Press release
2025-2034 Video Game Software Market Evolution: Disruptions, Innovations, and Untapped Opportunities
Use code ONLINE30 to get 30% off on global market reports and stay ahead of tariff changes, macro trends, and global economic shifts.Video Game Software Market Size Valuation Forecast: What Will the Market Be Worth by 2025?
In recent times, the market size of video game software has experienced swift expansion. Its growth is expected to increase from a value of $269.01 billion in 2024 to $304.33 billion in 2025, exhibiting a compound annual growth rate (CAGR) of 13.1%. Factors contributing to growth during the historic period include in-game purchases and freemiums, the influence of live streamers and gaming influencers, an increase in the number of smartphone users, and a rise in disposable income.
Video Game Software Market Size Forecast: What's the Projected Valuation by 2029?
The market size of video game software is presumed to experience a quick expansion in the forthcoming years. The projection is a growth to $497.57 billion by 2029, with a compound annual growth rate (CAGR) of 13.1%. The surge during the forecasted period can be credited to factors like the escalating usage of the internet, a shift towards digital games, the advent of cross-platform publishing and play, technologically innovative platforms, and the rising participation of gamers. The anticipated trends during this period are the integration of AR and VR technologies, emphasis on in-game advertising, the provision of free games with premium features in the paid editions, the proposal of game software services on a pay-per-use model in the cloud, the provision of video game streaming services, and the investment in the development of both new and existing software compatible with the latest gaming consoles.
View the full report here:
https://www.thebusinessresearchcompany.com/report/video-game-software-global-market-report
What Are the Drivers Transforming the Video Game Software Market?
The rapid expansion in emerging markets was the primary driver for the video game software market in the projected period. The Office for National Statistics, a governmental agency based in the UK, projected in February 2024, that the UK's GDP would have seen a modest 0.1% growth in 2023, on the back of a solid 4.3% increase in 2022. The market's growth is also anticipated to be boosted by the recovery of commodity prices following their substantial drop in the historical period. During the forecast duration, developed economies are also predicted to experience steady growth. Furthermore, the forecasted period is likely to see emerging markets grow slightly quicker than developed markets. Stable economic growth is anticipated to spur investments in end-user markets and, consequently, drive the market throughout the forecast period. Consequently, the video game software market is set to be propelled by the quick growth in emerging markets.
Get your free sample here:
https://www.thebusinessresearchcompany.com/sample.aspx?id=3574&type=smp
What Long-Term Trends Will Define the Future of the Video Game Software Market?
Games as a Service refers to a software distribution technique where typically, a provider hosts a game application on a distant server, and customers can utilize it via the internet, a concept often termed as cloud gaming. Numerous game creators are offering their content via a subscription model, allowing customers to buy extra content or features using micro-transactions. Such features include novel items within the game, weapons, apparel, other player's character gear, in-game currency, and rewards. This business approach provides a consistent income source for game companies rather than restricting the profit to single-time sales. Prominent companies providing games as a service encompass Activision and Blizzard Entertainment.
Which Segments in the Video Game Software Market Offer the Most Profit Potential?
The video game software market covered in this report is segmented -
1) By Type: PC Games, Browser Games, Smart Phone/Tablet Games, Console Games
2) By Genre: Action, Adventure, Role Playing, Simulation, Strategy, Sports, Shooter, Fighting, Racing, Other Genres
3) By Type Of Transaction: Physical, Online/Microtransaction, Digital
Subsegments:
1) By PC Games: Action/Adventure Games, Role-Playing Games (RPGs), Simulation Games, Strategy Games, Sports Games
2) By Browser Games: Casual Games, Multiplayer Online Battle Arena (MOBA) Games, Strategy Games, Puzzle Games
3) By Smart Phone/Tablet Games: Casual Games, Action Games, Role-Playing Games (RPGs), Strategy Games, Puzzle Games
4) By Console Games: First-Person Shooter (FPS) Games, Action/Adventure Games, Sports Games, Role-Playing Games (RPGs), Fighting Games
Tailor your insights and customize the full report here:
https://www.thebusinessresearchcompany.com/customise?id=3574&type=smp
Which Firms Dominate the Video Game Software Market by Market Share and Revenue in 2025?
