Press release
In-App Purchase Market Poised to Hit $644.76 Billion by 2029 with Accelerating Growth Trends
Use code ONLINE20 to get 20% off on global market reports and stay ahead of tariff changes, macro trends, and global economic shifts.In-App Purchase Market Size Growth Forecast: What to Expect by 2025?
The market for in-app purchases has seen tremendous growth in recent times and is projected to increase from $209.13 billion in 2024 to $255.84 billion in 2025, boasting a compound annual growth rate (CAGR) of 22.3%. This remarkable expansion during the historical period can be linked to factors such as an increase in smartphone use, app monetization tactics, user engagement plans, trends in content consumption and optimization of the app store.
How Will the In-App Purchase Market Size Evolve and Grow by 2029?
The market size for in-app purchases is predicted to experience a significant surge in the coming years. It is anticipated to balloon to a whopping $644.76 billion by 2029, boasting a compound annual growth rate (CAGR) of 26.0%. This growth during the forecast period is likely due to factors such as the popularity of subscription-based models, the expansion of emerging markets, and cross-platform integration. Notable trends expected during this period include the dominance of mobile gaming, preference for subscription models, integration of augmented reality (AR), a focus on personalization and customization, and greater demand for digital goods and services.
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What Drivers Are Propelling the Growth of In-App Purchase Market Forward?
The upsurge in downloads for video streaming, gaming, and health and fitness apps is projected to boost the advancement of the in-app purchase market. The growing use of mobile apps leads to more users accessing content and broadening the scope for in-app acquisitions. For example, the Business of Apps, an American B2B media platform, reported that in 2023, app and game downloads hit 148.2 billion, an increase of 3.9% compared to the prior year, by August 2024. Hence, the escalating downloads of video streaming, gaming, and health and fitness applications are anticipated to fuel the growth of the in-app purchase market.
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Which Emerging Trends Are Transforming the In-App Purchase Market in 2025?
Numerous businesses in the in-app purchases industry are concentrating on introducing new solutions like payment option features to simplify user purchases and improve user convenience. A payment option feature is a function that offers diverse ways for users to finalize payments within an application. For example, in May 2024, Google Play, a subsidiary of Google LLC, a U.S-based technology firm, launched a new feature "Ask Someone Else to Pay". This innovative feature enables users to seek payment for in-app purchases from others, thus increasing payment flexibility in its ecosystem. Users can generate a link by clicking a button and that link can be shared with others via text or messaging apps, asking them to finalize the payment for an in-app purchase. The sender will receive a notification clarifying that the person paying needs to know their email address and they can see the item being bought. The person who is requested to pay has a period of 24 hours to make the payment before the request becomes invalid.
What Are the Key Segments in the In-App Purchase Market?
The in-app purchasemarket covered in this report is segmented -
1) By Type: Consumable, Non-Consumable, Subscription
2) By Operating System: Android, iOS, Other Operating Systems
3) By App Category: Gaming, Entertainment And Music, Health And Fitness, Travel And Hospitality, Retail And E-Commerce, Education And Learning, Other App Categories
Subsegments:
1) By Consumable: Virtual Currency (Coins, Gems), Temporary Items (Power-Ups, Boosts), Limited-Time Offers
2) By Non-Consumable: Permanent Items (New Levels, Characters), Unlockable Features (Ad Removal, Premium Content)
3) By Subscription: Monthly Subscriptions, Annual Subscriptions, Freemium Models With Premium Features
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Who Are the Key Players Shaping the In-App Purchase Market's Competitive Landscape?
Major companies operating in the in-app purchase market include Amazon.com Inc., Apple Inc., Google LLC, The Walt Disney Company, Tencent Holdings Limited, Netflix Inc., PayPal Holdings Inc., Square Inc., Rakuten Group Inc., Stripe Inc., Spotify Technology S.A., Flipkart Internet Private Limited, Myntra Designs Private Limited, Epic Games Inc., AppLovin Corporation, Supercell Oy, Tinder, Unity Technologies SF, Adyen N.V., Digital Turbine Media Inc., IronSource Mobile Ltd., Machine Zone Inc., InMobi Technologies Pty. Ltd., VentureBeat LLC, Bango PLC, Vungle Inc., Adapty Technology Inc., Ajio Online Services Private Limited, Chartboost Inc., Fortumo Oyj, Aarki Inc., Liftoff Inc., SuperSonic Studios Ltd., Swrve Inc.
What Geographic Markets Are Powering Growth in the In-App Purchase Market?
Asia-Pacific was the largest region in the in-app purchase market in 2024. Asia-Pacific is expected to be the fastest-growing region in the forecast period. The regions covered in the in-app purchase market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.
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