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Global Smart Phone/Tablet Games Market Growth And Insights, Future Trends, Development Opportunities Report 2030

11-30-2021 04:47 AM CET | IT, New Media & Software

Press release from: The Business research company

Smart Phone/Tablet Games Market

Smart Phone/Tablet Games Market

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‘Smart Phone/Tablet Games Global Market Report 2021 – COVID-19 Impact And Recovery’ by The Business Research Company is the most comprehensive report available on this market, with analysis of the market’s historic and forecast growth, drivers and restraints causing this, and highlights of the opportunities that companies in the industry can take on. The market research report helps gain a truly global perspective of the smart phone/tablet games industry as it covers 60 geographies. Regional and country breakdowns give an analysis of the market in each geography, with information on the size of the market by region and by country.

The countries covered in the global smart phone/tablet games market are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA.

The regions covered in the global smart phone/tablet games market are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East and Africa.

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The smartphone/tablet games market consists of sales of video games played on smartphones/tablets. The revenue for these companies is generated from the in-app-purchases, in-game advertisements (such as google AdSense, Ad-Mob, Media.net), sponsorships, and sales of merchandise. The market is segmented into various gaming genres such as shooting, action, sports, role-playing, adventure, racing, fighting, strategy, and others.

The global smart phone/tablet games market is expected to grow from $64.28 billion in 2020 to $68.34 billion in 2021 at a compound annual growth rate (CAGR) of 6.3%. The growth is mainly due to the companies rearranging their operations and recovering from the COVID-19 impact, which had earlier led to restrictive containment measures involving social distancing, remote working, and the closure of commercial activities that resulted in operational challenges. The smartphone/tablet games market is expected to reach $116.72 billion in 2025 at a CAGR of 14%.

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Global smart phone/tablet games market segmentation in TBRC’s report is:
1) By Game Type: Shooter, Action, Sports Games, Role-Playing, Adventure, Racing, Fighting, Strategy, Others
2) By Application: iOS User, Android User
3) By Device: Smartphone, Tablet

Major players in the smart phone/tablet games market are Tencent Hold, Sony, Electronic Arts, Nintendo and Netmarble.

Need More? Read Further On The Smart Phone/Tablet Games Market Here:
https://www.thebusinessresearchcompany.com/report/smart-phone-tablet-games-global-market-report

The Table of Contents includes:
1. Executive Summary
2. Smart Phone/Tablet Games Market Characteristics
3. Smart Phone/Tablet Games Market Trends And Strategies
4. Impact Of COVID-19 On Smart Phone/Tablet Games
5. Smart Phone/Tablet Games Market Size And Growth
.....
27. Smart Phone/Tablet Games Market Competitive Landscape And Company Profiles
28. Key Mergers And Acquisitions In The Smart Phone/Tablet Games Market
29. Smart Phone/Tablet Games Market Future Outlook and Potential Analysis
30. Appendix

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