Major companies operating in the video game software market include Tencent Holdings Ltd., Nintendo Co.Ltd., Sony Corporation, NetEaseInc., Microsoft Corporation, Activision BlizzardInc., Electronic Arts Inc, Ubisoft Entertainment SA, Square Enix Holdings Co.Ltd., Konami Holdings Corporation, Nova Gaming Ventures Private Limited, TA Games Studio, Virtuos Holdings Pte. Ltd., Elex Technology Co. Ltd., Zeus Interactive Co. Ltd., Beijing Babeltime Technology Co. Ltd., Happy Elements Technology (Beijing) Limited, Shanghai Everstar Online Entertainment Co. Ltd., 2Pi Interactive, 99Games, Apar Games, Dhruva Interactive, CreatioSoft, Sega Sammy Holdings, Bandai Namco Holdings, BEETSOFT Co. Ltd., Rikkeisoft, Wizcorp, CoolGames, Tinhvan Outsourcing Jsc. (TVO), Playsoft Game, Supercell, Gameloft, Ronimo Game, Travian Game, Asobo Studio, Engine Software, Frontier Developments plc, Keywords Studio, Sumo Digital Team17 Digital Limited, Codemasters, XSEED Game, 22cans Ltd, 4J Studios Limited, Blitz Games Studios Limited, BossAlien, Clima*x Studios, Curve Digital Limited, Rockstar North Limited, Sports Interactive Limited, Criterion Games, HeroCraft, Brainy Studio, BUKA Entertainment, Factory Online, Ambidexter LLC, Mail.Ru Group, Alawar Entertainment, Nival, GSC Game World, Action Forms, Meridian'93, Elephant Game, Gaijin Entertainment, Novosoft, Alderac Entertainment Group, Arc Dream Publishing, Evil Hat Productions, Valve Corporation, Etermax, Bamtang Game, Squad, Iguanabee, AOne Game, Pomelo Game, Wixel Studios in Lebanon, Nezal Entertainment in Egypt, UAE-based Tahadi Games, Game Power 7, Gameguise
Which Regions Offer the Highest Growth Potential in the Video Game Software Market?
Asia-Pacific was the largest region in the global video game software market in 2024. North America was the second largest region in video game software market. The regions covered in the video game software market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa
Purchase the full report today:
https://www.thebusinessresearchcompany.com/purchaseoptions.aspx?id=3574
This Report Supports:
1. Business Leaders & Investors - To identify growth opportunities, assess risks, and guide strategic decisions.
2. Manufacturers & Suppliers - To understand market trends, customer demand, and competitive positioning.
3. Policy Makers & Regulators - To track industry developments and align regulatory frameworks.
4. Consultants & Analysts - To support market entry, expansion strategies, and client advisory work.
Connect with us on:
LinkedIn: https://in.linkedin.com/company/the-business-research-company,
Twitter: https://twitter.com/tbrc_info,
YouTube: https://www.youtube.com/channel/UC24_fI0rV8cR5DxlCpgmyFQ.
Contact Us
Europe: +44 7882 955267,
Asia: +91 88972 63534,
Americas: +1 310-496-7795 or
Email: mailto:info@tbrc.info
Learn More About The Business Research Company
With over 15,000+ reports from 27 industries covering 60+ geographies, The Business Research Company has built a reputation for offering comprehensive, data-rich research and insights. Our flagship product, the Global Market Model delivers comprehensive and updated forecasts to support informed decision-making.
This release was published on openPR.
Permanent link to this press release:
Copy
Please set a link in the press area of your homepage to this press release on openPR. openPR disclaims liability for any content contained in this release.
You can edit or delete your press release 2025-2034 Video Game Software Market Evolution: Disruptions, Innovations, and Untapped Opportunities here
News-ID: 4107391 • Views: …
More Releases from The Business Research Company
Segment Evaluation and Major Growth Areas in the Personalized Testing and Supple …
The personalized testing and supplements sector is gaining remarkable traction, driven by advancements in technology and a rising consumer focus on tailored health solutions. As more individuals seek customized wellness options, this market is set to experience substantial expansion in the coming years. Here's an in-depth look at its current valuation, key players, significant trends, and the main market segments shaping its future.
