Press release
Global Augmented Reality and Virtual Reality Hardware Market Research Report 2017
MarketResearchReports.Biz presents this most up-to-date research on "Global Augmented Reality and Virtual Reality Hardware Market Research Report 2017"Description
This report studies Augmented Reality and Virtual Reality Hardware in Global market, especially in North America, Europe, China, Japan, Latin America and India, focuses on top manufacturers in global market, with capacity, production, price, revenue and market share for each manufacturer, covering
Oculus Rift
Sony PlayStation VR
HTC Vive
Samsung Gear VR
Microsoft HoloLens
FOVE VR
Zeiss VR One
Avegant Glyph
Razer OSVR
Cybermind
Atheer
Meta
Leap Motion
Augementa Ltd
Market Segment by Regions, this report splits Global into several key Regions, with production, consumption, revenue, market share and growth rate of Augmented Reality and Virtual Reality Hardware in these regions, from 2011 to 2021 (forecast), like
North America
China
Europe
Japan
Latin America
India
Row
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Split by Product Types, with production, revenue, price, market share and growth rate of each type, can be divided into
For Augmented Reality
Head-Mounted Display
Eyeglasses
Gesture Control
Tracking Systems
Others
For Virtual Reality
Head-Mounted Display
Gesture Control
Tracking Systems
Others
Split by applications, this report focuses on consumption, market share and growth rate of Augmented Reality and Virtual Reality Hardware in each application, can be divided into
Education and training
Video Game
Media
Tourism
Others
Table of Contents
Global Augmented Reality and Virtual Reality Hardware Market Research Report 2017
1 Augmented Reality and Virtual Reality Hardware Market Overview
1.1 Product Overview and Scope of Augmented Reality and Virtual Reality Hardware
1.2 Augmented Reality and Virtual Reality Hardware Segment by Types
1.2.1 Global Production Market Share of Augmented Reality and Virtual Reality Hardware by Types in 2016
1.2.2 Augmented Reality
1.2.2.1 Head-Mounted Display
1.2.2.2 Eyeglasses
1.2.2.3 Gesture Control
1.2.2.4 Tracking Systems
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