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In-flight Entertainment And Connectivity Market Growth And Overview Report 2024-2033

11-25-2024 07:47 AM CET | IT, New Media & Software

Press release from: The Business Research Company

In-flight Entertainment And Connectivity Market Growth

In-flight Entertainment And Connectivity Market Growth

"The Business Research Company recently released a comprehensive report on the Global In-flight Entertainment And Connectivity Market Size and Trends Analysis with Forecast 2024-2033. This latest market research report offers a wealth of valuable insights and data, including global market size, regional shares, and competitor market share. Additionally, it covers current trends, future opportunities, and essential data for success in the industry.

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According to The Business Research Company's, The in-flight entertainment and connectivity market size has grown strongly in recent years. It will grow from $4.21 billion in 2023 to $4.52 billion in 2024 at a compound annual growth rate (CAGR) of 7.5%. The growth in the historic period can be attributed to proliferation of air travel, introduction of wireless in-flight entertainment, competitive market dynamics, regulatory support and standards, personalized content recommendations..

The in-flight entertainment and connectivity market size is expected to see strong growth in the next few years. It will grow to $5.98 billion in 2028 at a compound annual growth rate (CAGR) of 7.2%. The growth in the forecast period can be attributed to expanded live tv options, satellite constellation advances, flexible pricing models, multilingual content options, global air travel recovery.. Major trends in the forecast period include high-speed in-flight connectivity , content streaming services, integration of biometrics, personalization and analytics, satellite technology advancements, collaboration with technology providers..

Get The Complete Scope Of The Report @
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Market Drivers and Trends:

The growth in the number of airline passengers has been a major driving force for the in-flight entertainment and connectivity market. The increase in the number of passengers has led to an increase in demand for various inflight entertainment services, such as video streaming, text messaging, gaming, and internet browsing. For instance, according to the International Civil Aviation Organization (ICAO), the global number of airline passengers is expected to reach 10.5 billion by the year 2040. Also, according to the Boeing 2020-2039 commercial market outlook, India's domestic air passenger market is expected to double its size by 2030, from the pre-pandemic levels. Therefore, the growth in the number of airline passengers is driving the in-flight entertainment and connectivity market growth.

Product innovations have emerged as the key trend gaining popularity in the 5G chipset market. The major players in the market are developing innovative products for market growth. For instance, in June 2021, Samsung Electronics, a South Korea-based electronics company, developed 3GPP Rel.16 compliant chipsets, a range of next-generation 5G chipsets that deliver cutting-edge 5G technologies. The new chipsets consist of a second-generation 5G modem System-on-Chip (SoC), a third-generation mmWave Radio Frequency Integrated Circuit (RFIC) chip, and a Digital Front End (DFE)-RFIC integrated chip. These are designed to increase power efficiency, boost performance, and reduce the size of 5G solutions.

Key Benefits for Stakeholders:

• Comprehensive Market Insights: Stakeholders gain access to detailed market statistics, trends, and analyses that help them understand the current and future landscape of their industry.
• Informed Decision-Making: The reports provide crucial data that support strategic decisions, reducing risks and enhancing business planning.
• Competitive Advantage: With in-depth competitor analysis and market share information, stakeholders can identify opportunities to outperform their competition.
• Tailored Solutions: The Business Research Company offers customized reports that address specific needs, ensuring stakeholders receive relevant and actionable insights.
• Global Perspective: The reports cover various regions and markets, providing a broad view that helps stakeholders expand and operate successfully on a global scale.

Major Key Players of the Market:

Global Eagle Entertainment Inc., Gogo Inc., Honeywell International Inc., Panasonic Corporation, Thales Group, Viasat Inc., Kontron AG, Burrana Inc., Safran SA, Inmarsat Global Limited, Stellar Entertainment Group, Thinkom Solutions Inc., SITA OnAir, Astronics Corporation, Cobham Limited, The Boeing Company, FDS Avionics Corp., Latecoere SA, Northern Avionics srl, BAE Systems plc, Zodiac Aerospace SA, Rockwell Collins Inc., Eutelsat Communications S. A., Iridium Communications Inc., Lufthansa Systems GmbH & Co. KG, Vubiquity Inc., Bluebox Aviation Systems Ltd., DigEcor Inc., FTS Technologies Inc., The Spafax Group, VT Miltope Corporation

In-flight Entertainment And Connectivity Market 2024 Key Insights:

• The in-flight entertainment and connectivity market size is expected to see strong growth in the next few years. It will grow to $5.98 billion in 2028 at a compound annual growth rate (CAGR) of 7.2%.
• Rising Passenger Numbers Fuel In-Flight Entertainment And Connectivity Market
• Technological Advancements Transforming In-Flight Entertainment And Connectivity
• North America was the largest region in the in-flight connectivity and entertainment market in 2023

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Learn More About The Business Research Company
The Business Research Company (www.thebusinessresearchcompany.com) is a leading market intelligence firm renowned for its expertise in company, market, and consumer research. With a global presence, TBRC's consultants specialize in diverse industries such as manufacturing, healthcare, financial services, chemicals, and technology, providing unparalleled insights and strategic guidance to clients worldwide.

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