Press release
Metaverse Interactive Experience Market to Surge with 18.6% CAGR through 2031
According to the latest QY Research report, the global Metaverse Interactive Experience market is projected to expand from USD 1.325 billion in 2024 to USD 4.454 billion by 2031, representing a compound annual growth rate (CAGR) of 18.6% during the forecast period 2025-2031.Since 2021, the Metaverse has gained significant traction, transitioning from a conceptual vision to a rapidly evolving digital ecosystem. In 2025, this evolution continues to accelerate, fueled by rising consumer demand, advancements in VR/AR/MR technologies, and substantial investments from leading technology companies. Governments around the world have also expressed strategic interest in shaping metaverse policy and innovation hubs.
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Key Companies and Competitive Landscape
The market is characterized by both global tech giants and innovative gaming and content developers. Major players in the 2025 competitive landscape include:
• Roblox
• Microsoft
• Meta
• Epic Games
• Unity
• Tencent
• NetEase
• ByteDance
• Nexon
• Netmarble
• Lilith Games
• ZQgame
• HoYoverse
• Baidu
Meta continues to dominate the interactive experience domain through its Horizon Worlds platform, reportedly achieving a 5x growth in user engagement year-over-year. In early 2025, Meta brought in former TikTok executive Shadi Nayyer to strengthen relationships with global content creators, positioning Horizon as the core of their immersive strategy. Meanwhile, Microsoft is advancing in cross-platform interoperability through Azure-backed AI avatars and enterprise XR solutions.
Top 5 Metaverse Products - Data Overview
1. Roblox Platform
• Monthly Active Users: 380 million as of 2024.
• Daily Active Users: 79.5 million in Q2 2024.
• Developer base: 2.5 million developers.
• Developer earnings: Over USD 410.7 million in H1 2024.
• Brand engagement: 18.7 billion hours of user engagement in Q4 2024.
2. Meta Horizon Worlds
• Developed using Unity; available on Oculus/Meta Quest and PC.
• Creators/users: 10,000 worlds created; ~300,000 users in early 2022.
• Performance tools: New metrics (CTR, retention) added in 2025.
3. Microsoft Mesh
• Launched Sept 7, 2023; latest version released July 2025.
• Device-agnostic: supports Windows and Meta VR headsets.
• Integrated with Teams: immersive spaces, spatial avatars.
4. Unreal Engine by Epic Games
• Latest version: Unreal Engine 5.6 with 5% royalty model.
• Revenue: Epic's 2022 revenue estimated at $5.2 billion.
• Future: Unreal Engine 6 under development for the metaverse.
• Partnerships: Disney collaboration for persistent virtual world.
5. Unity Metaverse SDK
• Supports real-time 3D, AR/VR, digital twins.
• Used by platforms like Sinespace.
• New tools in 2025: digital twin, visual scripting.
• Education: "Road to the Metaverse" workshops in 2025.
Market Segmentation and Applications
The Metaverse Interactive Experience market is segmented by both type and application.
By type, the market includes:
• Desktop
• Mobile
By application, the main segments are:
• Game
• Social Contact
• Shopping
• Others
Gaming remains the leading application in 2025, with major growth seen in social and retail-driven metaverse spaces. The trend of integrating immersive shopping experiences and virtual social interaction hubs is emerging prominently, especially in Asia Pacific and North America.
Regional Insights
North America remains the largest regional market, followed by Asia Pacific and Europe. China, South Korea, and the United States lead in both adoption and investment. Rapid growth is forecast in Southeast Asia and India, where mobile-first experiences are expanding at pace.
Key growth markets are also emerging in Europe, supported by infrastructure investments and regional policies that favor digital transformation. Companies like Nexon and Netmarble are aggressively expanding into European and North American markets through local partnerships and acquisitions.
Latest Industry Trends
Phygital Convergence
In 2025, the "phygital" model-which blends physical and digital experiences-is gaining serious momentum in the metaverse space. Global brands like Shiseido have opened hybrid facilities such as Shiseido Beauty Park, where consumers interact with beauty science in person while accessing AR-enhanced virtual zones. Similarly, Cirque du Soleil launched "Parallel!", a digital backstage metaverse experience offering immersive exploration of live shows. These real-world touches are augmented by virtual interactivity-letting users navigate 360° backstage, follow performers, and engage across physical and digital boundaries seamlessly.
AI Integration
Generative AI is transforming virtual worlds by personalizing avatars, driving dynamic storytelling, and automating narrative elements in real time. Platforms have begun incorporating AI tools like "MagicCraft," which turns natural-language prompts into editable 3D objects-drastically lowering the barrier for creator-generated content. Meta's internal research also launched "Project Warhol," where participants are paid $50 per hour to capture facial motions and conversations. The result: lifelike NPCs in Horizon Worlds that respond intelligently to users, enabling interactive social scenarios and hyper-realistic avatar expression.
Blockchain & Decentralized Identity
Blockchain has moved from trend to infrastructure. Somnia, a high performance Layer 1 blockchain launched in February 2025, supports sub-second transactions and under $0.01 fees, enabling real-time avatar identity and collectibles storage. NFT based avatars are proliferating: in 2025 alone, over 12 million identity NFTs have been issued for use as digital identities or membership tokens. Platforms like The Sandbox are deploying decentralized IDs and NFT wearables that users own and transfer across environments-paving the way for interoperable virtual economies and persistent digital identity.
Immersive Events & VR Concerts
Live immersive events continue to drive engagement: virtual concert platforms such as AmazeVR raised $9.5 million in 2025 to scale high fidelity CG concerts featuring global stars. These VR concerts, accessible via Quest and cinema-based VR buses, offer up-close performances interactive in nature. Meanwhile, the broader immersive entertainment market-which covers VR concerts, sports viewings, and AR experiences-was valued at $114 billion in 2024 and is expected to grow to $442 billion by 2030. Major music acts and experimental events are drawing tens of thousands of participants into shared virtual spaces simultaneously.
Downstream Clients
The following companies have deployed branded experiences on the Metaverse Interactive Experience platform as of 2024-2025:
• Walmart
• Warner Bros
• Chipotle
• Superdrug
• Hilton Hotels & Resorts
• Fenty Beauty
• Samsung
• Target
• Forever 21
• Nike
• Netflix
• Gucci
• Tommy Hilfiger
• Vans
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Future Outlook
With enhanced hardware capabilities, expanding 5G/6G coverage, and global push for immersive education, retail, and gaming platforms, the Metaverse Interactive Experience industry is well positioned to become a cornerstone of the digital economy by the early 2030s. Businesses that invest in scalable and user-centric experiences are expected to capture the highest share of this high-growth market.
For full insights and data breakdown, refer to the complete QY Research report: "Metaverse Interactive Experience - Global Market Share and Ranking, Overall Sales and Demand Forecast 2025-2031".
Contact Details
Tel: +1 626 2952 442 ; +41 765899438(Tel & Whatsapp)
Email: john@qyresearch.com; global@qyresearch.com
Website: www.qyresearch.com
About Us
QYResearch founded in California, USA in 2007. It is a leading global market research and consulting company. With over 18 years' experience and professional research team in various cities over the world QY Research focuses on management consulting, database and seminar services, IPO consulting, industry chain research and customized research to help our clients in providing non-linear revenue model and make them successful. We are globally recognized for our expansive portfolio of services, good corporate citizenship, and our strong commitment to sustainability. Up to now, we have cooperated with more than 66,000 clients across five continents. Let's work closely with you and build a bold and better future.
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