Press release
GameFi Market Set for Explosive Growth | Binemon, Third Kind Games, Riveted Games, PIXOWL
Latest Study on Industrial Growth of Worldwide GameFi Market 2022-2028. A detailed study accumulated to offer Latest insights about acute features of the Worldwide GameFi market. The report contains different market predictions related to revenue size, production, CAGR, Consumption, gross margin, price, and other substantial factors. While emphasizing the key driving and restraining forces for this market, the report also offers a complete study of the future trends and developments of the market. It also examines the role of the leading market players involved in the industry including their corporate overview, financial summary and SWOT analysis.Some of the key players in the study are Sky Mavis (Vietnam), Riveted Games LLC (Scotland), PIXOWL INC. (United States), Binemon (Germany), Asobo Studio (France), double jump.tokyo (Japan), Animoca Brands (Hong Kong), Codebit Labs (Australia), Third Kind Games (United Kingdom), Dapper Labs (Canada) etc.
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The study explored is a perfect mix of qualitative and quantitative Market data collected and validated majorly through primary data and secondary sources.
GameFi Market Definition:
The term GameFi is formed from two words game and finance that runs on the blockchain network and allows to earn rewards in the form of digital assets or cryptocurrency. The revolution of the gaming industry and the growing adoption of crypto have accelerated the growth of GameFi among the traditional pay-to-play game players. Increased adoption of GameFi among the investors to earn, trade, and invest in crypto will boost the market in the nearer future. GameFi allows earning crypto by completing game tasks or participating in tournaments. Further, the growing preference of consumers towards online social gaming has created significant opportunities for the GameFi.
This research is categorized differently considering the various aspects of this market. It also evaluates the upcoming situation by considering project pipelines of company, long term agreements to derive growth estimates. The forecast is analyzed based on the volume and revenue of this market. The tools used for analyzing the Global GameFi Market research report include SWOT analysis.
Market Influencers and their development strategies
In November 2021, Fold has announced a collaboration with the Pokemon Go developer Niantic for the development of an AR video game that allows earning bitcoins. Fold AR is part of the metaverse and will be a kind of Pokémon GO that allows users to earn rewards every 10 minutes.
Market Growth Drivers:
• High Growth of GameFi as a New Income Opportunity for Investors and Ordinary Players
• Growing Popularity of GameFi or Blockchain-based Games Among the Traditional Pay-to-Win Video Game Players
Influencing Trend:
• Increased Focus on Innovation and Development of Online Games by Using AI-Assisted Technology
Opportunities:
• Evolution of Metaverse and Rapid Growth of NFT Across the Globe Will Create Significant Opportunities
The Global GameFi segments and Market Data Break Down are illuminated below:
by Type (NFT Games, Crypto Games), Game Type (Shooter, Action, Puzzle, Strategy, RPG, Simulation, Geolocation AR, Sports, Lifestyle), End-user (Player, Trader, Investor), Operating System (Android, Windows, IOS, Others)
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The regional analysis of Global GameFi Market is considered for the key regions such as Asia Pacific, North America, Europe, Latin America and Rest of the World. North America is the leading region across the world. Whereas, owing to rising no. of research activities in countries such as China, India, and Japan, Asia Pacific region is also expected to exhibit higher growth rate the forecast period 2021-2027.
Highlights of the report:
• A complete backdrop analysis, which includes an assessment of the parent market
• Important changes in market dynamics
• Market segmentation up to the second or third level
• Historical, current, and projected size of the market from the standpoint of both value and volume
• Reporting and evaluation of recent industry developments
• Market shares and strategies of key players
• Emerging niche segments and regional markets
• An objective assessment of the trajectory of the market
• Recommendations to companies for strengthening their foothold in the market
Strategic Points Covered in Table of Content of Global GameFi Market:
Chapter 1: Introduction, market driving force product Objective of Study and Research Scope the GameFi market
Chapter 2: Exclusive Summary - the basic information of the GameFi Market.
Chapter 3: Displaying the Market Dynamics- Drivers, Trends and Challenges & Opportunities of the GameFi
Chapter 4: Presenting the GameFi Market Factor Analysis, Porters Five Forces, Supply/Value Chain, PESTEL analysis, Market Entropy, Patent/Trademark Analysis.
Chapter 5: Displaying the by Type, End User and Region/Country 2015-2020
Chapter 6: Evaluating the leading manufacturers of the GameFi market which consists of its Competitive Landscape, Peer Group Analysis, BCG Matrix & Company Profile
Chapter 7: To evaluate the market by segments, by countries and by Manufacturers/Company with revenue share and sales by key countries in these various regions (2021-2027)
Chapter 8 & 9: Displaying the Appendix, Methodology and Data Source
Finally, GameFi Market is a valuable source of guidance for individuals and companies.
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Key questions answered
• Who are the Leading key players and what are their Key Business plans in the Global GameFi market?
• What are the key concerns of the five forces analysis of the Global GameFi market?
• What are different prospects and threats faced by the dealers in the Global GameFi market?
• What are the strengths and weaknesses of the key vendors?
Definitively, this report will give you an unmistakable perspective on every single reality of the market without a need to allude to some other research report or an information source. Our report will give all of you the realities about the past, present, and eventual fate of the concerned Market.
Thanks for reading this article, we can also provide customized report as per company's specific needs. You can also get separate chapter wise or region wise report versions including North America, Europe or Asia.
Craig Francis (PR & Marketing Manager)
AMA Research & Media LLP
Unit No. 429, Parsonage Road Edison, NJ
New Jersey USA - 08837
Phone: +1 (206) 317 1218
sales@advancemarketanalytics.com
About Author:
Advance Market Analytics is Global leaders of Market Research Industry provides the quantified B2B research to Fortune 500 companies on high growth emerging opportunities which will impact more than 80% of worldwide companies' revenues.
Our Analyst is tracking high growth study with detailed statistical and in-depth analysis of market trends & dynamics that provide a complete overview of the industry. We follow an extensive research methodology coupled with critical insights related industry factors and market forces to generate the best value for our clients. We Provides reliable primary and secondary data sources, our analysts and consultants derive informative and usable data suited for our clients business needs. The research study enable clients to meet varied market objectives a from global footprint expansion to supply chain optimization and from competitor profiling to M&As.
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