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In-Flight Entertainment and Connectivity Market 2022 Trends, Growth, Size, Segmentation, Future Demands, Latest Innovation, Forecast through 2031 | Global Eagle Entertainment Inc. (Gee), Gogo Inc., Honeywell International Inc

05-19-2022 09:45 AM CET | IT, New Media & Software

Press release from: The Business research company

In-Flight Entertainment and Connectivity Market

In-Flight Entertainment and Connectivity Market

'In-Flight Entertainment And Connectivity Global Market Report 2022 - Market Size, Trends, And Global Forecast 2022-2026' by The Business Research Company is the most comprehensive report available on this market, with analysis of the market's historic and forecast growth, drivers and restraints causing it, and highlights of the opportunities that companies in the industry can take on. The in-flight entertainment and connectivity market research report helps gain a truly global perspective of the in-flight entertainment and connectivity industry as it covers 60 geographies worldwide. Regional and country breakdowns give an analysis of the market in each geography, with information on the size of the market by region and by country.

The regions covered in the in-flight entertainment and connectivity market report are asia-pacific, Western Europe, Eastern Europe, North America, South America, Middle East, and Africa. Among these regions, North America accounts for the largest in-flight entertainment and connectivity share.

Request For A Sample Of The In-Flight Entertainment And Connectivity Market Report:
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The in-flight entertainment and connectivity market consists of sales of in-flight entertainment and connectivity by entities (organizations, sole traders, and partnerships) that refers to the entertainment and connectivity options available to aircraft passengers during a flight. In-flight entertainment and connectivity consists of various connected multimedia content and platforms that allows passengers to watch movies, games, maps, music, information on the travel route, on-board menu and procedural guidelines and other informative inputs in order to upgrade the experience of passengers during a flight.

Key competitors in the In-Flight Entertainment And Connectivity market are Global Eagle Entertainment Inc. (Gee), Gogo Inc., Honeywell International Inc, Panasonic Corporation, Thales Group, Viasat, Inc., Kontron S&T AG, Burrana Inc., Safran SA, Inmarsat Global Limited, Stellar Entertainment Group, Thinkom Solutions, Inc., Sita (Onair), Astronics Corporation, Cobham Limited (Advent International), The Boeing Company, FDS Avionics Corp and Thinkom Solutions Inc.

The global in-flight connectivity and entertainment market size is expected to grow from $3.78 billion in 2021 to $4.05 billion in 2022 at a compound annual growth rate (CAGR) of 7.13%. The growth in the market is mainly due to the companies rearranging their operations and recovering from the COVID-19 impact, which had earlier led to restrictive containment measures involving social distancing, remote working, and the closure of commercial activities that resulted in operational challenges. The global in-flight entertainment market size is expected to reach $5.63 billion in 2026 at a CAGR of 8.60%.

Need More For Your Business Growth? Directly Purchase The Report Here:
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TBRC's report segments the global in-flight entertainment and connectivity market:
1) By Type: Hardware, Service
2) By Connectivity Technology: Satellite Technology, Air-to-Ground
3) By End-User: OEM, Aftermarket

Read Further On The In-Flight Entertainment And Connectivity Market Here:
https://www.thebusinessresearchcompany.com/report/in-flight-entertainment-and-connectivity-global-market-report

The Table of Contents includes:
1. Executive Summary
2. In-Flight Entertainment and Connectivity Market Characteristics
3. In-Flight Entertainment and Connectivity Market Trends And Strategies
4. Impact Of COVID-19 On In-Flight Entertainment and Connectivity
5. In-Flight Entertainment and Connectivity Market Size And Growth
.....
26. Africa In-Flight Entertainment And Connectivity Market
27. In-Flight Entertainment and Connectivity Market Competitive Landscape And Company Profiles
28. Key Mergers And Acquisitions In The In-Flight Entertainment and Connectivity Market
29. In-Flight Entertainment and Connectivity Market Future Outlook and Potential Analysis
30. Appendix

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