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Emergence of Next-Generation Consoles to Expedite Global Gaming Market Growth

07-26-2023 12:47 PM CET | IT, New Media & Software

Press release from: Inkwood Research

Gaming Market

Gaming Market

According to a new market research report launched by Inkwood Research, the Global Gaming Market is expected to register a CAGR of 11.60% in terms of revenue by 2032.

Browse 70 Market Data Tables, and 55 Figures spread over 245 Pages, along with an in-depth analysis of the Global Gaming Market by Type, Component, Device Type, Genre, & Geography.
Refer to the Report Summary Here: https://inkwoodresearch.com/reports/gaming-market/?utm_source=PaidPRNew&utm_medium=OpenPR&utm_campaign=InkwoodPR

Global Gaming Market Scenario

The global gaming market is mainly fueled by the rising internet penetration, the growing popularity of next-generation gaming consoles, as well as the increasing number of smartphone users. In addition, a strong and loyal consumer base, coupled with the easy availability of free games, further fuels the global market's growth.

Next-generation gaming consoles are gaining significant traction, with the most recent ninth-generation gaming consoles that were launched in 2020. These include consoles released by Microsoft Corporation, Sony Corporation, and Nintendo, such as the Xbox Series X, PlayStation 5, and the Xbox Series S. Graphical improvements as well as performance has been highly emphasized by manufacturers while developing these consoles.

They are equipped with features that enable recording as well as the online sharing of in-game footage. With the addition of faster hardware, game developers are also focusing on designing graphically impressive games in order to create more immersive, appealing, and compelling visuals.

Hence, the emergence of next-generation consoles is set to propel the global gaming market growth.

Request a Free Sample Report for Global Gaming Market by Component, Device Type, Type, Genre, & by Geography: https://www.inkwoodresearch.com/reports/gaming-market/#request-free-sample

Market Segmentation

Market by Component:
• Software
• Hardware

Market by Device Type:
• Console Gaming
• Mobile Gaming
o Android
o iOS
• PC Gaming
• Browser Gaming

Market by Type:
• Online
• Offline

Market by Genre:
• Action/ Adventure Games
• Arcade Games
• Strategy & Brain Games
• Slot Machine Games
• Casual Games
• Sports Games
• Other Genres

Report Highlights

- The report provides a detailed analysis of the current and future market trends to identify the investment opportunities
- Market forecasts till 2032, using estimated market values as the base numbers
- Key market trends across the business segments, regions, and countries
- Key developments and strategies observed in the market
- Market dynamics such as drivers, restraints, opportunities, and other trends
- In-depth company profiles of key players and upcoming prominent players
- Growth prospects among the emerging nations through 2032.

Companies Profiled

• ZYNGA
• UBISOFT ENTERTAINMENT SA
• SQUARE ENIX HOLDINGS CO LTD
• SEGA
• ROCKSTAR GAMES INC
• NVIDIA
• SONY CORPORATION
• NINTENDO CO LTD
• MICROSOFT CORPORATION
• GAMELOFT (ACQUIRED BY VIVENDI)
• ELECTRONIC ARTS INC
• BETHESDA SOFTWORKS LLC
• ACTIVISION BLIZZARD
• NEXON CO LTD

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Contact Us:
Inkwood Research
169, Harrison Avenue
Boston, MA 02111
Tel: 1-(857) 293-0150
Email: sales@inkwoodresearch.com
Website: www.inkwoodresearch.com

We at Inkwood research provide you with not just consulting services but also with syndicated and customized research reports which help advance your business further.

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