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Infinium Global Research Forecasts Striking Growth in the Metaverse Market: Set to Surpass USD 420 Billion by 2028

Infinium Global Research Forecasts Striking Growth in

Infinium Global Research, a leading market research firm, has unveiled an extensive report on the Metaverse Market, offering an in-depth analysis of segments and sub-segments on both global and regional scales. The report meticulously assesses the impact of drivers, restraints, and macro indicators on the metaverse market, providing a comprehensive overview of trends, forecasts, and dollar values. The global metaverse market is poised to witness a staggering Compound Annual Growth Rate (CAGR) of approximately 43% over the forecast period of 2022-2028.

To Know More Request a Sample of this Report: https://www.infiniumglobalresearch.com/reports/sample-request/42556

Metaverse Revolution: A Three-Dimensional Global Virtual Realm

The metaverse market, valued at approximately USD 47 billion in 2022, is anticipated to soar over USD 420 billion by 2028. Defined as a network of three-dimensional (3D) virtual environments focused on social interaction and communication, the metaverse is brought to life through the use of virtual reality and augmented reality headgear. It presents a conceivable interpretation of the Internet, resembling a single, global virtual terrain in realms of wisdom fabrication and futuristic literature. Notably, developments in metaverse technology are anticipated to drive the sector's growth, with the COVID-19 pandemic amplifying the demand for work-from-home and remote working tools, further propelling the global metaverse economy. Additionally, the surge in cryptocurrency adoption and the popularity of non-fungible tokens (NFTs) positively impact the metaverse market expansion.

Driving Forces and Growth Facilitators

The rising adoption of virtual reality, mixed reality, and augmented reality technology in the global entertainment, gaming, and media industries is a primary driver for market growth. Key factors contributing to this adoption include the utilization of high-tech gadgets such as HUD, smart helmets, smart glasses, HMD, MR headsets, and VR headsets. Increasing disposable income in emerging countries is expected to further boost market growth, offering realistic 6-degree virtual scenarios and enhanced user interfaces to elevate gaming experiences. Technological advancements in the gaming industry also contribute to the market's expansion. However, the ever-present threat of cyber-attacks remains a potential impediment to market growth.

Regional Dominance and Emerging Markets

The metaverse market is segmented into North America, Europe, and the rest of the world, with further divisions into countries. North America is anticipated to hold the highest market share, driven by substantial platform investments by industry giants like Meta, Roblox Corporation, NVIDIA Corporation, and others. Europe is expected to exhibit the highest Compound Annual Growth Rate (CAGR) during the forecast period, fueled by the growing audience on social media platforms and within the gaming industry. The expanding online gaming business in key European nations, including France, Italy, the U.K., Germany, and others, is a key factor propelling the growth of the European metaverse market.

Key Market Segments

The report comprehensively covers key segments of the global metaverse market, including components (hardware, software, and service), technology (blockchain, virtual reality and augmented reality, mixed reality, and others), application (gaming, online shopping, content creation, social media, events, conferences, and digital marketing), and industry verticals (BFSI, retail media and entertainment, education, aerospace and defense, automotive, and others).

Leading Industry Players

Profiles of key companies in the metaverse market are included in the report, featuring Meta, Tencent Holdings Ltd., Nvidia, Epic Games, Inc., Roblox Corporation, Nextech AR Solutions Inc., Pixowl, Inc., Decentraland, Antier Solutions Pvt. Ltd., and others.

Enquire Here Get Customization & Check the Discount for the Report @ https://www.infiniumglobalresearch.com/reports/customization/42556

