Press release
Digital PC Games Market (2022-2026) Industry Trends, Share, Size, Growth, Opportunity, and Forecast
The global digital PC games market size is expected to grow from $9.19 billion in 2021 to $10.80 billion in 2022 at a compound annual growth rate (CAGR) of 17.5%. The growth in the market is mainly due to the companies rearranging their operations and recovering from the COVID-19 impact, which had earlier led to restrictive containment measures involving social distancing, remote working, and the closure of commercial activities that resulted in operational challenges. The digital PC game market is expected to reach $19.33 billion in 2026 at a CAGR of 15.7%.The Business Research Company offers the Digital PC Games Global Market Report 2022 in its research report store. It is the most comprehensive report available on this market and will help gain a truly global perspective as it covers 60 geographies. The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by region and by country. It also compares the market's historic and forecast growth, and highlights important trends and strategies that players in the market can adopt.
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The digital PC games market consists of sale of digital PC games and related products. Digital PC game is a program designed to provide interactive experience to the player. Virtual environment provided by the digital PC games do not limit players by physical space or by hands on access but considers a wide range of cultural and media activities based on digital technologies. The digital PC games have integrated different features such as voice recognition, 3D gaming, GPS tracking and many more to provide players with real life experiences.
Some key digital PC games market players are Tencent Games, Ubisoft, King, Activision Blizzard, Zynga, GungHo Online, Microsoft Corporation, Sony Corporation, Nintendo and Electronic Arts.
The countries covered in the global digital PC games market are Argentina, Australia, Austria, Belgium, Brazil, Canada, Chile, China, Colombia, Czech Republic, Denmark, Egypt, Finland, France, Germany, Hong Kong, India, Indonesia, Ireland, Israel, Italy, Japan, Malaysia, Mexico, Netherlands, New Zealand, Nigeria, Norway, Peru, Philippines, Poland, Portugal, Romania, Russia, Saudi Arabia, Singapore, South Africa, South Korea, Spain, Sweden, Switzerland, Thailand, Turkey, UAE, UK, USA, Venezuela, Vietnam.
The regions covered in the global digital PC games market are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.
Digital PC games Market Segmentation:
1) By Game Subscription Model: Premium, Freemium
2) By Platform: Windows, iOS, Others
3) By Audience: Social Gamers, Serious Gamers, Core Gamers
See more on the report at https://www.thebusinessresearchcompany.com/report/digital-pc-games-global-market-report
The Report's Table Of Contents includes
1. Executive Summary
2. Digital PC Games Market Characteristics
3. Digital PC Games Market Trends And Strategies
4. Impact Of COVID-19 On Digital PC Games
5. Digital PC Games Market Size And Growth
……
28. Digital PC Games Market Competitive Landscape And Company Profiles
29. Key Mergers And Acquisitions In The Digital PC Games Market
29. Digital PC Games Market Future Outlook and Potential Analysis
30. Appendix
This report covers the trends and market dynamics of the digital PC games market in major countries - Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, and USA. The report also includes consumer surveys and various future opportunities for the market.
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