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Smart Phone/Tablet Games Market Projected to Grow at a Steady Pace During 2021-2030 Covid-19 Analysis

07-22-2021 12:50 PM CET | IT, New Media & Software

Press release from: The Business research company

Smart Phone/Tablet Games Market

Smart Phone/Tablet Games Market

The Business Research Company offers "Smart Phone/Tablet Games Global Market Report 2021: COVID-19 Growth And Change" in its research report store. It is the most comprehensive report available on this market and will help gain a truly global perspective as it covers 60 geographies. The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by region and by country. It also compares the market’s historic and forecast growth, and highlights important trend s and strategies that players in the market can adopt.

The smart phone/tablet games market report describes and explains the global smart phone/tablet games market and covers 2015 to 2020, termed the historic period, and 2020 to 2025 termed the forecast period, along with further forecasts for the period 2025-2030. The report evaluates the market across each region and for the major economies within each region.

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The smartphone/tablet games market consists of sales of video games played on smartphones/tablets. The revenue for these companies is generated from the in-app-purchases, in-game advertisements (such as google AdSense, Ad-Mob, Media.net), sponsorships, and sales of merchandise. The market is segmented into various gaming genres such as shooting, action, sports, role-playing, adventure, racing, fighting, strategy, and others.

The global smart phone/tablet games market is expected to grow from $64.28 billion in 2020 to $68.34 billion in 2021 at a compound annual growth rate (CAGR) of 6.3%. The growth is mainly due to the companies rearranging their operations and recovering from the COVID-19 impact, which had earlier led to restrictive containment measures involving social distancing, remote working, and the closure of commercial activities that resulted in operational challenges. The smartphone/tablet games market is expected to reach $116.72 billion in 2025 at a CAGR of 14%.

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Some of the major players of the smart phone/tablet games market are Tencent Hold, Sony, Electronic Arts, Nintendo and Netmarble.

The countries covered in the global smart phone/tablet games market are Argentina, Australia, Austria, Belgium, Brazil, Canada, Chile, China, Colombia, Czech Republic, Denmark, Egypt, Finland, France, Germany, Hong Kong, India, Indonesia, Ireland, Israel, Italy, Japan, Malaysia, Mexico, Netherlands, New Zealand, Nigeria, Norway, Peru, Philippines, Poland, Portugal, Romania, Russia, Saudi Arabia, Singapore, South Africa, South Korea, Spain, Sweden, Switzerland, Thailand, Turkey, UAE, UK, USA, Venezuela, Vietnam.

The regions covered in the global smart phone/tablet games market are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.

The global smart phone/tablet games market is segmented -
1) By Game Type: Shooter, Action, Sports Games, Role-Playing, Adventure, Racing, Fighting, Strategy, Others
2) By Application: iOS User, Android User
3) By Device: Smartphone, Tablet

Read More On The Global Smart Phone/Tablet Games Market Report:
https://www.thebusinessresearchcompany.com/report/smart-phone-tablet-games-global-market-report

Few Points From Table Of Content
1. Executive Summary
2. Smart Phone/Tablet Games Market Characteristics
3. Smart Phone/Tablet Games Market Trends And Strategies
4. Impact Of COVID-19 On Smart Phone/Tablet Games
5. Smart Phone/Tablet Games Market Size And Growth
.....
26. Africa Smart Phone/Tablet Games Market
27. Smart Phone/Tablet Games Market Competitive Landscape And Company Profiles
28. Key Mergers And Acquisitions In The Smart Phone/Tablet Games Market
29. Smart Phone/Tablet Games Market Future Outlook and Potential Analysis
30. Appendix

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The Business Research Company (www.thebusinessresearchcompany.com) is a market intelligence firm that excels in company, market, and consumer research. Located globally it has specialist consultants in a wide range of industries including manufacturing, healthcare, financial services, chemicals, and technology.

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The Business Research Company’s flagship product, Global Market Model (www.thebusinessresearchcompany.com/global-market-model) is a market intelligence platform covering various macroeconomic indicators and metrics across 60 geographies and 27 industries. The Global Market Model covers multi-layered datasets which help its users assess supply-demand gaps.

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