Table of Content

Chapter 1. Preface

1.1. Report Description

1.2. Research Methods

1.3. Research Approaches

Chapter 2. Executive Summary

2.1. Metaverse Market Highlights

2.2. Metaverse Market Projection

2.3. Metaverse Market Regional Highlights

Chapter 3. Global Metaverse Market Overview

3.1. Introduction

3.2. Market Dynamics

3.2.1. Drivers

3.2.2. Restraints

3.2.3. Opportunities

3.3. Analysis of COVID-19 impact on the Metaverse Market

3.4. Porter's Five Forces Analysis

3.5. IGR-Growth Matrix Analysis

3.5.1. IGR-Growth Matrix Analysis by Component

3.5.2. IGR-Growth Matrix Analysis by Technology

3.5.3. IGR-Growth Matrix Analysis by Application

3.5.4. IGR-Growth Matrix Analysis by Industry Vertical

3.5.5. IGR-Growth Matrix Analysis by Region

3.6. Value Chain Analysis of Metaverse Market

Chapter 4. Metaverse Market Macro Indicator Analysis

Chapter 5. Global Metaverse Market by Component

5.1. Hardware

5.2. Software

5.3. Service

Chapter 6. Global Metaverse Market by Technology

6.1. Blockchain

6.2. Virtual Reality and Augmented Reality

6.3. Mixed Reality

6.4. Others

Chapter 7. Global Metaverse Market by Application

7.1. Gaming

7.2. Online Shopping

7.3. Content Creation and Social Media

7.4. Events and Conference

7.5. Digital Marketing

Chapter 8. Global Metaverse Market by Industry Vertical

8.1. BFSI

8.2. Retail Media and Entertainment

8.3. Education

8.4. Aerospace and Defense

8.5. Automotive

8.6. Others

Chapter 9. Global Metaverse Market by Region 2022-2028

9.1. North America

9.1.1. North America Metaverse Market by Component

9.1.2. North America Metaverse Market by Technology

9.1.3. North America Metaverse Market by Application

9.1.4. North America Metaverse Market by Industry Vertical

9.1.5. North America Metaverse Market by Country

9.2. Europe

9.2.1. Europe Metaverse Market by Component

9.2.2. Europe Metaverse Market by Technology

9.2.3. Europe Metaverse Market by Application

9.2.4. Europe Metaverse Market by Industry Vertical

9.2.5. Europe Metaverse Market by Country

9.3. Asia-Pacific

9.3.1. Asia-Pacific Metaverse Market by Component

9.3.2. Asia-Pacific Metaverse Market by Technology

9.3.3. Asia-Pacific Metaverse Market by Application

9.3.4. Asia-Pacific Metaverse Market by Industry Vertical

9.3.5. Asia-Pacific Metaverse Market by Country

9.4. RoW

9.4.1. RoW Metaverse Market by Component

9.4.2. RoW Metaverse Market by Technology

9.4.3. RoW Metaverse Market by Application

9.4.4. RoW Metaverse Market by Industry Vertical

9.4.5. RoW Metaverse Market by Sub-region

Chapter 10. Company Profiles and Competitive Landscape

10.1. Competitive Landscape in the Global Metaverse Market

10.2. Companies Profiles

10.2.1. Meta Platforms, Inc.

10.2.2. Tencent Holdings Ltd.

10.2.3. Nvidia Corporation

10.2.4. Epic Games, Inc.

10.2.5. Roblox Corporation

10.2.6. Nextech AR Solutions Corp.

10.2.7. Pixowl, Inc.

10.2.8. Decentraland

10.2.9. Antier Solutions Pvt. Ltd.

10.2.10. Others

More Insights on this report, Speak to Our Analyst: https://www.infiniumglobalresearch.com/reports/customization/42556

Reasons to Buy this Report:

=> Comprehensive analysis of global as well as regional markets of metaverse.

=> Complete coverage of all the product types and application segments to analyze the trends, developments, and forecast of market size up to 2028.

=> Comprehensive analysis of the companies operating in this market. The company profile includes an analysis of the product portfolio, revenue, SWOT analysis, and the latest developments of the company.

=> Infinium Global Research- Growth Matrix presents an analysis of the product segments and geographies that market players should focus on to invest, consolidate, expand, and/or diversify.

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About Infinium Global Research:

Infinium Global Research is a business consulting and market research firm; a group of experts that caters to fulfilling business and market research needs of leading companies in various industry verticals and business segments. The company also serves government bodies, institutes, and non-profit/non-government organizations to meet their knowledge and information needs.
Through our information services and solutions, we assist our clients to improve their performance and assess the market conditions to achieve their organizational goals. Our team of experts and analysts are engaged in continuously monitoring and assessing the market conditions to provide knowledge support to our clients. To help our clients and to stay updated with the advances and inventions in technology, business processes, regulations, and the environment, Infinium often conducts regular meets with industry experts and opinion leaders. Our key opinion leaders are involved in monitoring and assessing the progress in the business environment, so as to offer the best opinion to our clients.

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