Press release
Gaming Console Market Latest Trends, Designs, Demand and Business Outlook 2022 to 2027
The Gaming Console Market report offers an in-depth assessment of market dynamics, the competitive landscape, segments, and regions in order to help readers to become familiar with the Gaming Console Market. It particularly sheds light on market fluctuations, pricing structure, uncertainties, potential risks, and growth prospects to help players to plan effective strategies for gaining successful in the Gaming Console Market. Importantly, it allows players to gain deep insights into the business development and market growth of leading companies operating in the Gaming Console Market.The Gaming Consoles market is expected to register a CAGR of 18.4% over the forecast period 2022 to 2027.
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Top Leading Companies of Gaming Console Market are - Sony Corporation, Microsoft Corporation, Nintendo Co Ltd, Atari Inc., Sega Enterprises Inc., Mitashi Edutainment Pvt Ltd, NVIDIA Corporation, HTC corporation, Oculus (Facebook, Inc) and others.
Industry News and Updates:
- February 2022: Microsoft Corporation has revealed the launch of the next console, the Xbox Series X in late 2022. The console is rumored to feature a custom 7nm Zend 2 processor with Navi RDNA 2 GPU that allows it to support advanced features such as ray tracing, 4k gaming at 60 fps, 8k resolution, and GDDR6 memory with variable refresh rates. The company is targeting 12 teraflops of power into the Xbox Series X, making it twice as powerful as the Xbox One X series.
- April 2022: Sony Corporation revealed that its new PS5 controller to be called the DualSense controller is starting to ship to game developers. The controller is said to feature refined haptic feedback that allows it to capture a broader range of motions. It also includes trigger buttons that dynamically adapt to different activities. Additionally, it has built-in microphones that eliminate the need for headsets.
Key Market Trends:
Emergence of AR/VR Gaming is Expected to Drive Market Growth
- The Gaming industry is no stranger to the application of AR. It has existed for over 15 years. Vendors such as Sony, with its PlayStation 2's Eye Toy, have employed the camera to embed the digital world over the real-life canvas that users could interact with. Also, Nintendo's Wii allowed users to play tennis in their living room with an immersive experience of the virtual world using the console' touch-sensitive controllers. These instances have captured the attention of the millions of gamers across back then.
- The increasing application of immersive technologies, such as virtual reality, augmented reality, and mixed reality, is going to be a cornerstone for the gaming industry, where users can enhance their experience by 20 times more enjoyable and convenient than traditional alternatives. This instance is expected to drive the game console application, as VR/AR headsets will be a growth driver, as they will ultimately combine with game consoles.
United States Driving the Demand In North America Region
- The United States had the largest gaming population. The Entertainment Software Association in 2019 estimated that over 164 million adults in the United States were playing video games. The US ranks second to Europe, in terms of the average number of people gaming every week, in the US this figure was at 7.48 hours per week according to the data shared by ZarkCentral.
- The report further mentioned that 49 % of the people in the US use dedicated gaming consoles to play games. But the gaming consoles ranked third in their report when it came to the number of gamers using dedicated consoles. The mobile phone and PC ranked higher than the consoles.
Investigator Observers Strong Growth in Specific Regions:
- Europe Market (Germany, UK, France, Russia, Italy)
- Center East and Africa Market (Saudi Arabia, UAE, Egypt, Nigeria, South Africa)
- South America Market (Brazil, Argentina, Colombia)
- North America Market (United States, Canada, Mexico)
- Asia Pacific Market (China, Japan, Korea, India, Southeast Asia).
The Latest Industry Data Included in this Report:
- Gaming Console Market Size & Analysis (2016 - 2026)
- Market Share Analysis of Gaming Console Market (%),2016 - 2026
- Gaming Console Market Share, By Brand
- Gaming Console Market Share, By Company
- Gaming Console Market Assessment & Opportunity (Value),2016 - 2026
- Major Companies Gaming Console Market Value Analysis & Forecast
- Promising Gaming Console Market Development by Major Companies
- Detailed Gaming Console Market Portfolio of the Major Companies
- Major Deals in the Gaming Console Market
- Major Companies Analysis
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We Offer Customization on Report Based on Specific Client Requirement:
- Country Level analysis for any 5 countries of your choice.
- Competitive analysis of any 5 key market players.
- 40 analyst hours to cover any other data point.
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Irfan Tamboli (Head of Sales) - Market Insights Reports
Phone: + 1704 266 3234 | +91-750-707-8687
sales@marketinsightsreports.com | irfan@marketinsightsreports.com
About Us:
MarketInsightsReports provides syndicated market research on industry verticals including Healthcare, Information and Communication Technology (ICT), Technology and Media, Chemicals, Materials, Energy, Heavy Industry, etc. MarketInsightsReports provides global and regional market intelligence coverage, a 360-degree market view which includes statistical forecasts, competitive landscape, detailed segmentation, key trends, and strategic recommendations.
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