors and trainees through VR headsets.
Get Complete Report @ https://www.marketresearchfuture.com/reports/virtual-reality-market-916
List Of Figures
Figure 1 Global Virtual Reality Market Segmentation
Figure 2 Forecast Methodology
Figure 3 Five Forces Analysis Of Global Virtual Reality Market
Figure 4 Value Chain Of Global Virtual Reality Market
Figure 5 Share Of Global Virtual Reality Market In 2017, By Country (In %)
Figure 6 Global Virtual Reality Market, 2017-2023,
Figure 7 Sub Segments Of Type
Figure 8 Global Virtual Reality Market Size By Type, 2017
Figure 9 Share Of Global Virtual Reality Market By Type, 2017 To 2023
Figure 10 Global Virtual Reality Market Size By Technology, 2017
Figure 11 Share Of Global Virtual Reality Market By Technology, 2017 To 2023
Figure 12 Global Virtual Reality Market Size By Components, 2017
Figure 13 Share Of Global Virtual Reality Market By Components, 2017 To 2023
Figure 14 Global Virtual Reality Market Size By Application, 2017 To 2023
Figure 15 Share Of Global Virtual Reality Market By Application, 2017 To 2023
About Market Research Future
At Market Research Future (MRFR), we enable our customers to unravel the complexity of various industries through our Cooked Research Report (CRR), Half-Cooked Research Reports (HCRR), Raw Research Reports (3R), Continuous-Feed Research (CFR), and Market Research & Consulting Services.
Contact:
Market Research Future
+1 646 845 9312
Email: sales@marketresearchfuture.com
This release was published on openPR.
Permanent link to this press release:
Copy
Please set a link in the press area of your homepage to this press release on openPR. openPR disclaims liability for any content contained in this release.
You can edit or delete your press release Virtual Reality (VR) Market Leaders 2018: Google, Microsoft, Blippar, Vuzix, Metaio, Qualcomm, Oculus VR, EON Reality, Starbreeze Studios, Razer, HTC, BAE Systems here
News-ID: 923821 • Views: …
More Releases from Market Research Future

Global Small Boat Industry Sees Growing Demand Amid Rising Recreational Boating …
As per the latest analysis by Market Research Future, the Small Boats Market Size was estimated at 17.12 (USD Billion) in 2024. The Small Boats Market Industry is expected to grow from 17.88 (USD Billion) in 2025 to 26.41 (USD Billion) till 2034, at a CAGR (growth rate) is expected to be around 4.43% during the forecast period (2025 - 2034).
The global small boat industry is witnessing significant growth, driven…

Automotive Trim Market Attaining USD 193.22 Billion till 2034 | Innovations Rede …
As per the latest analysis by Market Research Future, the Automotive Trim Market Size was estimated at 140.30 (USD Billion) in 2024. The Automotive Trim Market Industry is expected to grow from 144.87 (USD Billion) in 2025 to 193.22 (USD Billion) till 2034, at a CAGR (growth rate) is expected to be around 3.25% during the forecast period (2025 - 2034).
The automotive industry is witnessing a significant transformation in vehicle…

Leading Automotive Technology Firms Expand Fuel Level Sensor Solutions for Next- …
As per the latest analysis by Market Research Future, Automotive Fuel Level Sensor Market Size was valued at USD 5,788.04 million in 2024. The Automotive Fuel Level Sensor market industry is projected to grow from USD 6,008.32 million in 2025 to USD 9,201.90 million by 2035, exhibiting a compound annual growth rate (CAGR) of 4.35% during the forecast period (2024 - 2035).
With the global automotive industry focused on precision,…

Valet Parking Technology Gains Momentum as Urban Mobility and Smart Infrastructu …
As per the latest analysis by Market Research Future, the Valet Parking Technology Market Size was estimated at 1.41 (USD Billion) in 2024. The Valet Parking Technology Market Industry is expected to grow from 1.63 (USD Billion) in 2025 to 6.01 (USD Billion) till 2034, at a CAGR (growth rate) is expected to be around 15.62% during the forecast period (2025 - 2034).
Valet parking technology is emerging as a transformative…
More Releases for Reality
Global Augmented Reality And Virtual Reality Lens Market Size by Application, Ty …
According to Market Research Intellect, the global Augmented Reality And Virtual Reality Lens market under the Internet, Communication and Technology category is expected to register notable growth from 2025 to 2032. Key drivers such as advancing technologies, changing consumer behavior, and evolving market dynamics are poised to shape the trajectory of this market throughout the forecast period.
The Augmented Reality (AR) and Virtual Reality (VR) Lens market is experiencing rapid growth…
Augmented Reality & Virtual Reality Market Insights: Growth and Opportunities
Meticulous Research® highlights the emerging trends and future outlook for the global augmented and virtual reality (AR/VR) market. As AR/VR technologies continue to evolve, new trends are shaping the market and creating opportunities for growth. The future outlook for the AR/VR market is characterized by ongoing innovation, increasing adoption, and expanding applications across various industries.
Browse in depth: https://www.meticulousresearch.com/product/augmented-reality-market-1223
One of the key emerging trends in the AR/VR market is the…
Augmented Reality and Virtual Reality Apps Market May Set an Epic Growth | EON R …
Latest Study on Industrial Growth of Augmented Reality and Virtual Reality Apps Market 2023-2029. A detailed study accumulated to offer the Latest insights about acute features of the Augmented Reality and Virtual Reality Apps market. The report contains different market predictions related to revenue size, production, CAGR, Consumption, gross margin, price, and other substantial factors. While emphasizing the key driving and restraining forces for this market, the report also offers…
Augmented Reality and Virtual Reality Market To Witness Huge Growth : DAQR, EON. …
Global Augmented Reality and Virtual Reality Market 2020-2027 by Technology, Component, Device Type, Industry Vertical, End-user, and Region: Trend Forecast and Growth Opportunity is latest research study released by HTF MI evaluating the market, highlighting opportunities, risk side analysis, and leveraged with strategic and tactical decision-making support. The study provides information on market trends and development, drivers, capacities, technologies, and on the changing investment structure of the Global Augmented Reality…
Augmented Reality and Virtual Reality Platform Market to See Huge Growth by 2026 …
Global Augmented Reality and Virtual Reality Platform Market Report 2020 by Key Players, Types, Applications, Countries, Market Size, Forecast to 2026 (Based on 2020 COVID-19 Worldwide Spread) is latest research study released by HTF MI evaluating the market, highlighting opportunities, risk side analysis, and leveraged with strategic and tactical decision-making support. The study provides information on market trends and development, drivers, capacities, technologies, and on the changing investment structure of…
Global Augmented Reality and Virtual Reality Market
Global Augmented Reality and Virtual Reality Market – Global Industry Analysis and Forecast (2017-2026) _ by Technology (Marker-Based, Marker Less and Others), by Device Type (Handheld Device, Head-Up Display, and Others), by Vertical, By Application, and by Geography
Market Scenario
Global Augmented Reality and Virtual Reality Market was valued US$ 6.1 Bn in 2017, and is expected to reach US$ 58.2 Bn by 2026, at a CAGR of 32.57% during forecast period.
Augmented…