Market Valuation and Expansion Forecast for Personalized Testing…
Top Players and Market Competition in the Skin Microbiome Industry
The skin microbiome market is emerging as a significant area of interest due to growing awareness about the critical role of skin health and innovative skincare technologies. As research advances and consumer preferences shift towards more natural and science-backed products, this market is set to undergo substantial growth. Let's explore the current market size, key players, driving factors, and upcoming trends shaping the skin microbiome industry.
Projected Expansion in the Skin…
Key Strategic Developments and Emerging Changes Shaping the Upadacitinib Market …
The upadacitinib market is poised for significant expansion over the coming years, driven by advances in treatment options and increasing awareness of autoimmune diseases. This report delves into the market's current size, key drivers, major players, and the emerging trends shaping its future trajectory.
Steady Growth Expected in Upadacitinib Market Size Through 2029
The market for upadacitinib is projected to reach $2.54 billion by 2029, growing at a robust compound annual…
Analysis of Key Market Segments Driving the Alzheimer's Disease Diagnostic Marke …
The Alzheimer's disease diagnostic sector is rapidly evolving as advancements in technology and healthcare infrastructure open new possibilities for early detection and personalized treatment. With rising awareness and innovative approaches, this market is poised for significant growth in the coming years. Let's explore the current market size, key drivers, leading companies, and emerging trends that are shaping this critical healthcare field.
Projected Market Size and Growth Trends in Alzheimer's Disease Diagnostics…
More Releases for Game
Jollity: Redefining game nights, one mini-game at a time
Image: https://www.getnews.info/wp-content/uploads/2024/09/1726733843.png
Jollity: Redefining game nights, one mini-game at a time
Jollity Games proudly introduces its latest innovation in the world of game nights - Jollity, the ultimate hybrid party game that fuses the tactile fun of a board game with the dynamic possibilities of a mobile app.
Featuring 150 mini-games, Jollity is designed to bring excitement, laughter, and a fresh twist to every gathering. Whether you're looking to light up a party,…
Video Game Subscription Services Market: Game On for Explosive Growth
According to the report published by Virtue Market Research in 2022, the Global Video Game Subscription Services Market was valued at $9.98 billion and is projected to reach a market size of $21.24 billion by 2030. Over the forecast period of 2023-2030, market is projected to grow at a CAGR of 9.9%.
Request Sample Copy of this Report @ https://virtuemarketresearch.com/report/video-game-subscription-services-market/request-sample
The global video game subscription services market has experienced significant growth and…
THE WORLD GAME Launches Board Game Version of Educational Geography Game
THE WORLD GAME Launches Board Game Version of Educational Geography Game
The World Game team is excited to announce the launch of their new Geography Board Game - The World Game. TWG is a highly interactive educational tabletop game for 2 - 5 players that is easy to learn and fun to play. It is a fast-playing adventure for kids and adults alike. Learning about world countries and becoming a full-on…
APA Game Announces Ocean King 3 plus Fire Unicorn plus Fishing Game Machine for …
Players can enjoy a selection of arcade shooting and fishing games presented by APA Game, which comprises Ocean Ruler 3 plus fire Unicorn plus, Fire unicorn Fishing Game machine.
GUANGZHOU, China– For game enthusiasts who are looking for exciting fire unicorn fishing arcade games, then APA Game is a one centre shop for all computer lovers globally. These games are made to provide unmatched fun and energy to each player. The…
APA Game Announces New Game Fishing Machine For Arcade Fishing Game Lovers
APA Game has done it again! They have released a new arcade fishing game, trump fishing 2 game machine, creating a new category of arcade fishing games. These Video games come in a playful click clack tin that has game lovers incredibly hooked!
Guangzhou, China– If you are a fan of these exciting fishing arcade games, APA Game has all the video games that you will love and much glued up…
Video Game Music Market Report 2018: Segmentation by Type (Stand-Alone Game, On- …
Global Video Game Music market research report provides company profile for Nintendo, Ubisoft, Microsoft, EA, Tencent, NetEase, Activision Blizzard, Sony, Dynamedion, Audio Network Limited, Spotify, Moonwalk Audio and Others.
This market study includes data about consumer perspective, comprehensive analysis, statistics, market share, company performances (Stocks), historical analysis 2012 to 2017, market forecast 2018 to 2025 in terms of volume, revenue, YOY growth rate, and CAGR for the year 2018 to…
