Press release
Roguelike Game Market: Size, Share, Growth, Analysis, Key Players, Revenue, Growth | Valuates Reports
Global Roguelike Game MarketThe global Roguelike Game market was valued at US$ million in 2022 and is anticipated to reach US$ million by 2029, witnessing a CAGR of % during the forecast period 2023-2029. The influence of COVID-19 and the Russia-Ukraine War were considered while estimating market sizes.
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Roguelike Game Market Share Analysis
With a sizable independent game development community, North America has been a big market for roguelike games, which has contributed to the popularity of the genre. Roguelikes are a natural fit for the audience because of the emphasis on difficult gameplay and cutting-edge mechanisms in the region's gaming culture. More people are playing these games, which is boosting the market's expansion, thanks in part to the popularity of streaming services and content production.
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Key Segmentations
By Company
• Motion Twin (Dead Cells)
• Red Hook Studios (Darkest Dungeon)
• Dodge Roll (Enter the Gungeon)
• Housemarque (RETURNAL)
• ChillyRoom (Soul Knight)
• Cellar Door Games (ROGUE LEGACY 2)
• Mossmouth (Spelunky 2)
• Four Quarters (Loop Hero)
• Supergiant Games (Hades)
• Subset Games (FTL: Faster Than Light)
• Blue Manchu (Void Bastards)
• Daniel Mullins Games (Inscryption)
• Maschinen-Mensch (Curious Expedition)
• Brace Yourself Games (Crypt of the Necrodancer)
• Hopoo Games (Risk of Rain 2)
• Klei Entertainment (Don't Starve)
• Massive Monster (Cult of the Lamb)
• HABBY (Survivor.io)
• Afterburner Studios (Dreamscaper)
Segment by Type
• 2D Roguelike Game
• 3D Roguelike Game
Segment by Application
• Mobile Game
• Computer Game
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https://reports.valuates.com/market-reports/QYRE-Auto-34L13504/global-roguelike-game
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