Press release
Playing Cards And Board Games Market 2023 - By Size, Demand, Trends, Top Companies, Growth Drivers And Forecast 2032
The Business Research Company's global market reports are now updated with the latest market sizing information for the year 2023 and forecasted to 2032The Business Research Company's Playing Cards And Board Games Global Market Report 2023 identifies growing popularity of tabletop gaming as the major driver for the Playing Cards And Board Games market's growth in the forecast period. Tabletop gaming refers to playing board games, card games, miniatures games, and other tabletop-based games that typically involve physical components and are played on a flat surface, such as a table. The increased demand, the diversification of game offerings, the social interaction and community-building aspect of tabletop gaming, and the expansion of gaming events and cafes have led to innovation, increased consumer engagement, and a wider audience for board games.
The global playing cards and board games market is expected to grow from $15.32 billion in 2022 to $16.95 billion in 2023 at a compound annual growth rate (CAGR) of 10.6%. The Russia-Ukraine war disrupted the chances of global economic recovery from the COVID-19 pandemic. The war between these two countries has led to economic sanctions on multiple countries, surge in commodity prices, and supply chain disruptions, causing inflation across goods and services effecting many markets across the globe. The playing cards and board games market is expected to reach $24.33 billion in 2027 at a CAGR of 9.4%.
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Major competitors in the Playing Cards And Board Games market are Walt Disney Company, Nintendo Co. Ltd.,Mattel Inc., Hasbro Inc, Square Enix Holdings Co., Ltd, Blizzard Entertainment Inc., Ravensburger AG.
A key trend in the Playing Cards And Board Games market includes integration of artificial intelligence. Major companies operating in the playing card and board game markets are adopting new technologies to sustain their position in the market. For instance, in July 2022, CubyFun, a China-based technology company, introduced JOYO on Kickstarter, a unique fusion of technology and classic tabletop gaming. JOYO combines technology and classic tabletop gaming, integrating AI intelligence into six easy-to-learn games. With diverse gameplay styles and unique artwork, JOYO offers an immersive experience for various preferences and occasions. By blending advanced technology with traditional board games, JOYO provides an interactive and accessible gaming experience, bridging the gap between digital and physical gaming.
Read More On The Global Playing Cards And Board Games Market Report Here:
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The Playing Cards And Board Games market is segmented -
• By Product: Playing Cards, Board Games
• By Age Group: Children, Teenagers, Adults
• By Distribution Channel: Online, Offline
• By Application: Private, Game, Tournament, Online Platforms, Education, Therapy
• By Geography: Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa. Asia-Pacific was the largest region in the Playing Cards And Board Games market.
The Business Research Company's "Global Playing Cards And Board Games Market Report 2023" provides a thorough understanding of the market across 60 geographies. The report covers market size, growth rate, segments, drivers and trends in every region and country. In addition, the report offers insights on historical and forecast growth, helping players analyze and strategize better.
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The Table Of Content For The Playing Cards And Board Games Market Include:
1. Executive Summary
2. Playing Cards And Board Games Market Characteristics
3. Playing Cards And Board Games Market Trends And Strategies
4. Playing Cards And Board Games Market - Macro Economic Scenario
5. Global Playing Cards And Board Games Market Size and Growth
…………………………………………
32. Global Playing Cards And Board Games Market Competitive Benchmarking
33. Global Playing Cards And Board Games Market Competitive Dashboard
34. Key Mergers And Acquisitions In The Playing Cards And Board Games Market
35. Playing Cards And Board Games Market Future Outlook and Potential Analysis
36. Appendix
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