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Growth in the Video Gaming Sector Spurs Expansion of Extended Reality (XR) Hardware Market: Strategic Insights Driving Extended Reality (XR) Hardware Market Momentum in 2025

08-06-2025 07:34 AM CET | IT, New Media & Software

Press release from: The Business Research Company

Extended Reality (XR) Hardware Market

Extended Reality (XR) Hardware Market

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How Large Will the Extended Reality (XR) Hardware Market Size By 2025?
The market size of extended reality (XR) hardware has seen significant growth in the recent past. This upward trajectory will continue, with the market expanding from $135.57 billion in 2024 to a substantial $192.8 billion in 2025, indicating a compound annual growth rate (CAGR) of 42.2%. Several factors have contributed to this historical expansion, including rising applications of gesture-based computing, the prevalent trend of device miniaturization, an influx of investment, easy access to cost-effective VR headsets, government-led initiatives, and escalated demand for enhanced visual information.

How Big Is the Extended Reality (XR) Hardware Market Size Expected to Grow by 2029?
In the forthcoming years, the extended reality (XR) hardware market is projected to experience a significant surge, expected to expand to $780.42 billion in 2029, with a compound annual growth rate (CAGR) of 41.8%. The extraordinary growth anticipated in this forecast period can be credited to the expansion of the gaming and entertainment industry, intensified competition, advancements in component technology, the escalation of XR usage for enterprise applications, increase in technological adoption and digital literacy, and the ballooning usage of XR in the healthcare field. Influential trends in the forecast period range from technological progress, enhancements in component technology, increased demand for marketing and advertising campaigns, improvements in internet connectivity, to ongoing innovations in XR software and hardware.

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Which Key Market Drivers Powering Extended Reality (XR) Hardware Market Expansion and Growth?
The expected growth of the extended reality (XR) hardware market is anticipated to be driven by the burgeoning video gaming industry. The latter comprises the development, marketing, and monetization of video games. The internet has tremendously altered the landscape of the gaming industry, with online multiplayer features, game streaming, and digital distribution platforms deeply modifying business strategies and gamer involvement. Extended Reality (XR) hardware adds value to the video gaming industry by offering immersive and interactive gaming experiences, facilitating superior graphics and novel game dynamics, and encouraging social engagement and physical activity. For instance, data from the US-based Entertainment Software Association and media company Circana demonstrates that in February 2024, video game sales in the US accumulated to $57.2 billion in 2023, marking an increase from $56.6 billion in 2022. Moreover, expenditure on video game content rose to $48.0 billion from $47.5 billion owing to a 13% surge in digital download spending on console platforms and an 11% uptick in premium digital downloads on PC, cloud, and non-console VR platforms. As a result, the burgeoning video gaming sector is playing a pivotal role in accelerating the growth of the extended reality (XR) hardware market.

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Which Fast-Growing Trends Are Poised to Disrupt the Extended Reality (XR) Hardware Market?
Leading businesses participating in the XR hardware market are creating cutting-edge products incorporating advanced technologies, such as natural sight vision technologies. These innovations aim to elevate user interaction in virtual and augmented realities. Natural sight vision technologies present high-resolution displays and improved clearness, enriching the realism and immersion of the XR experience. For example, Varjo, a Finland-based firm specializing in VR, AR, and MR headsets, introduced the XR-4 series in November 2023. The series, which includes XR-4, XR-4 Focal Edition, and XR-4 Secure Edition, boasts high-definition displays, foveated capture, sophisticated LiDAR depth perception, and gaze-following autofocus cameras. The XR-4 series seeks to present mixed reality experiences so closely resembling natural sight that they serve industrial applications.

What Are the Emerging Segments in the Extended Reality (XR) Hardware Market?
The extended reality (XR) hardware market covered in this report is segmented -

1) By Solution: Consumer Engagement, Business Engagement
2) By Application: Virtual Reality (VR), Augmented Reality (AR), Mixed Reality (MR)
3) By End-User: Education, Retail, Industrial And Manufacturing, Healthcare, Media And Entertainment, Other End-Users

Subsegments:
1) By Consumer Engagement: Gaming And Entertainment, Virtual Tours, Social Media Experiences, Retail And E-commerce, Education And E-learning
2) By Business Engagement: Employee Training And Development, Remote Collaboration, Product Design And Prototyping, Sales And Marketing, Customer Support And Service

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Who Are the Global Leaders in the Extended Reality (XR) Hardware Market?
Major companies operating in the extended reality (XR) hardware market are Apple Inc., Google LLC, Samsung Electronics Co. Ltd., Microsoft Corporation, Dell Technologies Inc., Sony Group Corporation, Lenovo Group Limited, Intel Corporation, Qualcomm Incorporated, ASUSTeK Computer Inc., Epson America Inc., Acer Inc., SoftServe Inc., Unity Software Inc., Dynabook Inc., Tata Elxsi, Magic Leap Inc., High Tech Computer Corporation (HTC), Varjo Technologies Oy, SphereGen Technologies LLC, Vuzix Corporation, Xreal Inc

Which are the Top Profitable Regional Markets for the Extended Reality (XR) Hardware Industry?
North America was the largest region in the extended reality (XR) hardware market in 2024. Asia-Pacific is expected to be the fastest-growing region in the forecast period. The regions covered in the extended reality (XR) hardware market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.

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