openPR Logo
Press release

Soaring Demand Set to Propel Immersive Marketing Market to $28.88 Billion by 2029

Immersive Marketing

Immersive Marketing

Use code ONLINE30 to get 30% off on global market reports and stay ahead of tariff changes, macro trends, and global economic shifts.

What Is the Expected CAGR for the Immersive Marketing Market Through 2025?
The market size of immersive marketing has seen a significant escalation in the past few years. It is predicted to surge from $7.28 billion in 2024 to $9.61 billion in 2025, with a compound annual growth rate (CAGR) of 32.0%. Factors contributing to this growth during the historic period include a rising demand among consumers for bespoke brand experiences, increased accessibility to mobile internet and smartphones, growing corporate investment in digital advertising, the surge in the gaming and esports community's popularity, and the escalating usage of 360-degree content in advertisements.

What's the Projected Size of the Global Immersive Marketing Market by 2029?
The market for immersive marketing is anticipated to experience a tremendous surge in the coming years, escalating to an estimated worth of $28.88 billion by 2029, representing a compound annual growth rate (CAGR) of 31.7%. Factors contributing to this predicted surge include rising demand for metaverse-integrated brand experience, the increasing use of immersive marketing in the realm of e-commerce, the escalating requirement for non-contact customer interaction solutions, the increased adoption of 5g networks facilitating improved immersive experiences, and the prevalent use of location-specific marketing. Key emerging trends predicted for this period encompass the use of technology for eye and gesture tracking, the creation of emotion-driven campaigns, the development of real-time virtual showrooms, the introduction of immersive content into social media platforms, and breakthroughs in narrative-based immersive commercials.

View the full report here:
https://www.thebusinessresearchcompany.com/report/immersive-marketing-global-market-report

Top Growth Drivers in the Immersive Marketing Industry: What's Accelerating the Market?
The expansion of the immersive marketing market is anticipated to be catalyzed by the growing utilization of smartphones and internet. The prevalence and usage of smartphones and the internet by a population segment is what's referred to as smartphone and internet penetration. The surge in smartphone and internet penetration can be attributed to the enhancement of network infrastructure which boosts connectivity, velocity and accessibility for users. Immersive marketing promotes the penetration of smartphones and the internet by providing captivating, interactive experiences that stimulate deeper digital immersion and flawless connectivity. For example, globally, the Ericsson Mobility Report by the conglomerate based in Sweden, observed that smartphone subscriptions hit 6.93 billion in 2023 and climbed to 7.16 billion in 2024. Consequently, this upswing in smartphone and internet penetration is propelling the immersive marketing market's growth.

Get your free sample here:
https://www.thebusinessresearchcompany.com/sample.aspx?id=25006&type=smp

What Trends Will Shape the Immersive Marketing Market Through 2029 and Beyond?
Prominent players in the immersive marketing domain are concentrating on developing ground-breaking technologies and experiences like immersive-events business lines to boost audience participation and brand interaction. These business lines offer specialised services and solutions that bring together interactive and engaging experiences. These experiences are facilitated through virtual, augmented, or mixed reality technologies, for live or digital events. For example, Media Bridge, Inc., an American media organization, debuted a fresh division named MB Activate in March 2025, signifying its induction into the immersive events business. This division's aim is to extend the agency's capabilities by providing their client base innovative experiential marketing solutions. It concentrates on creating bold, high-impact brand experiences including immersive activations, artistic installations, interactive events, and community-centric engagements. These experiences' prime focus is to cultivate emotional connections, promote happiness, and foster culture. Each activation comes with strategic media amplification support, turnkey production management, real-time content documentation, and performance tracking, guaranteeing measurable outcomes and authentic audience engagement.

