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Video Games' Impact On The Generative AI Media And Entertainment Market Driver: A Major Catalyst in the Evolution of the Generative AI In Media And Entertainment Market in 2025

02-05-2025 01:40 PM CET | IT, New Media & Software

Press release from: The Business Research Company

Generative AI In Media And Entertainment Market Report

Generative AI In Media And Entertainment Market Report

How Is the Generative AI In Media And Entertainment Market Projected to Grow, and What Is Its Market Size?
The generative AI in media and entertainment market will grow from $1.97 billion in 2024 to $2.53 billion in 2025, reflecting a CAGR of 28.1%. The growth is attributed to increased computing power, creative experimentation, content personalization, and big data utilization.

The generative AI in media and entertainment market is projected to reach $6.73 billion by 2029, growing at a CAGR of 27.8%. Drivers include creative tool integration, AI in workflows, and cost efficiency. Trends include advancements in deep learning, monetization opportunities, real-time content generation, and hyper-realistic content creation.

What Are the Key Drivers Behind the Growth of the Generative AI In Media And Entertainment Market?
In the media and entertainment sector, the rise of video games is significantly contributing to the growth of generative AI. AI is being used to create dynamic, immersive, and personalized experiences in games, driving industry expansion. For example, the European video game market grew by 6.7% in 2022, reaching €25.7 billion ($28.7 billion).

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Who Are the Major Industry Players Fueling Generative AI In Media And Entertainment Market Expansion?
Major companies operating in the generative AI in media and entertainment market report are Amazon Inc.; Alphabet Inc.; Samsung Electronics Co. Ltd.; Microsoft Corporation; Meta Platforms Inc.; Tencent Holdings Ltd.; Tesla Inc.; Intel Corporation; International Business Machines Corporation; Oracle Corporation; Uber Technologies Inc.; Netflix Inc.; PayPal Holdings Inc.; NVIDIA Corporation; Salesforce Inc.; Baidu Inc.; Adobe Inc.; Snap Inc.; X Corp; Zoom Video Communications Inc; Sentient Technologies LLC; Gong Inc.; DeepMind Technologies Limited; Cohere Inc.; OpenAI Inc.

Which Key Developments Are Influencing the Generative AI In Media And Entertainment Market?
In the generative AI media and entertainment market, companies are exploring technologies like Media Copilot, which assists users in analyzing content performance across platforms. In April 2024, Symphony Innovation LLC, a US-based software company, launched its AI-driven Media Copilot, which uses predictive and generative AI to analyze content performance and optimize revenue models for the media industry.

How Is the Segmentation of the Generative AI In Media And Entertainment Market Defined?
The generative AI in media and entertainment market covered in this report is segmented -

1) By Type: Text-To-Image Generation, Image-to-Image Generation, Music Generation, Video Generation, 3 Dimensional Modeling And Animation
2) By Offerings: Solution, Services
3) By Deployment Mode: Cloud-Based, On-Premise
4) By Application: Gaming, Film And Television, Advertising And marketing, Music And Sound Production, Virtual Reality (VR) And Augmented Reality (AR), Other Applications

Subsegments:
1) By Text-To-Image Generation: AI-Powered Image Creation From Text Descriptions, Art And Design Generation, Photorealistic And Stylized Image Generation
2) By Image-To-Image Generation:Image Enhancement And Editing, Style Transfer And Customization, Image Restoration And Transformation
3) By Music Generation: AI-Composed Music For Films, Games, And Commercials, Music Arrangement And Composition Tools, Soundtrack And Audio Effects Generation
4) By Video Generation: AI-Driven Video Synthesis And Editing, Automated Video Content Creation, AI For Animation And Motion Graphics
5) By 3 Dimensional Modeling And Animation: AI-Based 3D Object Creation, 3D Animation Tools, AI-Enhanced Character Modeling And Movement

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What Is the Leading Region in the Generative AI In Media And Entertainment Market?
North America was the largest region in the generative AI in media and entertainment market in 2024. The regions covered in the generative AI in media and entertainment market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.

What Is Covered In The Generative AI In Media And Entertainment Global Market Report?

- Market Size Analysis: Analyze the Generative AI In Media And Entertainment Market size by key regions, countries, product types, and applications.
- Market Segmentation Analysis: Identify various subsegments within the Generative AI In Media And Entertainment Market for effective categorization.
- Key Player Focus: Focus on key players to define their market value, share, and competitive landscape.
- Growth Trends Analysis: Examine individual growth trends and prospects in the Market.
- Market Contribution: Evaluate contributions of different segments to the overall Generative AI In Media And Entertainment Market growth.
- Growth Drivers: Detail key factors influencing market growth, including opportunities and drivers.
- Industry Challenges: Analyze challenges and risks affecting the Generative AI In Media And Entertainment Market.
- Competitive Developments: Analyze competitive developments, such as expansions, agreements, and new product launches in the market.

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With over 15,000+ reports from 27 industries covering 60+ geographies, The Business Research Company has built a reputation for offering comprehensive, data-rich research and insights. Our flagship product, the Global Market Model delivers comprehensive and updated forecasts to support informed decision-making.

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