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Top Market Shifts Transforming the In-Game Advertising Market Landscape: Key Insights

In-Game Advertising Market

In-Game Advertising Market

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What Is the Expected CAGR for the In-Game Advertising Market Through 2025?
The size of the in-game advertising market has experienced swift expansion in the last few years. Projections indicate that it will develop from a value of $9.84 billion in 2024 to reach $11.02 billion in 2025, with a compound annual growth rate (CAGR) of 12.0%. The impressive growth during the historical period can be credited to the advancement of gaming platforms, recognition and acceptance of in-game advertising, the ability to target advertising, precise measurement and analytics tools, as well as dynamic in-game ad insertion (IGAI).

What's the Projected Size of the Global In-Game Advertising Market by 2029?
The market size for in-game advertisements is projected to witness significant growth in the following years, hitting a mark of $18.17 billion by 2029, with a Compound Annual Growth Rate (CAGR) of 13.3%. The expansion within the predicted period can be linked to factors such as data analysis and measuring tools, growth in the global gaming industry, innovation in advertising formats, the increasing fame of mobile gaming, and a rise in investments in the gaming sector. Looking ahead, key trends in the forecast period will involve monetization for game developers, interactive and captivating advertising formats, e-sports and live events, partnerships and sponsorships with brand names, and an increase in the gaming audience.

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https://www.thebusinessresearchcompany.com/report/in-game-advertising-global-market-report

Top Growth Drivers in the In-Game Advertising Industry: What's Accelerating the Market?
The in-game advertising market is set to expand, predicated on the increasing count of smartphone users. Smartphones are essentially mobile phones equipped with a host of features like a built-in computer, an operating system, web browsing, and support for various software applications that were not previously incorporated in conventional phones. Advertisers and marketers employ smartphones for in-game advertising to execute a plethora of mobile-centric marketing strategies, aiming to reach the largest possible target audience and subsequently generate increased revenue. For example, it's been recorded by the International Telecommunication Union, a Switzerland-based United Nations entity dealing with a broad array of issues, including communication and technology, that as of November 2022, 73% of individuals aged 10 and above had smartphones at their disposal. This statistic is 7% higher than the total percentage of the population with internet access. Hence, the influx of smartphone users fuels the expansion of the in-game advertising market.

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What Trends Will Shape the In-Game Advertising Market Through 2029 and Beyond?
Product innovation is increasingly becoming the dominant trend in the in-game advertising industry. Top-tier companies in this market are creating inventive products to solidify their market presence. For example, in April 2022, Entravision LLC, a US-based media firm, allied with Anzu.io, an in-game advertising platform from Israel, to broaden advertisement prospects across 18 Latin American markets. This immediate and effective partnership appoints Entravision-Cisneros Interactive as Anzu's representative, keeping a keen focus on informing advertisers about the benefits of in-game advertising. The primary objective of this partnership is to augment Entravision's footprint in the gaming sector, while offering unique advertising potentials that resonate with the Latin American gaming community.

What Are the Main Segments in the In-Game Advertising Market?
The in-game advertising market covered in this report is segmented -

1) By Type: Static Ads, Dynamic Ads, Advergaming
2) By Platform: Mobile, Computing, Console
3) By Applications: Online, Standalone

Subsegments:
1) By Static Ads: Billboards, Posters, Product Placement
2) By Dynamic Ads: Video Ads, Interactive Ads, Real-Time Bidding Ads
3) By Advergaming: Branded Games, Sponsorship Of Existing Games, Custom Game Development

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Which Top Companies are Driving Growth in the In-Game Advertising Market?
Major companies operating in the in-game advertising market include Anzu Virtual Reality Ltd, Electronic Arts Inc., MediaSpike Inc., ironSource Ltd, Motive Interactive Inc, Playwire LLC, WPP Plc., Activision Blizzard Media Ltd, Blizzard Entertainment Inc, AdInMo Ltd, Flurry Inc., Bidstack Ltd, HotPlay Co. Ltd, Giftgaming Ltd, Adscape International LLC, Admix Foods Private Limited, Adverty AB, Azerion Group N.V., GameInfluencer, Gameloft S. A., Google Inc., mKhoj Solutions Private Limited, Kargo Global Ltd, Kool Things, Tracxn Technologies Private Limited, LoopMe Ltd., MobileFuse LLC, Nativex LLC.

Which Regions Will Dominate the In-Game Advertising Market Through 2029?
North America was the largest region in the in-game advertising market share in 2024. The regions covered in the in-game advertising market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa

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