Press release
Global Immersive Technologies Market to Reach $493.5 Billion by 2030, Reports Meticulous Research®
Meticulous Research®, a premier global market research firm, has unveiled its latest report titled "Immersive Technologies Market by Offering (Hardware, Software, Services), Technology (Augmented Reality, Virtual Reality, Mixed Reality, Haptics), Application (Training & Learning, Remote Collaboration), Sector, and Geography - Global Forecast to 2030." The report provides a comprehensive analysis of the rapidly expanding immersive technologies market, which is projected to reach $493.5 billion by 2030, achieving a CAGR of 29.4% between 2024 and 2030.Download Sample Report Now @ https://www.meticulousresearch.com/download-sample-report/cp_id=5563
Market Growth Drivers and Challenges
The significant growth in the immersive technologies market is primarily driven by increasing investments in immersive technologies, the expanding application of these technologies in the healthcare sector, and the advent of the metaverse and Web 3.0. Additionally, the growing demand for 3D graphics and real-time 3D skills, alongside the rising adoption of immersive technologies in architecture, engineering, and construction, presents vast opportunities for market expansion.
However, the market faces challenges, including a shortage of skilled professionals and the high cost of hardware, which may hinder growth prospects.
Key Market Segments and Insights
The global immersive technologies market is segmented by offering, technology, application, sector, and geography. Key insights from the report include:
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• Offering: The market is divided into hardware, software, and services. In 2024, the hardware segment is expected to dominate, driven by the widespread adoption of virtual reality headsets across consumer and commercial applications. This segment's growth is further fueled by key players' ongoing efforts in product development and enhancement, such as Meta Platforms, Inc.'s (U.S.) announcement of its next-generation mixed-reality headset. Meanwhile, the software segment is anticipated to grow at the highest CAGR during the forecast period.
• Technology: The market is categorized into augmented reality, virtual reality, mixed reality, and haptics. In 2024, the virtual reality segment is set to lead, owing to its benefits in improving learning and creating diverse environments or experiences. However, mixed reality is projected to register the highest growth rate, reflecting its increasing appeal and investment by technology companies.
• Application: The market applications include training & learning, remote collaboration, visualization, promotion & advertising, product development, remote assistance, content creation, metaverse, and others. The training & learning segment is expected to hold the largest market share in 2024, driven by the adoption of immersive technologies to provide engaging, real-world learning experiences across various industries. Notably, institutions like The Johns Hopkins University School of Nursing have integrated VR training into their programs, enhancing surgical simulations. The promotion & advertising segment is expected to grow at the highest CAGR during the forecast period.
• Sector: Sectors covered include education, automotive, aerospace & defense, manufacturing, retail & e-commerce, healthcare & medical devices, real estate, construction, media and entertainment, and others. The media and entertainment sector is projected to lead the market in 2024, bolstered by the rise of AR/VR games and the use of haptic technology in gaming. Notably, The Walt Disney Company's partnership with Apple Inc. to bring Disney+ to Apple's augmented reality headset highlights the growing importance of immersive technologies in this sector. The healthcare sector, however, is expected to experience the highest growth rate over the forecast period.
Geographical Outlook
Geographically, North America is expected to dominate the global immersive technologies market in 2024, driven by substantial investments in digital infrastructure and the region's technology companies' focus on the metaverse and Web 3.0. Meanwhile, the Asia-Pacific region is poised to register the highest growth rate, fueled by the increasing use of immersive technology in real estate and construction, the emergence of new market players, and rising investments in developing immersive skills.
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Key Market Players
The immersive technologies market features prominent players, including Acer Inc. (Taiwan), AVEVA Group Plc (U.K.), Microsoft Corporation (U.S.), Magic Leap, Inc. (U.S.), Google LLC (U.S.), Sphere Technology Holdings, Inc. (U.S.), JuJu Immersive Limited (U.K.), Vive Business (HTC Corporation) (Taiwan), EON Reality (U.S.), Blippar Group Limited (U.K.), Barco NV (Belgium), Varjo Technologies Oy (Finland), Unity Software Inc. (U.S.), PTC Inc. (U.S.), and Ethar, Inc. (U.S.).
Related Reports:
Metaverse Market - https://www.meticulousresearch.com/product/metaverse-market-5612
Augmented and Virtual Reality Market - https://www.meticulousresearch.com/product/augmented-and-virtual-reality-market-5684
Augmented Reality Market - https://www.meticulousresearch.com/product/augmented-reality-market-1223
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