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Strategy Games Market Size Forecasted To Achieve 25.76 Billion By 2029 With Steady Growth

06-23-2025 09:45 AM CET | IT, New Media & Software

Press release from: The Business Research Company

Strategy Games

Strategy Games

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What Is the Strategy Games Market Size and Projected Growth Rate?
The market for strategy games has seen a substantial expansion in the past few years. It is projected to increase from $16.37 billion in 2024 to $17.97 billion in 2025, exhibiting a compound annual growth rate (CAGR) of 9.8%. The strong growth during the historic period is due to various factors, including growing enthusiasm for multiplayer and competitive gaming, a broader range of gaming demographics, and heightened emphasis on cross-platform play. Other contributing factors include an increased focus on multiplayer engagement and esports, coupled with the emergence of streaming and content creation.With the projected robust growth in the coming years, the strategy games market is expected to increase from its current size to an impressive $25.76 billion by 2029, with a compound annual growth rate (CAGR) of 9.4%. This anticipated growth during these forecasted years can be linked to several factors such as the increasing number of players, the explosive trend of mobile gaming, the widespread appeal of board game cafes, the rise of cooperative games, and an egging demand for in-person interaction. The forecasting period is also suggested to experience several prominent trends including the advancement in artificial intelligence (AI), the exploration across different genres, the application of strategy games as learning tools, the inclusion of real-world themes, and the diversification and innovation in game creation.

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What Are the Major Segments in the Strategy Games Market?
The strategy games market covered in this report is segmented -

1) By Product: Client Type, Web Game Type
2) By Device Type: Mobile, Personal Computer, Tablets, Other Device Types
3) By Business Model: Free-To-Play (Ad-Supported), Freemium, Subscription-Based

Subsegments:
1) By Client Type: PC Strategy Games, Console Strategy Games, Mobile Strategy Games
2) By Web Game Type: Browser-Based Strategy Games, HTML5-Based Strategy Games, Flash-Based Strategy Games

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What Are The Driving Strategy Games Market Evolution?
The surge in eSports popularity is anticipated to stimulate the expansion of the strategy games market in the future. eSports signifies organized videogame championships that are virtually shared with viewers, replicating the thrill of witnessing a professional sports event. The rise in eSports can be attributed to its expanding global fanbase, heightened professionalism of teams and participants, substantial cash rewards, and widespread reach due to streaming platforms. Strategy games are a boon to eSports, offering intricate challenges based on skills that demand strategic thinking, cooperation, and sustained player involvement, making them perfect for competitive contests. For example, the Interactive Games and Entertainment Association, a trade group based in Australia, stated that in 2021, 17 million Australians, equivalent to 67%, participated in video games. This number grew to 21 million or 81% in the year 2023. Consequently, the rising recognition of eSports is fuelling the expansion of the strategy games market.

Which Firms Dominate The Strategy Games Market Segments?
Major companies operating in the strategy games market are Nintendo Co. Ltd., Activision Blizzard Inc., Blizzard Entertainment Inc., Electronic Arts Inc., Epic Games Inc., Zynga Inc., SEGA Corporation, Nexon Co. Ltd., Square Enix Holdings Co. Ltd., Ubisoft Entertainment SA, Riot Games Inc., Bigben Interactive SA, The Creative Assembly Limited, Paradox Interactive AB, Firaxis Games Inc., Blue Byte GmbH, Stardock Corporation, Frozenbyte Inc., Chucklefish Limited, Slitherine Ltd., Ensemble Studios Inc.

What Trends Are Expected to Dominate the Strategy Games Market in the Next 5 Years?
Prominent businesses in the strategy games sector are now concentrating on generating revolutionary products, such as mobile game sets, in order to meet the increasing demand for convenient, mobile gaming experiences and attract a broader demographics. A mobile game set consists of a variety of in-game elements, resources, or functionalities, such as characters, stages, or skins, which supplement the gaming experience by introducing themed content or challenges for players to discover and appreciate. For instance, CCP Games, a gaming company based in Iceland, released EVE Galaxy Conquest in October 2024. This free-to-play 4X strategy game, set within the vast universe of EVE Online, provides a fast-paced 4X gameplay that combines resource management, diplomacy, and warfare. It enables gamers to explore and expand their territories while participating in strategic battles against others. Players have the choice to choose from four dominant empires, build unique fleets with different commanders, and form alliances or engage in battle to control the galaxy.

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Which Is The Largest Region In The Strategy Games Market?
North America was the largest region in the strategy games market in 2024. Asia-Pacific is expected to be the fastest-growing region in the forecast period. The regions covered in the strategy games market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.

Frequently Asked Questions:
1. What Is the Market Size and Growth Rate of the Strategy Games Market?
2. What is the CAGR expected in the Strategy Games Market?
3. What Are the Key Innovations Transforming the Strategy Games Industry?
4. Which Region Is Leading the Strategy Games Market?

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