Press release
In-flight Entertainment and Connectivity Market Opportunities, Growth and Forecasting for next Upcoming Year 2023
In-Flight Entertainment and Connectivity Market Report, published by Allied Market Research, states that the global market was valued at $2,933 million in 2016 and is projected to reach $6,248 million by 2023, growing at a CAGR of 11.2% from 2017 to 2023.View Detail Summary of this Report:
https://www.alliedmarketresearch.com/in-flight-entertainment-and-connectivity-market
In-flight entertainment and connectivity includes services such as video streaming, text messaging, and Internet browsing that airliners offer to air passengers during a flight. Further, IFEC services are device-agnostic-which can support any portable devices such as tablet, smartphone, and laptopsthat enable air passengers to download IFE content on their personal electronic device (PED) which eliminates the need for the use of seatback video.
Advancement in connectivity technology especially in developed regions such as North America and Europe; introduction of supportive government regulations & policies to encourage the usage of personal electronic devices onboard; and significant increase in the number of connected aircraft and number of air passengers willing to use in-flight entertainment and connectivity services are projected to boost the market growth during the forecast period. However, upsurge in cyberattacks and data breaches; and high initial cost associated with installation of networking technologies and connectivity hardware is anticipated to impede growth of the market.
Get sample report with Industry Insights @
https://www.alliedmarketresearch.com/request-sample/2145
By type, the hardware segment dominated the market in 2016 with around 60% market revenue share. Introduction of advanced and cost-effective in-flight connectivity and entertainment hardware such as antennas, wireless hotspot gateways and wireless LAN controllers is driving the segment growth. Additionally, the service segment is projected to grow at the highest CAGR of around 16.3% owing to increase in airlines spending on implementation & integration services, consulting services, and repair & maintenance services.
By connectivity technology, the air-to-ground technology segment dominated the market in 2016 with around 57% market revenue share. Currently, air-to-ground technology is gaining traction in emerging markets such as Latin America and Asia-Pacific region as it is cheaper than satellite technology. Furthermore, the satellite segment is projected to grow at the highest CAGR of around 15% owing to increase in demand for high bandwidth in-flight Internet services.
To Get Discount, Make Purchase Inquiry @
https://www.alliedmarketresearch.com/purchase-enquiry/2145
Based on the geography, the in-flight entertainment and connectivity market is studied across four major regions, namely North America, Europe, Asia-Pacific, and LAMEA. North America was the highest revenue contributor in 2016, accounting for around 60% share of the overall in-flight entertainment and connectivity market. Furthermore, the Asia-Pacific in-flight entertainment and connectivity market is projected to grow at the highest CAGR of around 21% during the forecast period owing to rise in number of air passengers; advancement in connectivity infrastructure and growth in number of connected aircraft.
The global in-flight entertainment and connectivity market is characterized by the presence of international market players. These companies tend to expand their market presence by adopting strategies such as introduction of enhanced connectivity technologies, strategic alliance, and acquisitions. Some of the key players operating in the in-flight entertainment and connectivity industry include EchoStar Corporation, Global Eagle Entertainment Inc., Gogo Inc., Honeywell International Inc., Kymeta Corporation, Panasonic Corporation, SITA (OnAir), Thales Group, Thikom Solutions Inc., and ViaSat Inc.
Key Findings of the In-Flight Entertainment and Connectivity Market Study:
By type, the hardware segment dominated the in-flight entertainment and connectivity market in 2016, and the service segment is expected to grow at the highest CAGR.
By connectivity technology, the air-to-ground technology dominated the market in 2016
North America was the highest contributor in the overall in-flight entertainment and connectivity market size in 2016, however in terms of growth, the market in Asia-Pacific is projected to expand at the highest CAGR.
The U.S. was leading in terms of spending on in-flight entertainment and connectivity technologies and services in 2016.
Contact:
David Correa
5933 NE Win Sivers Drive
#205, Portland, OR 97220
United States
USA/Canada (Toll Free):
+1-800-792-5285, +1-503-894-6022, +1-503-446-1141
UK: +44-845-528-1300
Hong Kong: +852-301-84916
India (Pune): +91-20-66346060
Fax: +1(855)550-5975
help@alliedmarketresearch.com
Web: www.alliedmarketresearch.com
About Us
Allied Market Research (AMR) is a full-service market research and business-consulting wing of Allied Analytics LLP based in Portland, Oregon. Allied Market Research provides global enterprises as well as medium and small businesses with unmatched quality of "Market Research Reports" and "Business Intelligence Solutions." AMR has a targeted view to provide business insights and consulting to assist its clients to make strategic business decisions and achieve sustainable growth in their respective market domain.
We are in professional corporate relations with various companies and this helps us in digging out market data that helps us generate accurate research data tables and confirms utmost accuracy in our market forecasting. Allied Market Research CEO Pawan Kumar is instrumental in inspiring and encouraging everyone associated with the company to maintain high quality of data and help clients in every way possible to achieve success. Each and every data presented in the reports published by us is extracted through primary interviews with top officials from leading companies of domain concerned. Our secondary data procurement methodology includes deep online and offline research and discussion with knowledgeable professionals and analysts in the industry.
This release was published on openPR.
Permanent link to this press release:
Copy
Please set a link in the press area of your homepage to this press release on openPR. openPR disclaims liability for any content contained in this release.