What Are the Main Segments in the Immersive Marketing Market?
The immersive marketing market covered in this report is segmented -

1) By Component: Hardware, Software Or Platform, Services
2) By Technology: Virtual Reality (VR), Augmented Reality (AR), Mixed Reality (MR), Others Technologies
3) By Organization: Small And Medium Enterprises (SMEs), Large Enterprises
4) By Application: Advertising And Branding, Product Launches And Demonstrations, Events And Experiential Marketing, Social Media Campaigns, Others Applications
5) By End User: Retail And E Commerce, Fashion And Beauty, Automotive, Travel And Hospitality, Real Estate, Gaming And Entertainment, Healthcare, Education, Other End Users

Subsegments:
1) By Hardware: Virtual Reality (VR) Devices, Augmented Reality (AR) Devices, Mixed Reality (MR) Devices, Wearable Devices, Sensors And Cameras
2) By Software Or Platform: Augmented Reality Or Virtual Reality Content Management Software, Immersive Experience Platforms, 3D Modeling And Simulation Software, Analytics And Data Visualization Software, Marketing Automation Platforms For Immersive Tech
3) By Services: Consulting And Strategy Services, Content Creation And Development, Integration And Deployment Services, Maintenance And Support Services, Training And Education Services

Tailor your insights and customize the full report here:
https://www.thebusinessresearchcompany.com/customise?id=25006&type=smp

Which Top Companies are Driving Growth in the Immersive Marketing Market?
Major companies operating in the immersive marketing market are Microsoft Corporation, Meta Platforms Inc., Unity Software Inc., HTC Corporation, Valve Corporation, Magic Leap Inc., Superside Inc., Pimax Technology (Shanghai) Co. Ltd., Varjo Technologies Oy, EON Reality Inc., Pico Interactive Inc., Resolution Games AB, Paradiso Solutions LLC, Groove Jones Inc., Virtuix Inc., Mad Hatter Experience LLC, Felix And Paul Studios Inc., Zeality LLC, Mindesk Srl, Baobab Studios Inc.

Which Regions Will Dominate the Immersive Marketing Market Through 2029?
North America was the largest region in the immersive marketing market in 2024. Asia-Pacific is expected to be the fastest-growing region in the forecast period. The regions covered in the immersive marketing market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.

Purchase the full report today:
https://www.thebusinessresearchcompany.com/purchaseoptions.aspx?id=25006

This Report Supports:
1. Business Leaders & Investors - To identify growth opportunities, assess risks, and guide strategic decisions.
2. Manufacturers & Suppliers - To understand market trends, customer demand, and competitive positioning.
3. Policy Makers & Regulators - To track industry developments and align regulatory frameworks.
4. Consultants & Analysts - To support market entry, expansion strategies, and client advisory work.

Connect with us on:
LinkedIn: https://in.linkedin.com/company/the-business-research-company,
Twitter: https://twitter.com/tbrc_info,
YouTube: https://www.youtube.com/channel/UC24_fI0rV8cR5DxlCpgmyFQ.

Contact Us
Europe: +44 7882 955267,
Asia: +91 88972 63534,
Americas: +1 310-496-7795 or
Email: mailto:info@tbrc.info

Learn More About The Business Research Company
With over 15,000+ reports from 27 industries covering 60+ geographies, The Business Research Company has built a reputation for offering comprehensive, data-rich research and insights. Our flagship product, the Global Market Model delivers comprehensive and updated forecasts to support informed decision-making.

This release was published on openPR.

Permanent link to this press release:

Copy
Please set a link in the press area of your homepage to this press release on openPR. openPR disclaims liability for any content contained in this release.

You can edit or delete your press release Soaring Demand Set to Propel Immersive Marketing Market to $28.88 Billion by 2029 here

News-ID: 4106808 • Views:

