Press release
FÜHRERBUNKER VR - VR Documentary about the End of the Third Reich uses UNREAL ENGINE 5
The VR experience "Führerbunker VR - The Dying Days of the Third Reich" developed by NORD XR for the VR documentary series TIME & HISTORY is developed with the new UNREAL ENGINE 5 (UE5).In the last few months, the team behind the documentary about the horror of the Third Reich was able to gain a lot of experience with Epic's new, technically highly advanced development environment and is enthusiastic: The fifth generation of the 3D engine offers, for example, a completely dynamic lighting system for real-time 3D Environments and other groundbreaking features.
Many of the implemented innovations have a direct effect on the visual quality, better performance and thus also on the achievable level of immersion of demanding VR experiences and simulations. Particularly In these areas, the revised UNREAL ENGINE can clearly score and trump its predecessor.
After intensive tests, Martin Schwiezer (project lead) is also impressed: "Since we rely on maximum immersion with our VR experiences, it was easy for us to make the decision to switch the development to UNREAL 5. Even if familiarization with the new engine extends the development time somewhat, the preliminary results justify the additional effort."
UNREAL ENGINE 5 has been available as early access for developers since May 2021 and is expected to be available in the full version for commercial productions by the end of the year.
The publication of "Führerbunker VR - The Dying Days of the Third Reich" was scheduled for the end of 2021 and the beginning of 2022, respectively.
Further information about the project:
https://TimeAndHistory.com
More information about NORD XR:
https://NordXR.com
NORD XR - Visual Solutions
Tim Boyd, boyd@nordxr.de
Podbielskistrasse 333
30659 Hannover
NI, Germany
NORD XR is an independent engineering studio from Hannover, Lower Saxony’s state capital in Northern Germany. We create tailor-made XR applications for leading companies in the automotive, construction and media sectors. Simulations for research/education/planning, AR/VR-experiences and virtual showrooms are just a small part of our rich project portfolio.
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