Press release
Mobile Gaming Market Opportunity and Forecast, 2021-2028
A handheld game console is a portable device with self-contained video game application which has built-in screen, game controls, and speakers as one unit. Mobile games are gaming applications designed to be operated from mobile devices, such as smartphones, feature phones, pocket PCs, personal digital assistants (PDA), tablet PCs, and portable media players. The gaming sector has witnessed high evolution from Snake games on Nokia phones to sophisticated 3D and augmented reality gaming. Whereas, handheld consoles have witnessed significant development in terms of next-generation computing capabilities that integrates advance technologies and provides HDD display quality. For example, Microsoft Corporation announced launch of Project Scarlett named, which is a next-generation console to provide four times the power as the Xbox One X with 8K resolution and GGDR6 memory. This provides a significant growth in the mobile and handheld gaming market size.Access Full Report Summary:- https://www.alliedmarketresearch.com/mobile-gaming-market
Rising disposable income of individuals in developing economies have fueled the growth of the mobile and handheld gaming market. In addition, growing inclination toward high-end gaming devices such as Xbox, among young population is also a factor driving the growth of the handheld gaming market. Increasing product development and product launch activities by prominent players in the global market is also a factor to boost the growth of the mobile gaming market. For instance, PUBG Corporation launched its PUBG PC Lite on January 2019, which is a lighter and toned-down version of PUBG developed for low-end PCs. However, availability of cost-efficient alternatives, stiff competition among prominent and new entrant players, and high cost associated with high-tech consoles are some of the challenging factors that can hamper the growth of the global mobile and handheld gaming market.
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The global handheld gaming market is segmented based on platform type, operating system, technology, and region. Based on platform type, it is classified into smartphone, tablets, handheld console, and others. Based on operating system, the global market is classified into Android and iOS. Based on technology, the market is bifurcated into virtual reality, facial recognition, voice recognition, high-def displays, wearable gaming, gesture control, and others. Based on region, the market is analyzed across North America, Europe, Asia-Pacific, and LAMEA.
The key players profiled in the mobile and handheld gaming market analysis are Sony Corp, Supercell Oy, NVIDIA Corp, Microsoft Corp., Electronic Arts Inc., Nintendo Co. Ltd., Activision Blizzards Inc., Ubisoft Entertainment SA, King Digital Entertainment, Plc., and The Walt Disney Company (Disney Interactive).
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Key Benefits for Stakeholders
The study provides an in-depth analysis of the global mobile and handheld gaming market size along with the current trends and future estimations to elucidate the imminent investment pockets.
Information about key drivers, restraints, and opportunities and their impact analysis on the market size is provided.
Porter’s five forces analysis illustrates the potency of buyers and suppliers operating in the portable gaming industry.
The quantitative analysis of the global mobile and handheld gaming industry from 2018 to 2026 is provided to determine the mobile gaming market potential.
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Allied Market Research (AMR) is a full-service market research and business-consulting wing of Allied Analytics LLP based inPortland, Oregon. Allied Market Research provides global enterprises as well as medium and small businesses with unmatched quality of "Market Research Reports" and "Business Intelligence Solutions." AMR has a targeted view to provide business insights and consulting to assist its clients to make strategic business decisions and achieve sustainable growth in theirrespective market domains. AMR offers its services across 11 industry verticals including Life Sciences, Consumer Goods, Materials & Chemicals, Construction & Manufacturing, Food & Beverages, Energy & Power, Semiconductor & Electronics,Automotive & Transportation, ICT & Media, Aerospace & Defense, and BFSI.
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