You can edit or delete your press release In-flight Entertainment and Connectivity Market Opportunities, Growth and Forecasting for next Upcoming Year 2023 here
News-ID: 2318318 • Views: …
More Releases from Allied Market Research
Faucet Market Forecast 2035: Reaching USD 118.4 billion by 2035
According to a new report published by Allied Market Research, titled, "Faucet Market," The faucet market size was valued at $48.9 billion in 2023, and is estimated to reach $118.4 billion by 2035, growing at a CAGR of 7.6% from 2023 to 2035.
Request The Sample PDF Of This Report: https://www.alliedmarketresearch.com/request-sample/2448
Faucet is a plumbing fixture used to control the flow of water in various settings such as kitchens,…
Vinyl Wallpaper Market Size Forecasted to Grow at 3.3% CAGR, Reaching USD 1.3 bi …
The Vinyl Wallpaper Market Size was valued at $943.30 million in 2021, and is estimated to reach $1.3 billion by 2031, growing at a CAGR of 3.3% from 2022 to 2031.
Request The Sample PDF Of This Report: https://www.alliedmarketresearch.com/request-sample/16970
Vinyl wallpaper consists of a carrier layer (recycled paper or non-woven wallpaper base) and a decorative layer made of polyvinyl chloride. A synthetic foam layer provides three-dimensional structures to…
Luxury Travel Market Set to Achieve a Valuation of US$ 2149.7 billion, Riding on …
According to a new report published by Allied Market Research, titled, "Luxury Travel Market," The luxury travel market size was valued at $890.8 billion in 2023, and is estimated to reach $2149.7 billion by 2035, growing at a CAGR of 7.4% from 2024 to 2035.
Get Sample PDF Of This Report: https://www.alliedmarketresearch.com/request-sample/1662
Luxury travel refers to travel experiences that offer exceptional comfort, exclusivity, and personalized services, typically catering to…
Men Personal Care Market to Grow at a CAGR of 8.6% and will Reach USD 276.9 bill …
According to a new report published by Allied Market Research, titled, "Men Personal Care Market by Type, Age Group, Price Point, and Distribution Channel: Global Opportunity Analysis and Industry Forecast, 2021-2030," the men personal care market size is expected to reach $276.9 billion by 2030 at a CAGR of 8.6% from 2021 to 2030.
Request The Sample PDF of This Report: @ https://www.alliedmarketresearch.com/request-sample/1701
Men personal care products are non-medicinal…
More Releases for Entertainment
Children Entertainment Centers Market Thriving Worldwide: LEGOLAND Discovery Cen …
HTF MI introduces new research on Children Entertainment Centers covering the micro level of analysis by competitors and key business segments (2023-2029). The Children Entertainment Centers explores a comprehensive study of various segments like opportunities, size, development, innovation, sales, and overall growth of major players. The research is carried out on primary and secondary statistics sources and it consists of both qualitative and quantitative detailing.
Some of the major key…
Children Entertainment Centers Market Rewriting It’s Growth Cycle | FunCity, C …
Latest Market Research on “Children Entertainment Centers Market” is now released to provide hidden gems performance analysis in recent years and years to come. The study explains a detailed overview of market dynamics, segmentation, product portfolio, business plans, and the latest development in the industry. Staying on top of market trends & drivers is always remain crucial for decision-makers and marketers to hold emerging opportunity.
Get the inside scoop with Sample…
Family/Indoor Entertainment Centers Market Growth by 2025| Dave & Buster's, CEC …
Family/indoor entertainment centers (FEC) are miniature indoor/outdoor amusement parks marketed toward families with small children to teenagers, and often are entirely indoors or associated with a larger operation such as a theme park. It offers a wide variety of entertainment activities for all age groups. FEC's usually cater to sub-regional markets of larger metropolitan areas and are generally small compared to full-scale amusement parks, with fewer attractions, a lower per-person…
Family Entertainment Centers Market Seeking Excellent Growth | CEC Entertainment …
A latest survey on Global Family Entertainment Centers Market is conducted to provide hidden gems performance analysis. The study is a perfect mix of qualitative and quantitative information covering market size breakdown of revenue and volume (if applicable) by important segments. The report bridges the historical data from 2013 to 2018 and forecasted till 2025*. Some are the key & emerging players that are part of coverage and have being…
Family/Indoor Entertainment Centers Market Forecast 2027 & Top Trends | CEC Ente …
Family/indoor entertainment centers are the places designed for individuals of the different age group to spend their leisure time. Due to the availability of a large number of gaming options for entertainment, the family entertainment centers are observing high crowd and therefore driving the market.
CEC Entertainment, Inc., Cinergy Entertainment, Dave & Buster's, Kidzania, Lucky Strike Entertainment, Nickelodeon Universe, SMAAASH, Scene75 Entertainment Centers, Timezone, and The Walt Disney Company among others.…
Family Entertainment Center is Booming Worldwide | CEC Entertainment, Cinergy En …
Advance Market Analytics released the research report of Global Family Entertainment Center Market, offers a detailed overview of the factors influencing the global business scope. Global Family Entertainment Center Market research report shows the latest market insights with upcoming trends and breakdown of the products and services.The report provides key statistics on the market status, size, share, growth factors of the Global Family Entertainment Center. This Report covers the emerging…