More Releases from The Business Research Company

Seed Treatment Fungicides Market to Grow at 9.3% CAGR, Reaching $3.15 Billion by 2029
Seed Treatment Fungicides Market to Grow at 9.3% CAGR, Reaching $3.15 Billion by …
Use ONLINE30 for 30% savings on global market reports and stay on top of tariff updates, market trends, and economic shifts worldwide. Seed Treatment Fungicides Market Outlook: How is the Market Expected to Grow by 2025? Over the past few years, the market for seed treatment fungicides has seen robust growth. Its market value is projected to rise from $2.07 billion in 2024 to $2.21 billion in 2025, signifying a compound annual
Rheology Modifiers Market Growth to be Driven by Emerging Trends | $10.92 Billion by 2029
Rheology Modifiers Market Growth to be Driven by Emerging Trends | $10.92 Billio …
Stay informed on tariff shifts, macro trends, and global economic changes-use code ONLINE30 to enjoy 30% off our global market reports. What is the Projected Market Size of the Rheology Modifiers Industry? There has been a consistent expansion in the size of the rheology modifiers market in the past few years. The market, which was worth $8.59 billion in 2024, is projected to increase to $8.89 billion in 2025, demonstrating a compound
Polyurethane Foam Market to Record 8.4% CAGR Growth Through 2029 | Global Analysis Report
Polyurethane Foam Market to Record 8.4% CAGR Growth Through 2029 | Global Analys …
Use ONLINE30 for 30% savings on global market reports and stay on top of tariff updates, market trends, and economic shifts worldwide. Polyurethane Foam Market Outlook: How is the Market Expected to Grow by 2025? In recent years, the size of the polyurethane foam market has experienced substantial growth. It is projected to increase from a value of $54.27 billion in 2024 to $57.26 billion in 2025, indicating a compound annual growth
Pharmaceutical Intermediates Market Size to Reach $46.04 Billion by 2029 | Growth at 7.1% CAGR Forecast
Pharmaceutical Intermediates Market Size to Reach $46.04 Billion by 2029 | Growt …
Stay informed on tariff shifts, macro trends, and global economic changes-use code ONLINE30 to enjoy 30% off our global market reports. What is the Projected Market Size of the Pharmaceutical Intermediates Industry? There has been consistent growth in the market size of pharmaceutical intermediates over the past few years. The market is predicted to increase from a value of $33.37 billion in 2024, up to $34.95 billion in 2025, with a compound

All 5 Releases


More Releases for Immersive

Virtual Reality: Immersive Gaming Breakthroughs in 2024
"The Business Research Company recently released a comprehensive report on the Global Virtual Reality In Gaming Market Size and Trends Analysis with Forecast 2024-2033. This latest market research report offers a wealth of valuable insights and data, including global market size, regional shares, and competitor market share. Additionally, it covers current trends, future opportunities, and essential data for success in the industry. Ready to Dive into Something Exciting? Get Your Free
Assemble! the immersive VR gaming experience ◯˙ weltfern
3, 2, 1: Assemble! Virtual constructors, XR puzzle fans and lovers of detailed models can look forward to a new gaming experience on Meta Quest, Steam and other platforms. The virtual reality game Assemble! transports players into a relaxed atmosphere with unique and different scenarios, where they put together what belongs together in lovingly designed models. The challenge here is that models such as a historic sailing ship, a nostalgic Buli,
10-18-2024 | Arts & Culture
Mayday
Immersive show APOCALYPSE NYC returns to 3DollarBill
MAYDAY presents Alexander Raptotasios' Apocalypse NYC Outside the world is ending, inside it's a party... From the minds of international directors Alexander Raptotasios (Athens' Hotel Apocalypse, London's Antigone [on strike] ) and Reginald Robson (London's The Box, NYC's Hypnotique) comes an immersive theatrical spectacle to bring in the end-times - just 4 days before the election. Hosted by London's Séayoncé, and featuring Ché (Netflix's KAOS) and world-renowned foot archer Orissa
Virtual Reality Market 2031: Immersive Tech Growth
Virtual Reality Market Scope: The Global Virtual Reality Market size was valued at USD 15.75 Billion in 2022 and is poised to grow from USD 19.15 Billion in 2023 to USD 91.54 Billion by 2031, at a CAGR of 21.6% over the forecast period (2024-2031). Access the full 2024 Virtual Reality Market report for a comprehensive understanding @https://www.skyquestt.com/report/virtual-reality-market The study of the global Virtual Reality Market is presented in the report, which is
Immersive Simulator Market 2033: Pioneering the Future of Training and Entertain …
The Immersive Simulator Market revenues were estimated at US$ 11.4 billion in 2022 and are anticipated to grow at a CAGR of 26.6% from 2023 to 2032. By the end of 2032, the market is expected to reach a valuation of US$ 121 billion. Training application segment will dominate the immersive simulator industry with a projected CAGR of 26.4% from 2023 to 2032. In recent years, the training
Aviation Augmented & Virtual Reality Market : Marker Based, Non Marker Based, Im …
The global aviation augmented & virtual reality market was valued at $0.91 billion in 2021, and is projected to reach $23.6 billion by 2031, growing at a CAGR of 39.2% from 2022 to 2031. In 2021, North America dominated the market in terms of revenue, followed by Asia-Pacific, Europe, and LAMEA. The performance within aerospace and defense is driven by increase in demand from the commercial space sector, rise in the