openPR Logo
Press release

Virtual Reality (VR) Market to Exceed US$ 30.0 Bn by 2023 - Credence Research

03-22-2017 11:10 AM CET | Business, Economy, Finances, Banking & Insurance

Press release from: credence research

According to a new market report published by Credence Research “Virtual Reality (VR) (Consumer (Gaming, and Entertainment), and Enterprise & Public Sector (Retail and Marketing, Engineering and Design, Healthcare, Military, and Others (Education, etc)) Market - Growth, Share, Opportunities, Competitive Analysis, and Forecast 2016 - 2023” the virtual reality market is expected to exceed US$ 30.0 Bn by 2023, witnessing a double digit compound annual growth rate during the forecast period.

Browse the full Virtual Reality (VR) (Consumer (Gaming, and Entertainment), and Enterprise & Public Sector (Retail and Marketing, Engineering and Design, Healthcare, Military, and Others (Education, etc)) Market - Growth, Share, Opportunities, Competitive Analysis, and Forecast 2016 - 2023 report at http://www.credenceresearch.com/report/virtual-reality-market

Market Insights

The virtual reality (VR) technology traces its roots to the latter half of the previous century. In spite of being around for decades, the technology did not receive the expected acceptance in the initial years. However, after all years of hype surrounding the latent potential of the technology, it is expected to become mainstream in the coming years. We expect VRs capability to improve during the forecast period 2016 - 2023 with further improvements in processors, screen resolutions, content development for specific formats.

Request Free Sample: http://www.credenceresearch.com/sample-request/57899

Competitive Insights:

The global virtual reality market is highly fragmented across different end-use segments, requiring manufacturers and technology developers to understand unique differences and requirements of each industry separately. The leading top 4 players in the global virtual reality market account for less than 45 percent of the global market revenue. Some of the leading players identified in the global virtual reality market include Oculus VR, Inc. (Facebook Inc., the U.S.), Sony Corporation (Japan), Samsung Electronics, Co. Ltd. (South Korea), Vuzix Corporation (the U.S.), Sensics, Inc. (the U.S.), Microsoft Corporation (the U.S.), EON Reality, Inc. (the U.S.), and Sixense Entertainment, Inc. (the U.S.) among others.

The global virtual reality market also includes large number of niche players, which account for trivial market share individually. The global virtual reality market is supported by technology development and innovation. The competitive rivalry among current market players is comparatively high.

Browse the full report at http://www.credenceresearch.com/report/virtual-reality-market

Key Trends:

Growing demand for virtual reality-based wearable displays (ex - head mounted displays) in consumer applications
Declining price of hardware components
Proliferation of mobile devices and advancements in their computational capabilities
Hand tracking, head tracking, and eye tracking functionalities have become more commonplace in consumer VR devices
Emergence of VR app store

Credence Research is a worldwide market research and counseling firm that serves driving organizations, governments, non-legislative associations, and not-for-benefits. We offer our customers some assistance with making enduring enhancements to their execution and understand their most imperative objectives. Over almost a century, we’ve manufactured a firm extraordinarily prepared to this task.

Company Name: Credence Research, Inc
Contact Person: Chris Smith, Global Sales Manager
Email: sales@credenceresearch.com
Phone: +1-800-361-8290
Address: 105 N 1st ST #429, SAN JOSE, CA 95103 US
City: SAN JOSE
State: California
Country: United States

This release was published on openPR.

Permanent link to this press release:

Copy
Please set a link in the press area of your homepage to this press release on openPR. openPR disclaims liability for any content contained in this release.

You can edit or delete your press release Virtual Reality (VR) Market to Exceed US$ 30.0 Bn by 2023 - Credence Research here

News-ID: 477396 • Views:

