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The Surging Trend Of Tabletop Gaming Fuels Playing Cards And Board Games Market Growth: Strategic Insights Driving Playing Cards And Board Games Market Momentum in 2025

07-16-2025 08:09 AM CET | IT, New Media & Software

Press release from: The Business Research Company

Playing Cards And Board Games

Playing Cards And Board Games

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How Large Will the Playing Cards And Board Games Market Size By 2025?
The market for playing cards and board games has seen robust growth in the past few years, The market is expected to rise from a value of $20.31 billion in 2024 to reach $22.23 billion in 2025, with a compound annual growth rate (CAGR) of 9.5%. The growth in the past period has been fueled by factors such as the traditional cultural and social importance attached to card and board games, limited options for entertainment in earlier times which led to the popularity of indoor games, the development of standardized designs for playing cards, the advent of printed materials and mass production, and the emergence of iconic board games like Monopoly and Scrabble.

How Big Is the Playing Cards And Board Games Market Size Expected to Grow by 2029?
Anticipated to witness robust growth in the forthcoming years, the playing cards and board games market is on track to escalate to a value of $32.37 billion by 2029, with a compound annual growth rate (CAGR) of 9.8%. The predicted expansion over the forecast period is largely ascribed to factors such as the growing tabletop gaming community, the effect of mainstream media in publicizing board games, the rising trend of hybrid board games combined with app integration, the integration of escape room themes into board games, and the emergence of board game cafes and experiential gaming spaces. Key trends expected to shape the market during the forecast period consist of innovative game design and game mechanics, the influence of technological progress on board game components, the incorporation of augmented reality (ar) into board games, the creation of environmentally friendly game materials, and joint ventures between board game designers and intellectual properties.

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Which Key Market Drivers Powering Playing Cards And Board Games Market Expansion and Growth?
The surge in interest in tabletop gaming is anticipated to spur on the expansion of the playing cards and board games market in the future. Tabletop gaming includes playing card games, board games, miniatures games, and other games that involve tangible parts and are played on a level surface like a table. The increased consumer demand, the broadening of game options, the social interchange, the sense of community fostered by tabletop gaming, and the development of gaming events and cafes contribute to innovative developments, improved customer involvement, and a greater crowd for board games. For instance, a report by the United Nations in July 2023 stated that nearly 70% of adults in countries such as the United States, United Kingdom, Germany, Russia, and India have participated in playing chess at some point, with a staggering 605 million adults engaging in regular chess activity. Hence, the increasing popularity of tabletop games is fueling the growth of the playing cards and board games market.

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Which Fast-Growing Trends Are Poised to Disrupt the Playing Cards And Board Games Market?
The adoption of artificial intelligence is an emerging trend in the playing cards and board games market. To maintain their relevance and position in the market, top-notch companies in the market are embracing innovative technologies. For example, in July 2022, the tech company from China, CubyFun launched JOYO on Kickstarter, a remarkable combination of gaming technology and traditional tabletop games. JOYO integrates AI intelligence into its six games that are simple to learn. It offers a range of gameplay styles and distinctive artwork, catering to different tastes and events. By fusing high-tech with vintage board games, JOYO delivers an engaging, accessible gaming experience, thereby forming a bridge between digital and tangible gaming.

What Are the Emerging Segments in the Playing Cards And Board Games Market?
The playing cards and board games market covered in this report is segmented -

1) By Product: Playing Cards, Board Games
2) By Age Group: Children, Teenagers, Adults
3) By Distribution Channel: Online, Offline
4) By Application: Private, Game, Tournament, Online Platforms, Education, Therapy

Subsegments:
1) By Playing Cards: Standard Playing Cards, Specialty Playing Cards, Educational Playing Cards
2) By Board Games: Strategy Games, Family Games, Party Games, Educational Board Games, Themed Board Games, Cooperative Board Games, Classic Board Games

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Who Are the Global Leaders in the Playing Cards And Board Games Market?
Major companies operating in the playing cards and board games market include Walt Disney Company, Nintendo Co. Ltd.,Mattel Inc., Hasbro Inc, Square Enix Holdings Co. Ltd, Blizzard Entertainment Inc., Ravensburger AG, HABA USA, Rovio Entertainment Corporation, Games Workshop Group PLC, Buffalo Games, Asmodee USA, Gamewright, Delano Games, Rio Grande Games, Stonemaier Games, University Games Corporation, NECA/WizKids LLC, Z-Man Games Inc., LongPack Games Co. Ltd., Fantasy Flight Games, Czech Games Edition, Blue Orange Games, IELLO USA LLC, North Star Games, Grey Fox Games LLC, Boda Games Manufacturing Co. Ltd.

Which are the Top Profitable Regional Markets for the Playing Cards And Board Games Industry?
Asia-Pacific was the largest region in the playing cards and board games market in 2024. North America is expected to be the fastest-growing region in the forecast period. The regions covered in the playing cards and board games market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa

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