Press release
Gaming Simulators Market International Growth Prospectus with 10.2% of CAGR by 2025 - D-BOX Technologies, ELEETUS, Sony Interactive Entertainment LLC, Vesaro
The gaming simulators market was valued at US$ 3,831.5 million in 2017 and is projected to reach US$ 7,562.1 million by 2025; it is expected to grow at a CAGR of 10.2% during 2018–2025.The proposed Gaming Simulators Market report will encompass all the qualitative & quantitative aspects including the market size, market estimates, growth rates & forecasts & hence will give you a holistic view of the market. The study also includes detailed analysis of market drivers, restraints, technological advancements & competitive landscape along with various micro & macro factors influencing the market dynamics.
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Top Companies/Manufacturers: AEON SIMULATORS LIMITED, Cruden B.V, CXC Simulations, D-BOX Technologies, ELEETUS, Hammacher Schlemmer & Company, Inc., Playseat, Simxperience (Villers Enterprises Ltd.), Sony Interactive Entertainment LLC, Vesaro, etc.
One of the major factors that are acting as a major driver in the growth of the gaming simulators market is the intriguing gameplay. This is the major factor for the high popularity of first-person shooter (FPS). The graphics, as well as the quality of the games, are so much increased that while playing, it acts like a role play and makes the gamer feel like the character in the game and play and see through the eyes of the game character. It becomes an alternate personality of the gamer other than his real life. For instance, in the games such as Call of Duty, Counter-Strike and other such games, the game is played with first-person view, which makes the gamer feel as if he himself is playing in the game. This appeal of FPS gaming simulation is not likely to diminish anytime sooner and will further bolster the demand for the gaming simulators in the coming years.
Component Segment Insights
Based on component, the gaming simulators market is segmented into software and hardware. Both the components are equally important for providing the input to the gaming console. But hardware components are more important as they provide the movements needed to convert into digital signals to be provided in the game for the input.
Gaming Type Segment Insights
Based on gaming type, the gaming simulators market is bifurcated into racing, shooting, fighting, and others. These types of games generally use simulators for providing a high-quality experience to the gamer while playing the game. Racing simulators include multiple components such as racing seats, steering wheel, paddles, and gear. These equipment provides an exact feeling of racing a car in the real life and make the gaming experience a lot more interesting than just playing with the consoles.
End Users Segment Insights
Based on end users, the gaming simulators market is bifurcated into entertainment and education & training. End-users are the applications in which gaming simulators are used for different activities. The entertainment industry has emerged as an innovative and wide source of simulation technology. Gaming devices are used in several places in the entertainment industry such as game zones in malls, gaming parlors, and at homes.
Strategic Insights
The market players focus on new product innovations and developments by integrating advanced technologies and features in their products to compete with the competitors.
• In 2018, Cruden announced the up gradation of Prema Racing’s driving simulator by adding open-architecture Panthera simulator software suite to it. This up gradation will allow the progress of professional simulator software, without investing completely on new simulator hardware.
• In 2018, Sony Interactive Entertainment launched PlayStation VR with new prices. This new product will expand the VR platform with VR games and revolutionary experiences for delivering PlayStation to place where users can enjoy and play it worldwide.
• In 2017, D-Box announced its collaboration with Ster Kinekor (South Africa). This collaboration D-Box announced that it will install its high fidelity motion seats in Ster Kinekor’s four auditoriums namely Rosebank Mall and Mall of Africa in Johannesburg, Gateway Shopping Mall in Durban, and Cavendish Square in Cape Town.
The Gaming Simulators Market sample report includes an exclusive analysis of COVID-19 pandemic on the market space under scrutiny. The sample represents the format of the overall study which is designed to provide clarity on the structure of the report and some data points demonstrated in an attempt to provide insights into the study quality.
Furthermore, the Gaming Simulators Market full research study is designed on account of the fact that each segment is individually assessed and then collated to form the whole market, the study can be tailor-made to fit your exact requirements.
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