More Releases from credence research

Ultrahigh Definition Dynamic 3D Holographic Display Market is Anticipated to Reach USD 3660.71 million by 2032 | Credence Research
Ultrahigh Definition Dynamic 3D Holographic Display Market is Anticipated to Rea …
Ultrahigh Definition Dynamic 3D Holographic Display Market Outlook (2024-2032) The Ultrahigh Definition Dynamic 3D Holographic Display Market is emerging as one of the most transformative segments within the advanced visualization and display technology landscape. Valued at USD 1,478.5 million in 2024, the market is anticipated to reach USD 3,660.71 million by 2032, expanding at a robust compound annual growth rate (CAGR) of 12% during the forecast period. This strong growth trajectory
Aerospace Fluid Conveyance System Market is Expected to Reach USD 29,989.93 million by 2032 | Credence Research
Aerospace Fluid Conveyance System Market is Expected to Reach USD 29,989.93 mill …
Aerospace Fluid Conveyance System Market: Growth, Trends, Segmentation & Competitive Landscape (2024-2032) The Aerospace Fluid Conveyance System Market is undergoing steady expansion, driven by rising aircraft production rates, increasing defense modernization programs, and the growing adoption of advanced materials and smart technologies in aerospace systems. Valued at USD 19,102.5 million in 2024, the market is projected to reach USD 29,989.93 million by 2032, registering a compound annual growth rate (CAGR) of
Underground Mining Equipment Market is Projected to Reach USD 61,451.15 million by 2032 | Credence Research
Underground Mining Equipment Market is Projected to Reach USD 61,451.15 million …
Global Underground Mining Equipment Market Outlook (2025-2032) The Global Underground Mining Equipment Market is poised for steady and sustained growth over the coming decade, driven by rising global demand for minerals, metals, and energy resources. The market is projected to expand from USD 39,782.13 million in 2023 to USD 61,451.15 million by 2032, registering a compound annual growth rate (CAGR) of 4.95% between 2025 and 2032. This growth trajectory reflects the
Plant Protein Ingredients Market is Expected to Reach USD 35,451.11 million by 2032 | Credence Research
Plant Protein Ingredients Market is Expected to Reach USD 35,451.11 million by 2 …
The global Plant Protein Ingredients Market is witnessing a decisive shift in the global nutrition and ingredients landscape. Valued at USD 18,732.78 million in 2024, the market is projected to nearly double, reaching USD 35,451.11 million by 2032, registering a robust compound annual growth rate (CAGR) of 8.3% during the forecast period. This growth reflects accelerating consumer demand for plant-based nutrition, clean-label formulations, and sustainable protein alternatives across food, beverage,

All 5 Releases


More Releases for Reality

Immersive Media Market Outlook, Virtual Reality, Augmented Reality, and Mixed Re …
The Immersive Media Market is growing rapidly as augmented reality (AR), virtual reality (VR), mixed reality (MR), 3D content, holography, and extended reality (XR) technologies transform how people interact with digital environments. Immersive media blends physical and digital worlds to deliver engaging, interactive, and realistic experiences across entertainment, gaming, education, healthcare, retail, manufacturing, and enterprise collaboration. With rising adoption of AR/VR devices, generative AI-powered 3D content creation, cloud-based XR platforms, and
Global Augmented Reality And Virtual Reality Lens Market Size by Application, Ty …
According to Market Research Intellect, the global Augmented Reality And Virtual Reality Lens market under the Internet, Communication and Technology category is expected to register notable growth from 2025 to 2032. Key drivers such as advancing technologies, changing consumer behavior, and evolving market dynamics are poised to shape the trajectory of this market throughout the forecast period. The Augmented Reality (AR) and Virtual Reality (VR) Lens market is experiencing rapid growth
Augmented Reality & Virtual Reality Market Insights: Growth and Opportunities
Meticulous Research® highlights the emerging trends and future outlook for the global augmented and virtual reality (AR/VR) market. As AR/VR technologies continue to evolve, new trends are shaping the market and creating opportunities for growth. The future outlook for the AR/VR market is characterized by ongoing innovation, increasing adoption, and expanding applications across various industries. Browse in depth: https://www.meticulousresearch.com/product/augmented-reality-market-1223 One of the key emerging trends in the AR/VR market is the
Augmented Reality and Virtual Reality Apps Market May Set an Epic Growth | EON R …
Latest Study on Industrial Growth of Augmented Reality and Virtual Reality Apps Market 2023-2029. A detailed study accumulated to offer the Latest insights about acute features of the Augmented Reality and Virtual Reality Apps market. The report contains different market predictions related to revenue size, production, CAGR, Consumption, gross margin, price, and other substantial factors. While emphasizing the key driving and restraining forces for this market, the report also offers
Augmented Reality and Virtual Reality Market To Witness Huge Growth : DAQR, EON. …
Global Augmented Reality and Virtual Reality Market 2020-2027 by Technology, Component, Device Type, Industry Vertical, End-user, and Region: Trend Forecast and Growth Opportunity is latest research study released by HTF MI evaluating the market, highlighting opportunities, risk side analysis, and leveraged with strategic and tactical decision-making support. The study provides information on market trends and development, drivers, capacities, technologies, and on the changing investment structure of the Global Augmented Reality
Global Augmented Reality and Virtual Reality Market
Global Augmented Reality and Virtual Reality Market – Global Industry Analysis and Forecast (2017-2026) _ by Technology (Marker-Based, Marker Less and Others), by Device Type (Handheld Device, Head-Up Display, and Others), by Vertical, By Application, and by Geography Market Scenario Global Augmented Reality and Virtual Reality Market was valued US$ 6.1 Bn in 2017, and is expected to reach US$ 58.2 Bn by 2026, at a CAGR of 32.57% during forecast period. Augmented