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Virtual Reality in Gaming Global Market Report 2025: Exponential Growth at CAGR of 27.4% Foreseen Driven by Immersive Experiences and Enhanced Hardware Capabilities

02-03-2025 11:05 AM CET | IT, New Media & Software

Press release from: The Business Research Company

Virtual Reality In Gaming Market Size

Virtual Reality In Gaming Market Size

Expect an Upsurge in Virtual Reality Gaming Experiences as Market Size Reaches $24.51B by 2025

What Is The Projected Market Size Of The Global Virtual Reality In Gaming Global Market Report 2025 And Its Growth Rate?
• The market size has grown substantially in recent years, set to rise from $19.24 billion in 2024 to $24.51 billion in 2025 at a CAGR of 27.4%.
• This growth can be accredited to the surge in consumer demand for immersive experiences, developments in high-end gaming platforms, content, and game titles, together with enhanced hardware capabilities.
• The market is projected to hit $73.24 billion by 2029 with a CAGR of 31.5%.
• The forecasted growth attributes to the emergence of cloud gaming platforms, and a focus on social and multiplayer gaming along with innovation in input devices and controllers.

What Is Driving The Growth In The Virtual Reality In Gaming Global Market Report 2025?
The surge in adoption of VR devices is a key growth trigger in the virtual reality gaming market. VR systems, employed in the latest generation of computer games, offer a quasi-real experience, allowing users to interact with 3D worlds as if they were real. In fact, according to Enterprise Apps Today in March 2023, over 70.8 million people in the U.S. interacted with VR at least once a month, showcasing an increase from 6.8 million users in 2022. About 88% of VR headset users used their devices multiple times a month, with 60% using VR multiple times per week. This rising adoption of VR devices is forecasted to fuel market growth in the coming years.

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Who Are the Key Players Driving Virtual Reality In Gaming Global Market Report 2025 Growth?
• Alphabet Inc.
• Samsung Electronics Co Ltd.
• Microsoft Corporation
• Facebook Technologies LLC
• Intel Corporation
• Qualcomm Inc.
• Sony Interactive Entertainment LLC
• Advanced Micro Devices Inc.
• Nvidia Corp
• Nintendo Co Ltd.
• ZEISS Group AG
• Valve Corporation
• Electronic Arts Inc.
• Epic Games Inc.
• Razer Inc.
• Unity Software Inc.
• Sixense Enterprises Inc.
• HTC Corporation
• Varjo Technologies Oyj
• Oculus HR Ltd.
• Starbreeze Studios AB
• Vuzix Corporation
• Subpac Inc.
• Virtuix Inc.
• bHaptics Inc.
• Sensics Inc.
• Fove Inc.
• Kaneva LLC
• TPCAST Technology Inc.
• Infinadeck Corporation
• Dexta Robotics Corporation Limited
• Teslasuit Inc.
• YUR Inc.

What Are The Key Trends In The Virtual Reality In Gaming Global Market Report 2025?
• Emergence of storytelling and narrative-driven VR games
• Rise in VR fitness and wellness gaming
• Trend towards user-generated content and modding
• Integration of haptic feedback technology
• Adoption of VR game streaming and subscription services

What Are The Segments Of The Global Virtual Reality In Gaming Global Market Report 2025?
• By Component: Software, Hardware
• By Types of Games: Racing, Adventure, Fighting, Shooting, Mystery Thriller, Puzzle, Science Fiction, Others
• By Device: Personal Computers, Gaming Consoles, Mobile Devices
• By End-User: Commercial Space, Individual

Which Region Leads The Virtual Reality In Gaming Global Market Report 2025?
North America was the dominant region in the virtual reality gaming market in 2024. The regions profiled in the virtual reality gaming market report include Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, and Africa.

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What Is Covered In The Virtual Reality In Gaming Global Market Report 2025 Global Market Report?
- Market Size Analysis: Analyze the Virtual Reality In Gaming Global Market Report 2025 size by key regions, countries, product types, and applications.
- Market Segmentation Analysis: Identify various subsegments within the Virtual Reality In Gaming Global Market Report 2025 for effective categorization.
- Key Player Focus: Focus on key players to define their market value, share, and competitive landscape.
- Growth Trends Analysis: Examine individual growth trends and prospects in the Market.
- Market Contribution: Evaluate contributions of different segments to the overall Virtual Reality In Gaming Global Market Report 2025 growth.
- Growth Drivers: Detail key factors influencing market growth, including opportunities and drivers.
- Industry Challenges: Analyze challenges and risks affecting the Virtual Reality In Gaming Global Market Report 2025.
- Competitive Developments: Analyze competitive developments, such as expansions, agreements, and new product launches in the market.

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With over 15,000+ reports from 27 industries covering 60+ geographies, The Business Research Company has built a reputation for offering comprehensive, data-rich research and insights. Our flagship product, the Global Market Model delivers comprehensive and updated forecasts to support informed decision-making.

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